fordor Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 2, D:1) a +0 dagger (12, -10, D:1) a +0 dagger a kobold corpse (skeletalised by now) a ball python corpse (skeletalised by now) (12, -9, D:1) a quokka corpse (skeletalised by now) (14, 12, D:1) a hobgoblin skeleton (17, 22, D:1) a hobgoblin corpse (skeletalised by now) (20, 14, D:1) a hobgoblin skeleton (23, -21, D:1) a +0 dagger a kobold corpse (skeletalised by now) (27, -24, D:1) a +0 robe (48, -29, D:1) a +0 buckler (50, -14, D:1) a rat skeleton (51, -15, D:1) a +0 dagger a goblin skeleton (51, -14, D:1) a ball python skeleton (51, -10, D:1) a +0 trident (53, -14, D:1) a rat corpse (skeletalised by now) (56, 9, D:1) a +0 short sword 4 stones Level 2 of the Dungeon [Shop] Ibashreol's Antique Armour Emporium a +2 plate armour of cold resistance (875 gold) a +0 chain mail (150 gold) a +0 ring mail (100 gold) a +0 robe (22 gold) an orb of mesmerism (650 gold) a +0 helmet (112 gold) the +1 pair of boots of Levity {Dex+2 SInv} (622 gold) Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 pair of boots (112 gold) (0, 0, D:2) a staff of necromancy (0, 11, D:2) a +0 club a goblin skeleton (2, -19, D:2) a hobgoblin corpse (skeletalised by now) (9, -30, D:2) a staff of cold (10, -7, D:2) a +0 trident (13, 4, D:2) a +0 dagger (16, -30, D:2) a +0 club (20, 6, D:2) a jackal skeleton (20, 8, D:2) a jackal skeleton (26, -37, D:2) a +0 dagger (31, -7, D:2) a +0 short sword (35, -15, D:2) a ball python skeleton (36, 15, D:2) a +0 club (43, 15, D:2) a hobgoblin corpse (skeletalised by now) (45, -19, D:2) an inkwell talisman (52, 12, D:2) a +0 hammer (52, 13, D:2) a +0 hammer (53, 10, D:2) a +3 quarterstaff of chaos (54, -12, D:2) a +0 club a +0 sling (54, 13, D:2) a +0 hammer (55, 6, D:2) a +0 hammer Level 3 of the Dungeon [Shop] Rehor's Jewellery Shop a ring of protection from fire (unknown) (350 gold) a ring of protection from cold (unknown) (350 gold) an inkwell talisman (140 gold) a ring of resist corrosion (unknown) (280 gold) a ring of magical power (unknown) (280 gold) an amulet of the acrobat (unknown) (420 gold) a +4 ring of slaying (unknown) (504 gold) an amulet of wildshape (unknown) (420 gold) [Shop] Etutt's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (7, -33, D:3) a +0 whip (9, -11, D:3) a +0 short sword 2 stones (10, 0, D:3) a +0 flail (11, 10, D:3) a rat corpse (13, -36, D:3) a +0 spear a gnoll corpse (skeletalised by now) (14, -32, D:3) a +0 spear (14, -31, D:3) a +0 whip a gnoll corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, -36, D:3) a +0 short sword (18, -33, D:3) a jackal corpse (skeletalised by now) (24, -36, D:3) an adder corpse (skeletalised by now) (26, -41, D:3) an adder corpse (skeletalised by now) (27, -29, D:3) a bat corpse (skeletalised by now) (35, -11, D:3) a +0 club (40, -23, D:3) an adder skeleton (42, -25, D:3) a +0 club a +0 robe (50, -13, D:3) a +0 short sword (53, -13, D:3) a +0 halberd (53, -12, D:3) a +0 flail a gnoll corpse (53, -11, D:3) a +0 whip of electrocution a gnoll corpse Level 4 of the Dungeon (0, 2, D:4) a scroll of identify (6, -4, D:4) a potion of enlightenment