Dungeon Crawl Stone Soup version 0.32-a0-1643-g611ce37909 (webtiles) character file. Game seed: 5406057303773732179 11 flrzjfgkwk the Ducker (level 2, 22/22 HPs) Began as a Merfolk Gladiator on July 2, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (173 turns). flrzjfgkwk the Ducker(Merfolk Gladiator) Turns: 173, Time: 00:00:48 Health: 22/22 AC: 4 Str: 14 XL: 2 Next: 29% Magic: 2/2 EV: 12 Int: 7 God: Gold: 15 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of poison {unknown} Skills: * Level 2.3 Fighting * Level 4.1 Long Blades - Level 2.0 Throwing * Level 4.3 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History a +0 club; 3 stones; a kobold corpse You see here a staff of death. You see here a staff of death. Found a leather armour. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear a shout! The goblin moves out of view. Found a stone staircase leading down. A kobold comes into view. It is wielding a +0 short sword. Found a scroll labelled SYAVUF AWOPPAE and a sedimented orange potion. Found a ring mail and 6 darts of dispersal. The goblin closely misses you. A giant cockroach comes into view. You hit the goblin. You kill the goblin! Your Long Blades skill increases to level 4! An endoplasm comes into view. The kobold misses you. Things that are here: a +0 club; a goblin corpse You closely miss the kobold. The kobold hits you with a +0 short sword. You slash the kobold! You kill the kobold! The endoplasm quivers. You hit the giant cockroach but do no damage. The giant cockroach closely misses you. x2 You barely miss the giant cockroach. The giant cockroach bites you but does no damage. You hit the giant cockroach. You kill the giant cockroach! The endoplasm freezes you. You are frozen. You slash the endoplasm! You kill the endoplasm! No target in view! No target in view! f - a scroll labelled SYAVUF AWOPPAE You now have 15 gold pieces (gained 13). Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# #..# #..## ##.).# #..#)#####.# #..........# #....##.###..# #>.#.##..##..# #.##.#.@!....# #. #...[(.#..# #....##..## .# ####.###.# # .. .. # #.. #. ## There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | flrzjfgkwk the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 106 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 173 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, shapermc_ecumenical_altar_ellora, minmay_pentomino_p4 Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.1 Fighting | | 2.3 Throwing | | 2.0 Dodging | | 4.3 Action || total ---------------------------++------- Melee: Long sword || 23 Armour: Leather armour || 11 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 177 | 177 | 0 | 0 | 121 | 1 | 177.0 | Dungeon | 177 | 177 | 0 | 0 | 121 | 1 | 177.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 177 daAuts