Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 16881467694630811976 536651 flrzjfgkwk the Shatterer (level 26, -23/222 HPs) Began as a Gnoll Earth Elementalist on June 27, 2025. Was the Champion of Vehumet. Annihilated by a titan (39 damage) ... on level 5 of the Vaults on June 28, 2025. The game lasted 01:59:06 (92256 turns). flrzjfgkwk the Shatterer (GnEE) Turns: 92256, Time: 01:59:07 Health: -23/222 AC: 18 Str: 11 XL: 26 Next: 40% Magic: 55/55 EV: 21 Int: 39 God: Vehumet [******] Gold: 1920 SH: 0 Dex: 16 Spells: 6/62 levels left rFire + + . h - +7 battleaxe of the Hellbender {protect, Int+5} rCold + . . [offhand occupied] rNeg + + + z - +3 troll leather armour rPois + q - +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} rElec + n - scarf {rC+ rF+} rCorr + F - +2 pair of gloves {Dex+3} SInv + Y - +3 pair of boots "Lyejeroy" {rN+ Regen+ rCorr Int+3 Stlth-} Will ++... Q - amulet "Curr" {Acrobat rN++ Int+3} Stlth ++++++ g - ring "Azifeof" {rPois rC+ rCorr SInv} HPRegen 2.17/turn S - ring of Eternal Night {rElec rF+ rC- rN++ Fire} MPRegen 0.34/turn %: acrobat @: flayed, corroded, very slightly contaminated, studying 3 skills, slow A: fangs 1, treasure sense, distributed training }: 2/15 runes: decaying, serpentine a: Renounce Religion You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 10 branches of the dungeon, and saw 46 of its levels. You visited the Abyss 1 time. You visited 1 bazaar. You also visited: Trove, Ice Cave and Wizlab. You collected 7596 gold pieces. You spent 5676 gold pieces at shops. Inventory: Hand Weapons h - the +7 battleaxe of the Hellbender (weapon) {protect, Int+5} (You took it off Josephine on level 10 of the Dungeon) Int+5: It affects your intelligence (+5). Missiles b - 5 darts of disjunction E - 7 throwing nets N - 5 curare-tipped darts Armour e - quicksilver dragon scales n - a scarf of resistance (worn) q - the +3 hat of Pondering (worn) {ponderous, Will+ MP+10 Int+5} (You took it off Gastronok on level 11 of the Dungeon) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). z - a +3 troll leather armour (worn) F - a +2 pair of gloves of dexterity (worn) Y - the +3 pair of boots "Lyejeroy" (worn) {rN+ Regen+ rCorr Int+3 Stlth-} (You found it on level 3 of the Elven Halls) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. Jewellery g - the ring "Azifeof" (worn) {rPois rC+ rCorr SInv} (You acquired it on level 4 of the Dungeon) [ring of poison resistance] rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. A - the ring of Ynoaqe Wosu {rC++ Will+} (You took it off a deep elf archer on level 3 of the Elven Halls) [ring of willpower] rC++: It greatly protects you from cold. Will+: It increases your willpower. Q - the amulet "Curr" (worn) {Acrobat rN++ Int+3} (You found it on level 5 of the Lair of Beasts) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). S - the ring of Eternal Night (worn) {rElec rF+ rC- rN++ Fire} (You bought it in a shop on level 3 of the Crypt) [ring of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Fire: It increases the power of your Fire spells. T - the ring of Tender Moments {rC+ Int+3 Dex+3} (You found it in an ice cave) [ring of protection from cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). V - the ring of Taif {^Contam rF+ rN+ MP+9 Int+4} (You found it on level 3 of the Crypt) [ring of magical power] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). Wands p - a wand of iceblast (26) y - a wand of charming (38) L - a wand of acid (5) R - a wand of digging (13) Scrolls a - a scroll