flrzjfgkwk Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, -25, D:1) a +0 short sword (7, 18, D:1) a quokka corpse (skeletalised by now) (9, -22, D:1) 3 stones (11, -34, D:1) a jackal corpse (skeletalised by now) (11, -18, D:1) a quokka skeleton (12, -3, D:1) a +0 club (12, 7, D:1) a +0 short sword a kobold corpse (skeletalised by now) (21, 23, D:1) a quokka corpse (skeletalised by now) (22, -27, D:1) a +0 robe (23, 10, D:1) 3 stones (25, -25, D:1) a bat skeleton (33, 19, D:1) a bat corpse (skeletalised by now) (40, 5, D:1) 2 stones (46, -25, D:1) a +0 club a goblin skeleton (46, -24, D:1) a +0 club (48, 8, D:1) 4 poisoned darts (55, -39, D:1) 2 poisoned darts (58, 2, D:1) a +0 short sword a kobold skeleton (58, 3, D:1) a ball python skeleton (64, 5, D:1) a +2 whip of pain Level 2 of the Dungeon (0, 0, D:2) a +0 mace a goblin skeleton (5, 9, D:2) a ball python skeleton (6, 6, D:2) a +0 dagger (16, -13, D:2) a frilled lizard skeleton (25, 10, D:2) a +0 sling (26, 23, D:2) 5 stones (26, 27, D:2) a +6 ring of intelligence (28, 34, D:2) an adder corpse (skeletalised by now) (37, 21, D:2) a hobgoblin skeleton (40, 19, D:2) a +0 robe (42, -9, D:2) a +0 robe (43, -5, D:2) a frilled lizard skeleton (45, -19, D:2) a staff of cold (45, 36, D:2) a rat skeleton (46, -1, D:2) a bat skeleton (47, 0, D:2) a +2 heavy spear (48, 0, D:2) 3 stones (49, -19, D:2) a +0 short sword (49, 32, D:2) a +0 dagger (51, 32, D:2) a rat skeleton (55, -11, D:2) a ball python corpse (skeletalised by now) (58, 25, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Pumeufe's Jewellery Emporium an amulet of faith (400 gold) an amulet of reflection (300 gold) an amulet of reflection (300 gold) the ring "Ciupn" {rPois rC+ Str+3 Dex+3} (488 gold) [ring of protection from cold] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rPois: It protects you from poison. a ring of fire (250 gold) an amulet of faith (400 gold) a ring of wizardry (300 gold) a +5 ring of evasion (360 gold) a ring of positive energy (200 gold) (5, 21, D:3) 6 stones (6, 23, D:3) an adder corpse (skeletalised by now) (20, 2, D:3) a +0 dagger (21, 2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (23, 35, D:3) a ball python corpse (skeletalised by now) (29, 14, D:3) 5 poisoned darts (32, -13, D:3) a +0 robe (35, 11, D:3) a +0 giant club an ogre corpse (skeletalised by now) (39, 14, D:3) a +0 hand axe an orc skeleton (40, 14, D:3) a +0 whip a +0 leather armour a +0 dagger an orc skeleton an adder skeleton (41, 14, D:3) a +0 trident (43, 24, D:3) a staff of cold (44, 20, D:3) a +0 lajatang (49, 2, D:3) a frilled lizard skeleton (49, 8, D:3) a maw talisman (49, 16, D:3) 5 boomerangs (50, 22, D:3) a +0 quarterstaff (52, 17, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (56, -3, D:3) a +0 robe Level 4 of the Dungeon [Shop] Icoel's Specific Store a potion of curing (39 gold) [Shop] Plog's General Store a wand of mindburst (21) (411 gold) a +0 pair of gloves (63 gold) 2 stones (2 gold) a +0 club (14 gold) a +0 leather armour (28 gold) a +0 mace (42 gold) a potion of curing (42 gold) (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (1, -1, D:4) a +0 dagger a goblin corpse (skeletalised by now) (2, -1, D:4) a +0 club a +0 animal skin a +0 club the hobgoblin corpse of Robin (skeletalised by now) a hobgoblin corpse (skeletalised by now) (2, 6, D:4) a book of Beasts (3, -3, D:4) a +0 club a goblin corpse (skeletalised by now) (3, -1, D:4) a +0 club a +0 dagger (6, 7, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (7, 8, D:4) a +0 flail (13, -8, D:4) a +0 dagger (14, -3, D:4) a +0 dagger a goblin corpse (skeletalised by now) (17, -1, D:4) a +0 hand axe (20, -2, D:4) a scroll of vulnerability (20, 0, D:4) a scroll of fear (22, -3, D:4) a potion of curing (22, -1, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (22, 1, D:4) a potion of mutation (27, 1, D:4) an iguana skeleton (28, -31, D:4) 5 stones (33, -33, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (33, -32, D:4) a +0 club an orc corpse (skeletalised by now) (34, -33, D:4) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (35, -33, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (39, -6, D:4) a +0 sling (45, -20, D:4) a +0 club (46, 5, D:4) 3 potions of ambrosia Level 5 of the Dungeon (6, 3, D:5) a +6 spectral club a +0 scale mail (9, 5, D:5) a quokka skeleton (10, 9, D:5) a +0 mace a +0 club an orc skeleton (11, 9, D:5) a +0 mace a +0 ring mail (12, 9, D:5) a +0 dagger a +0 scale mail an orc skeleton (14, -10, D:5) a +0 whip (14, 11, D:5) a +0 ring mail (19, 21, D:5) a +0 robe (31, 15, D:5) 5 stones (36, -14, D:5) a +0 ring mail (46, 2, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, 6, D:5) a +0 dagger a +0 robe (47, 7, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, 7, D:5) a +0 dagger a +0 robe (62, -1, D:5) the +1 leather armour "Cuitod" {-Tele Will+++ Int+2} Int+2: It affects your intelligence (+2). Will+++: It greatly increases your willpower. -Tele: It prevents most forms of teleportation. Level 6 of the Dungeon (0, 0, D:6) 10 gold pieces