fongfui Level 1 of the Dungeon (0, 0, D:1) a +0 robe (13, -14, D:1) a +0 dagger (14, -2, D:1) a +0 club (15, -14, D:1) a +0 dagger a goblin skeleton (22, -30, D:1) a ball python corpse (skeletalised by now) (22, -25, D:1) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (48, -15, D:1) a jackal skeleton (52, -35, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -25, D:2) a hobgoblin skeleton (5, -23, D:2) a rat skeleton (5, -6, D:2) a +0 trident (13, -30, D:2) a +0 short sword (14, -31, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, -9, D:2) a +0 dagger 2 stones (21, 5, D:2) a +0 club (22, -18, D:2) a hobgoblin skeleton (23, -15, D:2) a hobgoblin skeleton (30, 11, D:2) a +0 ring mail (34, -23, D:2) a rat skeleton (35, -27, D:2) a hobgoblin skeleton (38, -29, D:2) a +0 dagger 5 stones a +0 dagger a kobold skeleton a rat skeleton a goblin skeleton (39, -29, D:2) a +0 club a kobold skeleton (41, -19, D:2) a +0 hand axe Level 3 of the Dungeon (1, -8, D:3) a +0 leather armour (6, -26, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (6, -20, D:3) a bat corpse (skeletalised by now) (15, -3, D:3) a +0 robe (17, -1, D:3) a hobgoblin skeleton (20, -29, D:3) a hobgoblin skeleton (21, -35, D:3) a +0 mace a +0 short sword a +0 ring mail an orc skeleton an orc skeleton (22, -35, D:3) a +0 dagger a +0 dagger a +0 robe an orc skeleton a bat skeleton (23, -37, D:3) a +0 dagger an orc corpse (skeletalised by now) (34, -31, D:3) a +0 club a +0 leather armour (34, -2, D:3) 5 javelins (39, -11, D:3) a +0 war axe (48, -23, D:3) a +0 dagger a goblin corpse (skeletalised by now) (51, -11, D:3) a +0 whip 5 stones Level 4 of the Dungeon (5, -14, D:4) 3 poisoned darts (8, -5, D:4) a +0 mace (14, 6, D:4) a ball python skeleton (15, 1, D:4) a +0 spear (34, 5, D:4) a +2 dagger of flaming a goblin skeleton (37, 39, D:4) a +0 trident (46, -3, D:4) a +0 dagger a +0 scythe a +0 robe a goblin corpse (skeletalised by now) the human corpse of Sigmund (skeletalised by now) (48, 16, D:4) a ball python skeleton (49, 17, D:4) a +0 short sword (49, 22, D:4) the +1 mace "Kuren" {freeze, Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (57, 16, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (2, 30, D:5) a black bear corpse (skeletalised by now) (3, 3, D:5) an adder skeleton (3, 36, D:5) a +0 flail a +0 club (4, 36, D:5) a +0 halberd (5, 17, D:5) an inkwell talisman (16, -14, D:5) a +0 flail (26, 15, D:5) a +0 falchion (30, -11, D:5) a +0 quarterstaff (31, -13, D:5) a hound skeleton (37, -14, D:5) a +0 spear (38, 3, D:5) a +0 short sword (39, -14, D:5) a +0 spear a gnoll corpse (skeletalised by now) (41, 0, D:5) a +0 falchion (44, 17, D:5) an adder skeleton (44, 32, D:5) a scroll of fear (45, 31, D:5) a scroll of immolation (47, -8, D:5) a +1 flail of draining (50, -12, D:5) an inkwell talisman Level 6 of the Dungeon (7, -30, D:6) a water moccasin skeleton (16, -21, D:6) a +0 spear (17, 8, D:6) a +0 mace a +0 robe (17, 9, D:6) a +4 hand axe of freezing a +0 robe a +1 war axe of electrocution a +0 robe a +0 hand axe a +0 robe (17, 12, D:6) a +3 morningstar a +0 robe (17, 23, D:6) a +0 spear (19, -28, D:6) 6 poisoned darts (20, -22, D:6) a +0 whip (21, -22, D:6) a +0 sling a +0 falchion (21, -4, D:6) a +0 robe an orb of guile (26, 6, D:6) a staff of cold (27, -14, D:6) a +0 spear 2 poisoned darts (39, 0, D:6) a talisman of death (39, 9, D:6) a +2 dire flail of concussion a +1 scale mail of fire resistance (41, -14, D:6) a +0 giant club Level 7 of the Dungeon (13, -4, D:7) a +0 hand axe (17, 11, D:7) a +0 short sword 8 poisoned darts (18, 11, D:7) a +0 club 4 stones (19, 11, D:7) a +0 club 2 stones (38, 27, D:7) a +0 shortbow (42, 2, D:7) a +0 hand axe (50, 36, D:7) a +0 great sword Level 8 of the Dungeon (0, 0, D:8) a +0 flail (1, 10, D:8) a +0 war axe of pain (5, 11, D:8) a +1 heavy spear a +0 animal skin (7, -4, D:8) 3 flux baubles (9, -12, D:8) a +0 whip (12, -16, D:8) a +0 short sword a +0 leather armour a +0 trident 2 boomerangs a +0 chain mail a +0 orcbow (12, -15, D:8) a +0 halberd a +0 halberd (12, -14, D:8) a +0 spear a +0 robe a +6 spear a +0 robe (13, -16, D:8) a +0 mace a +0 robe a +0 scimitar a +0 robe (13, -15, D:8) a +0 short sword (14, -5, D:8) a +0 flail (15, -12, D:8) a +0 dagger of flaming (25, 1, D:8) a +2 dagger of venom (25, 2, D:8) a +0 dagger (25, 3, D:8) a +0 club 4 stones (26, 1, D:8) a +0 dagger (26, 2, D:8) a +0 flail a +0 flail a +0 club 3 poisoned darts a +2 short sword of holy wrath a stone (26, 3, D:8) a +0 club a +0 short sword 2 stones (27, 1, D:8) a +0 club (27, 2, D:8) a +0 short sword a stone (28, 3, D:8) a +0 trident a +0 scale mail (32, -18, D:8) a +0 whip (32, 2, D:8) a +0 robe (33, 17, D:8) a +0 morningstar (40, -8, D:8) a +0 long sword (43, -7, D:8) a +0 spear (46, -2, D:8) a +0 sling of flaming a +0 quarterstaff a +0 leather armour Level 9 of the Dungeon (3, 3, D:9) a +0 short sword (3, 4, D:9) a +0 giant spiked club a +0 giant club (3, 7, D:9) a +0 dagger (4, 4, D:9) a +0 short sword 5 poisoned darts (4, 5, D:9) a +0 club 5 stones a kobold corpse (skeletalised by now) (4, 7, D:9) a +0 whip 3 stones (5, 7, D:9) a +0 club (7, 35, D:9) a +0 flail (8, 40, D:9) a +0 chain mail (8, 41, D:9) a +0 giant club a +0 giant spiked club (11, 49, D:9) a +3 dagger 6 poisoned darts (12, 26, D:9) a staff of earth (12, 49, D:9) a +0 whip 8 poisoned darts (12, 50, D:9) a +0 whip (12, 52, D:9) a +0 club 4 stones (18, 54, D:9) a +0 mace (31, 33, D:9) a +0 ring mail a +0 short sword (31, 35, D:9) a +0 dagger (32, 33, D:9) a +0 chain mail a +0 mace (33, 33, D:9) a +0 dagger (36, 2, D:9) a +0 ring mail (39, 31, D:9) a +0 hand axe (40, 22, D:9) a +0 chain mail (40, 30, D:9) a +0 dagger (41, 30, D:9) a +0 ring mail a +0 club (58, 18, D:9) a +0 mace Level 10 of the Dungeon (2, 6, D:10) a +0 dagger a +0 robe (6, 5, D:10) a +0 dagger a +0 leather armour a +0 flail a +0 leather armour (7, 6, D:10) a +0 dagger a +0 robe (13, -6, D:10) a +4 hand axe a +0 ring mail (13, 8, D:10) a +0 shortbow (14, -8, D:10) a +0 club a +0 leather armour (14, -5, D:10) a +0 dagger a +0 leather armour a +0 halberd a +0 plate armour (15, 38, D:10) a +0 ring mail (17, 2, D:10) a +0 short sword (19, -6, D:10) a +0 sling (33, 1, D:10) a +0 ring mail (35, -1, D:10) a +0 robe (37, 9, D:10) a +0 club (41, 16, D:10) a +0 scale mail (56, 9, D:10) a +0 robe a +0 long sword a +0 robe a +0 dire flail a +0 robe a +3 hand axe (56, 10, D:10) a +0 robe a +4 war axe a +0 robe a +0 long sword (56, 11, D:10) a +0 plate armour (58, -4, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) 6 large rocks (2, 31, D:11) a +0 leather armour (5, 