Dungeon Crawl Stone Soup version 0.32-a0-1643-g611ce37909 (webtiles) character file. Game seed: 18337601594605816059 1 flrzjfgkwk the Ducker (level 1, -16/16 HPs) Began as a Merfolk Gladiator on July 2, 2024. Demolished by a goblin ... wielding a +2 dagger of electrocution (17 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (62 turns). flrzjfgkwk the Ducker(Merfolk Gladiator) Turns: 62, Time: 00:00:11 Health: -16/16 AC: 4 Str: 20 XL: 1 Next: 20% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - +6 ring of strength HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a +6 ring of strength (left hand) Skills: * Level 2.2 Fighting * Level 3.6 Long Blades - Level 2.0 Throwing * Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You slash the giant cockroach! You kill the giant cockroach! No target in view! f - a +6 ring of strength You feel stronger. f - a +6 ring of strength (left hand) You open the door. There is an open door here. A goblin comes into view. It is wielding a +2 dagger of electrocution. The goblin shouts! A goblin is nearby! A goblin is nearby! An endoplasm comes into view. The goblin barely misses you. You hit the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You are electrocuted! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +2 dagger of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... ######## #.# #......###.##### #......#.......# #......#.......# #......'.......# #......#.......# #......#.......# #......#.......# #####@#######.## #g# #~##..# #.# ######.# #.. #...##.# #.. +.>.'..# #.###...#### #.####.### ..##~#.#Z# ###.##### You could see a goblin. Vanquished Creatures A giant cockroach (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flrzjfgkwk the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D:1 | Noticed a djinni 8 | D:1 | Noticed a vine stalker 17 | D:1 | Noticed a human 62 | D:1 | Demolished by a goblin Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic, chequers_ecumenical_altar_simple_redux Action || total ---------------------------++------- Melee: Long sword || 3 Stab: Sleeping || 1 Armour: Leather armour || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 61 | 61 | 0 | 0 | 48 | 1 | 61.0 | Dungeon | 61 | 61 | 0 | 0 | 48 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 61 daAuts