of torment c - 3 scrolls of amnesia i - 13 scrolls of immolation s - 2 scrolls of silence t - 2 scrolls of revelation u - 3 scrolls of enchant armour v - 2 scrolls of fear x - 9 scrolls of teleportation B - 2 scrolls of poison H - 10 scrolls of fog Potions d - 5 potions of attraction f - 2 potions of ambrosia j - 7 potions of resistance k - 3 potions of cancellation m - 8 potions of enlightenment o - 4 potions of haste w - 6 potions of lignification D - 6 potions of might G - 15 potions of curing I - 7 potions of mutation P - 3 potions of brilliance Miscellaneous l - a +1 tin of tremorstones (2/2) M - a +1 lightning rod (4/4) X - a +0 phantom mirror Z - a +0 condenser vane Talismans K - a talisman of death Skills: + Level 21.1 Fighting + Level 17.9 Short Blades + Level 17.9 Long Blades + Level 17.9 Axes + Level 21.2 Maces & Flails + Level 17.9 Polearms + Level 17.9 Staves + Level 17.9 Ranged Weapons + Level 17.9 Throwing + Level 17.9 Armour + Level 18.4 Dodging + Level 18.3 Stealth + Level 17.9 Shields + Level 17.9 Unarmed Combat + Level 18.5 Spellcasting + Level 15.4 Conjurations + Level 15.2 Hexes + Level 15.2 Summonings + Level 15.2 Necromancy + Level 15.2 Translocations + Level 15.2 Forgecraft + Level 15.2 Fire Magic + Level 15.2 Ice Magic + Level 15.4 Air Magic + Level 16.1 Earth Magic + Level 15.2 Alchemy + Level 19.4 Invocations + Level 17.9 Evocations + Level 16.5 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Bombard Conj/Erth 51% 9d9 1% 6 b - Blink Tloc 100% N/A 0% 2 c - Hellfire Mortar Fire/Erth/Frge 62% 4d18 1% 7 d - Iskenderun's Mystic Conj/Tloc 100% 2d19 (+2d10% 4 e - Permafrost Eruption Ice/Erth 51% 2x4d11 1% 6 f - Plasma Beam Fire/Air 62% 2x1d78 1% 6 g - Ignition Fire 62% 3d17 3% 8 r - Irradiate Conj/Alch 51% 3d28 1% 5 s - Shatter Erth 52% 3d39* 30% 9 w - Passwall Erth 100% N/A 0% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Chain Lightning Conj/Air 51% 3d68 38% 9 Apportation Tloc 100% N/A 0% 1 Freeze Ice 100% 1d10 0% 1 Kinetic Grapnel Frge 100% 1d8 0% 1 Kiss of Death Conj/Necr 100% 2d13 0% 1 Magic Dart Conj 100% 1d8 0% 1 Poisonous Vapours Alch/Air 100% 1d4 0% 1 Sandblast Erth 100% 2d20 0% 1 Soul Splinter Necr 100% N/A 0% 1 Summon Small Mammal Summ 100% N/A 0% 1 Call Imp Summ 100% N/A 0% 2 Lesser Beckoning Tloc 100% N/A 0% 2 Mercury Arrow Conj/Alch 100% 2d11 0% 2 Momentum Strike Conj/Tloc 100% 3d10 0% 2 Searing Ray Conj 100% 2d8 0% 2 Sublimation of Blood Necr 100% N/A 0% 2 Call Canine Familiar Summ 100% N/A 0% 3 Confusing Touch Hex 100% N/A 0% 3 Dazzling Flash Hex/Fire 100% N/A 0% 3 Frozen Ramparts Ice 100% 1d16 0% 3 Hailstorm Conj/Ice 100% 3d16 0% 3 Inner Flame Hex/Fire 100% N/A 0% 3 Launch Clockwork Bee Frge 100% N/A 0% 3 Maxwell's Portable Pile Tloc 100% (3-9)d9 0% 3 Mephitic Cloud Conj/Alch/Air 100% N/A 0% 3 Ozocubu's Armour Ice 100% N/A 0% 3 Sigil of Binding Hex 100% N/A 0% 3 Stone Arrow Conj/Erth 100% 3d13 0% 3 Summon Ice Beast Ice/Summ 100% N/A 0% 3 Awaken Armour Erth/Frge 100% N/A 0% 4 Brom's Barrelling Bould Conj/Erth 100% 2d14 0% 4 Cigotuvi's Putrefaction Necr/Air 100% N/A 0% 4 Fulminant Prism Conj/Alch 51% 3d22 0% 4 Ignite Poison Fire/Alch 100% N/A 0% 4 Iskenderun's Battlesphe Conj/Frge 100% 2d18 0% 4 Leda's Liquefaction Alch/Erth 51% N/A 0% 4 Olgreb's Toxic Radiance Alch 100% N/A 0% 4 Petrify Alch/Erth 100% N/A 0% 4 Sticky Flame Fire/Alch 100% 2d15 0% 4 Summon Seismosaurus Egg Summ/Erth 100% N/A 0% 4 Cause Fear Hex 50% N/A 1% 4 Dispel Undead Necr 100% 3d31 1% 4 Eringya's Surprising Cr Summ 100% N/A 1% 4 Martyr's Knell Necr/Summ 100% N/A 