31, D:11) a +0 dagger (6, -3, D:11) a +0 quarterstaff (16, 0, D:11) a +0 short sword (18, 5, D:11) a +0 short sword (19, 4, D:11) a +0 robe a +0 dagger (19, 5, D:11) a +0 leather armour a +0 trident (20, 3, D:11) a +0 leather armour a +0 falchion (20, 5, D:11) a +0 ring mail a +0 short sword (21, 4, D:11) a +0 robe a +0 dagger a +0 dagger (21, 5, D:11) a +0 club a +0 robe a +0 dagger a +0 whip (23, 14, D:11) a +0 morningstar (29, 33, D:11) a ring of poison resistance (31, 16, D:11) a +0 long sword (35, 18, D:11) 6 poisoned darts (46, 21, D:11) a +0 mace a +0 plate armour (46, 37, D:11) a +0 kite shield (47, 21, D:11) a +0 hand axe (47, 22, D:11) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (47, 29, D:11) a spore talisman (48, 21, D:11) a +1 mace of protection a boomerang (48, 23, D:11) a +0 ring mail Level 12 of the Dungeon [Shop] Nocsesae's Antique Armour Shoppe a +0 plate armour (684 gold) a +0 chain mail (228 gold) a +0 chain mail (228 gold) a +0 chain mail (228 gold) a +0 chain mail (228 gold) a +0 plate armour (684 gold) a +0 robe (34 gold) a +0 ring mail (152 gold) a +0 chain mail (228 gold) [Shop] Kaim's Book Shoppe a parchment of Plasma Beam (475 gold) a manual of Axes (1520 gold) a parchment of Borgnjor's Revivification (794 gold) a parchment of Detonation Catalyst (349 gold) a parchment of Iskenderun's Battlesphere (247 gold) a parchment of Conjure Ball Lightning (475 gold) a parchment of Alistair's Walking Alembic (349 gold) a parchment of Magic Dart (76 gold) a parchment of Lehudib's Crystal Spear (794 gold) [Shop] Arphol's Antique Weapon Emporium a +3 short sword (420 gold) a +0 scimitar (126 gold) a +4 vampiric spear (651 gold) a +0 mace (63 gold) a +4 mace of protection (537 gold) the +6 spear "Aweuz" {holy, Str+2} (978 gold) Str+2: It affects your strength (+2). It cannot be enchanted further. Yredelemnul disapproves of the use of such an item. a +0 quarterstaff (105 gold) [Shop] Wykeuck's Antique Armour Emporium a +0 leather armour (60 gold) a +1 chain mail of willpower (540 gold) a +0 chain mail (180 gold) a +2 scale mail of fire resistance (630 gold) a +0 pair of boots (135 gold) [Shop] Yvaenako's Magic Scroll Shoppe a scroll of enchant armour (124 gold) a scroll of identify (33 gold) a scroll of teleportation (49 gold) a scroll of fog (66 gold) a scroll of revelation (124 gold) a scroll of poison (66 gold) a scroll of teleportation (49 gold) a parchment of Forge Blazeheart Golem (208 gold) (0, 0, D:12) a +0 dagger (1, 0, D:12) a +0 short sword 8 poisoned darts (1, 1, D:12) a +0 dagger a +0 robe (1, 2, D:12) a +0 dagger a +0 robe (2, -7, D:12) a +0 club (4, -7, D:12) a +0 spear a +0 scale mail (5, -7, D:12) a +0 club (8, -6, D:12) a +0 club (8, 23, D:12) a +0 dagger a +0 robe (10, 26, D:12) a +0 dagger a +0 robe (12, -19, D:12) a parchment of Searing Ray (12, -15, D:12) +0 acid dragon scales (13, 26, D:12) a +0 dagger a +0 robe (13, 27, D:12) a +0 dagger a +0 robe (14, 25, D:12) a +0 dagger a +0 robe (14, 26, D:12) a +0 dagger a +0 ring mail (14, 27, D:12) a +0 hand axe (15, -15, D:12) a +0 robe (24, 3, D:12) a +0 pair of gloves (28, -15, D:12) a +0 scale mail (31, -16, D:12) a +0 falchion (44, 19, D:12) a +0 leather armour Level 13 of the Dungeon (1, 2, D:13) a +2 robe of positive energy (2, 3, D:13) a +0 short sword (2, 4, D:13) a +0 dagger a +0 robe (2, 5, D:13) a +0 whip (3, 4, D:13) a +0 dagger a +0 robe (4, 8, D:13) a +0 robe (4, 37, D:13) a parchment of Summon Cactus Giant (5, -3, D:13) a +0 leather armour (20, 15, D:13) a staff of cold a +0 orcbow (26, 7, D:13) a +0 orcbow (27, 8, D:13) a +0 shortbow (40, 3, D:13) a +0 robe (41, 40, D:13) a +0 rapier (45, 5, D:13) a +0 shortbow (46, 7, D:13) a +0 shortbow (46, 8, D:13) a +0 chain mail a +4 long sword (46, 9, D:13) a +0 orcbow (47, 8, D:13) a +0 shortbow a +3 long sword (47, 9, D:13) a +0 orcbow (47, 38, D:13) a parchment of Launch Clockwork Bee (48, 9, D:13) a +0 spear a +0 shortbow (53, 32, D:13) a +0 dagger a +0 robe Level 14 of the Dungeon (1, -4, D:14) a parchment of Alistair's Walking Alembic (4, 13, D:14) a +0 trident (5, 10, D:14) a +0 orcbow (7, 11, D:14) a +2 scimitar of flaming (12, -19, D:14) a +0 partisan (17, 3, D:14) +0 acid dragon scales (19, -9, D:14) 4 large rocks (19, -8, D:14) a +1 orcbow of freezing (20, -5, D:14) an orb of stardust (21, 3, D:14) a +0 shortbow (24, -6, D:14) a staff of fire (27, -8, D:14) a +3 heavy broad axe (27, -6, D:14) a +0 leather armour (28, -13, D:14) a +0 robe (29, -7, D:14) a +2 great mace a +2 ring mail of willpower (29, -5, D:14) a +0 whip of electrocution (29, -4, D:14) a +1 flail of protection (30, -15, D:14) a +0 orcbow (30, -6, D:14) 5 large rocks (33, -8, D:14) a +0 long sword a +2 leather armour of cold resistance (35, -4, D:14) a +0 orcbow (36, -15, D:14) a +0 long sword a +0 robe (41, 3, D:14) +0 fire dragon scales (45, -18, D:14) 3 large rocks (46, -1, D:14) 2 datura-tipped darts (46, 3, D:14) a +0 club (48, 20, D:14) a +0 chain mail (49, -29, D:14) a +1 heavy shortbow (55, -27, D:14) a parchment of Summon Small Mammal (56, -6, D:14) a +0 partisan of entangling a +0 chain mail a +0 tower shield (64, -30, D:14) a +0 dagger a +0 robe Level 15 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Reibijec {Dissipate rElec Dex+5} (5450 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). the ring of Uskayaw's Whim {rN+ Will+ AC+4 SInv} (5700 gold) [ring of protection] rN+: It protects you from negative energy. Will+: It increases your willpower. AC+4: It affects your AC (+4). SInv: It lets you see invisible. the amulet "Xaojocaw" {Spirit Rampage Will+} (4260 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. the +5 ring mail of Reasonable Lucidity {rC+ SInv} (4720 gold) rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. the alchemy staff of Ointment {rPois Int-2 Stlth+ Conj Alch} (3620 gold) [staff of alchemy] rPois: It protects you from poison. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. the +4 hand axe of an ossuary {freeze, +Blink rElec rN++ rCorr Dex-2} (5830 gold) +Blink: It lets you blink. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the fire staff of the Lair of Beasts {rF+ Stlth+ Fire} (3480 gold) [staff of fire] rF+: It protects you from fire. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. the ring "Icvinly" {*Slow rCorr Str+6 Slay+4} (5560 gold) [ring of slaying] *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +0 scale mail of Conscience {rPois Int+2} (1940 gold) rPois: It protects you from poison. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +1 cloak of the Old and Reckless {Str+5 Int+3 Dex-3} (2700 gold) Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the +5 ring mail of Fun and Games {rC++ SInv} (5770 gold) rC++: It greatly protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. the +5 short sword of Desperation {venom, rElec Int+3 Dex+3} (5520 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Kicegh" {Will+ MP-6 Dex+4 Slay+4} (4440 gold) [ring of slaying] Will+: It increases your willpower. MP-6: It affects your magic capacity (-6). Dex+4: It affects your dexterity (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the +7 short sword of Tumult {heavy, Will+} (5300 gold) Will+: It increases your willpower. It cannot be enchanted further. the conjuration staff of Vagen {rPois rC+ Stlth+ Conj} (4600 gold) [staff of conjuration] rPois: It protects you from poison. rC+: It protects you from cold. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. the wellspring talisman "Lanueb" {Int+4 Dex+2 SInv} (5330 gold) [wellspring talisman] Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the +9 hand axe "Demonslayer" {venom, rPois rN+ Dex+2 Stlth-} (6680 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. the amulet "Tyfe" {Dissipate Int+4} (4540 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Int+4: It affects your intelligence (+4). the cold staff of Ykhles {rC+ rN+ rCorr Stlth+ Forge Ice} (5020 gold) [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. the +2 ring mail "Kadeal" {Harm rPois rC- Slay+5} (3920 gold) Harm: It increases damage dealt and taken. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (0, 28, D:15) a +0 halberd a +0 plate armour a +0 club a +0 chain mail (0, 29, D:15) a +0 shortbow (0, 30, D:15) a +0 orcbow (1, 28, D:15) a +0 halberd a +0 chain mail (1, 29, D:15) a +0 orcbow 5 poisoned darts (1, 30, D:15) a +0 flail a +0 chain mail a +0 orcbow (1, 31, D:15) a +0 orcbow (2, 30, D:15) a +0 battleaxe a +0 plate armour (3, -10, D:15) a +0 orcbow (3, 23, D:15) a +0 robe (3, 29, D:15) a +0 hand axe a +0 dagger a +0 robe (3, 30, D:15) a +0 orcbow (8, -11, D:15) 6 large rocks (16, -7, D:15) the +10 long sword "Fusus" {elec, Str+2 Int+4} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (17, 16, D:15) a +0 arbalest (18, -3, D:15) a +0 dagger a +0 robe (25, -6, D:15) a +0 falchion (41, -6, D:15) a +0 giant club a +0 giant club (43, -5, D:15) a +0 giant spiked club a +0 giant spiked club (44, -5, D:15) a +0 giant club a +0 giant club (44, -4, D:15) a +0 club a +0 robe (45, -4, D:15) a +0 giant club (48, 17, D:15) +0 fire dragon scales Level 1 of the Orcish Mines (1, 1, Orc:1) 4 large rocks (20, -14, Orc:1) a +0 arbalest (20, -13, Orc:1) 5 stones (20, -11, Orc:1) 3 stones (20, -9, Orc:1) a stone (21, -13, Orc:1) 6 stones (21, -11, Orc:1) a large rock (21, -10, Orc:1) a large rock (21, -9, Orc:1) a large rock (22, -28, Orc:1) a +0 giant club (22, -14, Orc:1) a +0 sling a large rock (22, -13, Orc:1) 2 stones (22, -12, Orc:1) a large rock (22, -11, Orc:1) 5 stones (22, -10, Orc:1) a large rock (23, -27, Orc:1) a +0 trident a +0 chain mail (23, -26, Orc:1) a +0 dire flail a +0 chain mail (23, -13, Orc:1) 6 stones (23, -12, Orc:1) 4 stones (23, -11, Orc:1) a large rock (23, -10, Orc:1) a large rock (24, -26, Orc:1) a +0 trident a +0 plate armour a +0 whip a +0 scale mail (24, -25, Orc:1) a +0 hand axe (24, -13, Orc:1) a large rock (24, -10, Orc:1) 8 stones (25, -28, Orc:1) a +2 trident of entangling a +0 scale mail (25, -27, Orc:1) a +0 glaive a +0 leather armour (28, 6, Orc:1) a +0 dagger a +0 dagger a +0 ring mail a +0 glaive a +0 orcbow a +0 chain mail Level 2 of the Orcish Mines [Shop] Terph's Antique Weapon Shoppe a +3 mace (560 gold) a +0 short sword (84 gold) a +0 flail (98 gold) a +0 long sword (98 gold) the +2 shortbow of Singing Death {drain, rElec rF+ Str+6 Dex-4} (1136 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 sling (42 gold) a +0 hand axe (84 gold) a +1 demon whip of electrocution (1946 gold) [Shop] Dutug's Antique Armour Emporium a +0 scale mail (116 gold) a +2 plate armour of willpower (1015 gold) a +0 ring mail (116 gold) a +3 plate armour (1015 gold) a +0 helmet of sniping (333 gold) a +0 scale mail (116 gold) a +0 scale mail of resonance (319 gold) a +0 plate armour (522 gold) [Shop] Qaskoot's Magic Scroll Emporium a scroll of enchant armour (105 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of teleportation (42 gold) a parchment of Inner Flame (123 gold) a scroll of fear (56 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) [Shop] Xituam's Book Shop a parchment of Frozen Ramparts (140 gold) a parchment of Cause Fear (208 gold) a parchment of Dimensional Bullseye (208 gold) a parchment of Diamond Sawblades (524 gold) a parchment of Martyr's Knell (208 gold) a parchment of Fulminant Prism (208 gold) a parchment of Summon Cactus Giant (400 gold) a parchment of Searing Ray (92 gold) (0, 0, Orc:2) a +0 battleaxe a +0 chain mail (0, 1, Orc:2) a +0 long sword a +0 plate armour (0, 4, Orc:2) a +0 orcbow a +0 halberd a +0 chain mail (0, 5, Orc:2) a +0 hand axe (1, 0, Orc:2) a +0 club (3, 5, Orc:2) a +0 dagger a +0 scale mail (4, 16, Orc:2) a +0 short sword a +0 plate armour (5, 12, Orc:2) a +2 hand axe of freezing a +0 flail a +0 leather armour (5, 15, Orc:2) a +0 dagger a +0 robe (5, 16, Orc:2) a +0 flail a +0 ring mail (6, 6, Orc:2) a +0 dagger (6, 11, Orc:2) a +0 whip a +0 ring mail (6, 12, Orc:2) a +0 dagger a +0 leather armour (6, 13, Orc:2) a +0 war axe a boomerang a +0 chain mail (6, 14, Orc:2) a +0 dagger a +0 robe (7, 6, Orc:2) a +0 club a +0 ring mail (9, -21, Orc:2) a +0 hand axe a +0 leather armour (9, -20, Orc:2) a +0 partisan a +0 plate armour (10, -20, Orc:2) a +0 dagger (11, -24, Orc:2) a +0 short sword a +0 plate armour a +0 whip (12, -24, Orc:2) a +0 scimitar a +0 plate armour (13, -24, Orc:2) a +0 short sword a +0 chain mail (13, -23, Orc:2) a +0 trident a +0 chain mail (14, -24, Orc:2) a +0 short sword (18, 12, Orc:2) a +0 giant club (30, 5, Orc:2) a +0 giant club (32, 4, Orc:2) a +0 arbalest (33, -14, Orc:2) a +0 whip a +2 scale mail of poison resistance (33, 5, Orc:2) a +0 arbalest (34, -14, Orc:2) a +0 hand axe a +0 battleaxe a +0 chain mail (35, -18, Orc:2) a +0 trident (35, -17, Orc:2) a +0 flail a +0 leather armour (35, -16, Orc:2) a +0 long sword a +0 chain mail (35, -15, Orc:2) a +0 short sword a +1 chain mail of fire resistance a +0 battleaxe 3 boomerangs a +0 plate armour (35, -14, Orc:2) a +0 dagger a +2 robe of cold resistance a +0 battleaxe a +0 chain mail (35, -13, Orc:2) a +0 dagger a +0 robe (35, -12, Orc:2) a +0 hand axe a +0 chain mail (35, -11, Orc:2) a +0 short sword a +3 