1% 4 Passage of Golubria Tloc 100% N/A 1% 4 Alistair's Intoxication Alch 67% N/A 1% 5 Alistair's Walking Alem Alch/Frge 100% N/A 1% 5 Borgnjor's Vile Clutch Necr/Erth 51% N/A 1% 5 Detonation Catalyst Fire/Alch 100% 2d14 1% 5 Fireball Conj/Fire 62% 3d24 1% 5 Freezing Cloud Conj/Ice/Air 51% 6-21 1% 5 Hoarfrost Cannonade Ice/Frge 50% 3d9/3d19 1% 5 Metabolic Englaciation Hex/Ice 50% N/A 1% 5 Nazja's Percussive Temp Frge 50% 4d12 1% 5 Silence Hex/Air 51% N/A 1% 5 Summon Forest Summ/Tloc 50% N/A 1% 5 Summon Mana Viper Hex/Summ 100% N/A 1% 5 Death Channel Necr 50% N/A 1% 6 Eringya's Noxious Bog Alch 50% 4d6 1% 6 Forge Monarch Bomb Fire/Frge 62% 4d20 1% 6 Forge Phalanx Beetle Frge 50% N/A 1% 6 Fortress Blast Frge 100% 6d9 1% 6 Sculpt Simulacrum Ice/Alch 50% N/A 1% 6 Summon Cactus Giant Summ 50% N/A 1% 6 Magnavolt Erth/Air 51% 4d19 1% 7 Ozocubu's Refrigeration Ice 50% 4d18 1% 7 Spellspark Servitor Conj/Frge 51% N/A 1% 7 Splinterfrost Shell Ice/Frge 50% 6d17 1% 7 Summon Hydra Summ 50% N/A 1% 7 Lehudib's Crystal Spear Conj/Erth 51% 10d12 2% 8 Maxwell's Capacitive Co Air 51% ∞ 3% 8 Discord Hex 50% N/A 12% 8 Fire Storm Conj/Fire 62% 8d16 41% 9 Dragon's Call Summ 50% N/A 88% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (5/5) D:9 Swamp (4/4) Lair:2 Snake (4/4) Lair:2 Slime (0/5) Lair:5 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (3/3) Vaults:2 Tomb (0/3) Crypt:3 Depths (4/4) D:15 Zot (0/5) Depths:4 IceCv (visited) WizLab (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:7 : D:10 ! D:12 : Orc:2 ((:([ Elf:1 *(=?[ Elf:2 * Elf:3 :[(: Vaults:1 * Vaults:4 ( Crypt:3 * Depths:3 *=[: Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:2 Depths:3 Pandemonium: Depths:2 Depths:3 Depths:4 Ziggurat: Depths:4 Annotations: D:15 Roxanne Depths:2 1 runed translucent door Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Okay, then. Okay, then. Blink to where? Press: ? - help, Dir - move target A vault warden, a vault guard and a shock serpent come into view. The vault guard is wielding a +1 heavy glaive. Found a book of the Hunter. As you read the scroll of blinking, it crumbles to dust. A vault guard comes into view. It is wielding a +0 great sword. The vault warden throws a stone. The stone hits you but does no damage. The yaktaur captain unwields a +0 arbalest. The yaktaur captain hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The ironbound preserver looks frightened! The storm dragon resists with almost no effort. The yaktaur captain looks frightened! The titan resists with almost no effort. The flayed ghost is unaffected. The vault warden looks frightened! The vault guard looks frightened! The vault guard easily resists. The shock serpent looks frightened! The shock serpent changes into a swamp worm! A vault guard comes into view. It is wielding a +0 great mace. Unknown command. Unknown command. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The storm dragon resists with almost no effort. The storm dragon looks frightened! The titan resists with almost no effort. x2 The flayed ghost is unaffected. The vault guard easily resists. The vault guard looks frightened! The swamp worm looks frightened! The swamp worm changes into a mana viper! The titan gestures wildly while chanting. The titan is healed somewhat. The titan hits you!!! You die... #..... ∆ #..#.. ∆ ∆ #..... #p #..#..### .:. #.......# .. #....#.......#.#.#. ..).#.)................ #[.......#.....@.....p. #..........).#.C.#.#.#. .CD.C.[[.#...c..... ...p$C[[[......S...p. #...[..[.....#..###### ...$.D<<[DW...... .)[).