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe (35, -10, Orc:2) a +0 club a +0 leather armour (36, -16, Orc:2) a +0 dagger of venom (36, -14, Orc:2) a +0 halberd a +0 arbalest of freezing a +0 chain mail (36, -13, Orc:2) a +0 trident a +1 plate armour of archery (36, -11, Orc:2) a +1 long sword of flaming a +0 arbalest a +0 plate armour a +0 dagger a +0 leather armour a +0 club a +0 leather armour (36, -9, Orc:2) a +0 mace a +2 leather armour of fire resistance (37, -18, Orc:2) a +0 mace (37, -14, Orc:2) a +0 mace 3 boomerangs a +0 plate armour (37, -13, Orc:2) a +0 glaive a +0 chain mail (37, -12, Orc:2) a +0 club (37, -11, Orc:2) a +0 hand axe a +3 flail a +2 dagger of electrocution a +0 ring mail a +0 club a +0 leather armour a +2 falchion of holy wrath (37, -10, Orc:2) a +0 hand axe (38, -10, Orc:2) a +0 hand axe (39, -15, Orc:2) a +0 flail (40, -14, Orc:2) a +0 hand axe (40, -13, Orc:2) a +0 club a +0 ring mail (41, 7, Orc:2) a +1 arbalest of electrocution (41, 9, Orc:2) a +0 giant club a +0 giant spiked club (42, 7, Orc:2) a +0 arbalest (53, -19, Orc:2) a +0 giant spiked club (53, -17, Orc:2) a +0 plate armour a +0 war axe (53, -12, Orc:2) a +1 dagger of draining (53, -9, Orc:2) a +0 short sword (53, 6, Orc:2) a +0 arbalest (54, -18, Orc:2) a +0 robe a +0 dagger (54, -16, Orc:2) a +0 hand axe a +0 dagger (54, -9, Orc:2) a +0 plate armour a +0 dire flail a +0 plate armour a +2 dire flail (54, -8, Orc:2) a +0 falchion (55, -18, Orc:2) a +0 plate armour a +0 dire flail a +0 leather armour a +0 dagger (55, -17, Orc:2) a +0 leather armour 2 boomerangs a +0 club (55, -5, Orc:2) a +0 mace (56, -7, Orc:2) a +0 chain mail a +0 hand axe of venom (56, -6, Orc:2) a +0 flail (57, -4, Orc:2) a +0 chain mail a +0 hand axe a +0 robe a +0 dagger (57, 0, Orc:2) a +0 arbalest (57, 1, Orc:2) a +0 giant spiked club (58, -20, Orc:2) a +3 chain mail of willpower 2 boomerangs a +0 war axe (58, -5, Orc:2) a +0 plate armour a +0 dire flail (58, -1, Orc:2) a +0 giant club (60, -10, Orc:2) a +2 barding a +1 longbow of flaming Level 1 of the Lair of Beasts (1, -2, Lair:1) a +3 scimitar of flaming (26, -27, Lair:1) a +0 falchion (39, -24, Lair:1) a +0 club (57, 5, Lair:1) 4 boomerangs Level 2 of the Lair of Beasts (5, -24, Lair:2) a +0 war axe (8, -44, Lair:2) a +0 quarterstaff (11, -29, Lair:2) a +0 long sword of holy wrath (12, -37, Lair:2) a +0 falchion (13, 15, Lair:2) the inkwell talisman "Qamefac" {Harm rN+ rCorr} [inkwell talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (14, 15, Lair:2) a +0 battleaxe (16, 15, Lair:2) a +3 ring mail of fire resistance (21, 4, Lair:2) a +0 leather armour (25, -15, Lair:2) a +0 spear (43, 0, Lair:2) a parchment of Forge Phalanx Beetle Level 3 of the Lair of Beasts (2, 30, Lair:3) a +0 great sword (6, 21, Lair:3) a +0 mace (12, -10, Lair:3) the +7 orcbow of Ulisiow {heavy, +Blink rF+ rC+} +Blink: It lets you blink. rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (21, 1, Lair:3) a scarab talisman (22, 22, Lair:3) a +2 robe of cold resistance a +0 quarterstaff of freezing (39, 30, Lair:3) the +4 war axe of Yeast {spect, ^Fragile Int+5 Stlth-} ^Fragile: It will be destroyed if unequipped. Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (49, -17, Lair:3) a +0 buckler a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) the +0 chain mail "Zaig" {Resonance, Str+2 Int+3 Stlth+} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (5, -1, Lair:4) a +0 rapier (7, -16, Lair:4) a +0 leather armour (8, -11, Lair:4) a +0 dagger (17, -22, Lair:4) a +0 mace (24, 10, Lair:4) a +0 short sword (30, 28, Lair:4) a +0 vampiric whip (37, -10, Lair:4) a +0 robe (59, -22, Lair:4) a +0 pair of gloves Level 5 of the Lair of Beasts (2, -46, Lair:5) a +0 hand axe (26, -46, Lair:5) a +2 ring mail of willpower (28, -24, Lair:5) a +0 mace (32, -21, Lair:5) a +0 whip (33, -22, Lair:5) a +1 long sword of flaming (37, -21, Lair:5) the +1 mace "Qeafys" {flame, rC++} rC++: It greatly protects you from cold. It cannot be enchanted further. (40, -39, Lair:5) a +0 pair of gloves (42, -10, Lair:5) a +0 mace (46, -20, Lair:5) a +0 mace (54, -1, Lair:5) a +0 scale mail Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (2, 9, Shoals:1) a +0 sling a +0 spear (2, 11, Shoals:1) a +0 spear (3, -12, Shoals:1) a +0 sling (4, 9, Shoals:1) a +0 sling a +0 spear (8, -15, Shoals:1) a +0 spear (13, -10, Shoals:1) a medusa talisman (14, -15, Shoals:1) a +0 spear (15, 18, Shoals:1) a +4 hand axe of sundering (19, -11, Shoals:1) a +0 spear (20, -14, Shoals:1) a +0 trident a boomerang (22, -14, Shoals:1) a +0 quarterstaff a +0 sling (24, -11, Shoals:1) a +0 spear a +0 sling (34, 18, Shoals:1) 2 poisoned darts (35, 6, Shoals:1) a +0 trident (44, -13, Shoals:1) a +0 giant club (44, 7, Shoals:1) a +0 trident (46, -11, Shoals:1) a +0 spear (49, 18, Shoals:1) a +0 spear Level 2 of the Shoals [Shop] Ludiczit's Book Boutique a parchment of Spellspark Servitor (557 gold) a parchment of Rimeblight (557 gold) a parchment of Forge Monarch Bomb (425 gold) a parchment of Olgreb's Toxic Radiance (221 gold) a parchment of Fulminant Prism (221 gold) a parchment of Momentum Strike (98 gold) a parchment of Summon Hydra (557 gold) a parchment of Martyr's Knell (221 gold) a parchment of Malign Gateway (557 gold) a parchment of Mephitic Cloud (149 gold) a parchment of Platinum Paragon (884 gold) [Shop] Xakhlixt's Antique Weapon Boutique a +0 mace (84 gold) a +1 partisan of pain (686 gold) a +0 great sword (280 gold) a +0 orcbow (112 gold) the +7 morningstar of Turmoil {flame, rF+ rC+} (1870 gold) rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. a +0 quarterstaff (140 gold) the +3 great sword of the Dungeon {drain, rElec rPois Int+4 Dex-4} (1433 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. a +0 broad axe (252 gold) (3, 1, Shoals:2) a dream sheep corpse (3, 2, Shoals:2) 2 large rocks (3, 35, Shoals:2) a +0 trident (5, 31, Shoals:2) a +0 trident (6, 5, Shoals:2) a +0 rapier (7, 12, Shoals:2) a +6 ring of intelligence an amulet of guardian spirit a maw talisman a +2 buckler of cold resistance a +6 ring of dexterity a +6 ring of intelligence a quill talisman a +4 vampiric trident a fortress talisman a talisman of death an orb of mesmerism a +0 scale mail (7, 34, Shoals:2) a +1 vampiric trident (unseen) (8, 15, Shoals:2) a +0 short sword (9, -1, Shoals:2) a +0 scale mail (17, 21, Shoals:2) a parchment of Splinterfrost Shell (17, 44, Shoals:2) a +0 pair of boots (21, 21, Shoals:2) a +1 flail of pain (21, 39, Shoals:2) a +0 trident a boomerang (25, 26, Shoals:2) a +0 orcbow (27, 3, Shoals:2) a parchment of Confusing Touch