Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.30.2 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 17367189736476888909, deterministic pregen: 1 Command line: /usr/games/crawl-0.30 -name fuwafuwa -rc /dgldir/rcfiles/crawl-0.30/fuwafuwa.rc -macro /dgldir/rcfiles/crawl-0.30/fuwafuwa.macro -morgue /dgldir/morgue/fuwafuwa/ -webtiles-socket /crawl-master/webserver/sockets/fuwafuwa:2026-09-01.10:45:49.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.30(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x60363a565e1e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.30(_Z13do_crash_dumpv+0x43a) [0x60363a573daa]: do_crash_dump() /usr/games/crawl-0.30(_Z20crash_signal_handleri+0x1fa) [0x60363a5662fa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x79ecfbbaf330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x79ecfbba56a2]: /usr/games/crawl-0.30(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x60363a74faa5]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.30(_Z19fire_item_no_quiverP4dist+0x237) [0x60363ab734f7]: fire_item_no_quiver(dist*) /usr/games/crawl-0.30(+0xb2d5f3) [0x60363ac5a5f3]: /usr/games/crawl-0.30(+0xb2e065) [0x60363ac5b065]: /usr/games/crawl-0.30(main+0x1f7) [0x60363a4af787]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x79ecfbb941ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x79ecfbb9428b]: /usr/games/crawl-0.30(_start+0x25) [0x60363a4b01a5]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000079ecfbc7a7d7 in __GI___wait4 (pid=1960253, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000079ecfbc7a7d7 in __GI___wait4 (pid=1960253, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000060363a5664cc in call_gdb (file=0x79ecfbd6e4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1410717\000\000\000\000\000" #2 0x000060363a573dc8 in do_crash_dump () at dbg-asrt.cc:692 t = 1788264715 dir = "/dgldir/morgue/fuwafuwa/" name = "/dgldir/morgue/fuwafuwa/crash-fuwafuwa-20260901-121155.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x79ecfbd6e4e0 <_IO_2_1_stderr_> #3 0x000060363a5662fa in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000079ecfbba56a2 in isspace (c=-1005) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.30/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.30/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.30/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 7, depth = 2 Level id: Shoals:2 Level build method = [depth 2], level layout type = shoals, absdepth0 = 16 Level vaults: layout_shoals nicolae_shoals_secluded_bog uniq_ilsuiw Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You barely miss the eleionoma. The eleionoma is moderately wounded. You block the eleionoma's attack. The satyr plays a frightful melody on his pipes! The satyr radiates an aura of fear! You easily resist. You slice the eleionoma!! You freeze the eleionoma. The eleionoma is severely wounded. The satyr plays a rousing melody on his pipes! The fauns go into a battle-frenzy! You block the eleionoma's attack. You barely miss the eleionoma. The eleionoma is severely wounded. You block the satyr's attack. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you!! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You closely miss the eleionoma. The eleionoma is severely wounded. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you but does no damage. Unknown command. You barely miss the eleionoma. The eleionoma is severely wounded. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you!!! * * * LOW HITPOINT WARNING * * * You are healed. You can no longer provide healing for yourself. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters hits you but does no damage. Okay, then. Unknown command. Press: ? - help, Dir - move target, f - eleionoma Heal: an eleionoma (severely wounded, chance to pacify: 33%) The eleionoma turns neutral. You heal the eleionoma. The eleionoma is heavily wounded. Something barely misses the eleionoma. The eleionoma hits something. You enter the shallow water. Moving in this stuff is going to be slow. The eleionoma hits something! Something hits the eleionoma! The arrow hits the eleionoma! The eleionoma hits something. The eleionoma hits something! The eleionoma resists with almost no effort. The eleionoma hits something! The arrow hits the eleionoma! The eleionoma barely misses something. You hear a bow twang. The arrow barely misses the eleionoma. An arrow appears from out of your range of vision. The eleionoma hits something! The arrow hits the eleionoma!! The eleionoma dies! An eleionoma bone magically twists into a wand of flame (18). Why would you want to do that? Unknown command. The faun points at you and mumbles some strange words. You resist with some effort. The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. You block the sling bullet with your +3 tower shield of reflection... and reflect it back! The sling bullet hits the faun!! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a +0 sling (heavily wounded, 68% to hit) The faun points at you and mumbles some strange words. You resist with some effort. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a +0 sling (almost dead, 68% to hit) You hear a splash. x2 You feel a bit more experienced. You start resting. A faun is nearby! Unknown command. A faun is nearby! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - faun Aim: a faun, wielding a +0 sling (68% to hit) The puff of flame hits the faun. The faun is lightly wounded. The faun is engulfed in a cloud of scalding steam. The faun gestures at you while chanting. Your willpower is stripped away! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a +0 sling (steam, moderately wounded, 68% to hit) Unknown command. Unknown command. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a +0 sling (steam, heavily wounded, 68% to hit) Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a +0 sling (steam, heavily wounded, 68% to hit) You are engulfed in a cloud of scalding steam. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - faun Aim: a faun, wielding a +0 sling (steam, heavily wounded, 68% to hit) Unknown command. The faun is engulfed in a cloud of scalding steam. The faun shoots a sling bullet. You block the sling bullet with your +3 tower shield of reflection... and reflect it back! The sling bullet hits the faun! The faun is engulfed in a cloud of scalding steam. You kill the faun! You hear a splash. x2 No target in view! No target in view! No target in view! Unknown command. You feel your willpower return. Key pressed, stopping explore. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. A skyshark comes into view. A skyshark is nearby! A skyshark is nearby! Unknown command. Press: ? - help, Dir - move target, f - skyshark Heal: a skyshark (chance to pacify: 75%) The light of Elyvilon fails to reach the skyshark. Unknown command. The skyshark attacks as you move away! You block the skyshark's attack. The skyshark closely misses you. You block the skyshark's attack. The skyshark closely misses you. The skyshark tail-slaps you but does no damage. You block the skyshark's attack. Press: ? - help, Dir - move target, f/p - skyshark Heal: a skyshark (chance to pacify: 75%) The skyshark turns neutral. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Unknown command. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A sea snake comes into view. A sea snake is nearby! Unknown command. A sea snake is nearby! A sea snake is nearby! A sea snake is nearby! A sea snake is nearby! A sea snake is nearby! A sea snake is nearby! You enter the shallow water. Moving in this stuff is going to be slow. You reach to attack! Your unstable footing causes you to fumble your attack. You barely miss the sea snake. You block the sea snake's attack. You hit the sea snake. You freeze the sea snake. The sea snake is lightly wounded. The sea snake barely misses you. You puncture the sea snake! You freeze the sea snake. The sea snake is moderately wounded. You block the sea snake's attack. Your unstable footing causes you to fumble your attack. You block the sea snake's attack. Your unstable footing causes you to fumble your attack. The sea snake bites you but does no damage. Your unstable footing causes you to fumble your attack. You block the sea snake's attack. Your unstable footing causes you to fumble your attack. You block the sea snake's attack. Your unstable footing causes you to fumble your attack. You block the sea snake's attack. You barely miss the sea snake. The sea snake is moderately wounded. You block the sea snake's attack. You barely miss the sea snake. The sea snake is moderately wounded. You block the sea snake's attack. Your unstable footing causes you to fumble your attack. You block the sea snake's attack. Your unstable footing causes you to fumble your attack. You block the sea snake's attack. Your unstable footing causes you to fumble your attack. The sea snake bites you but does no damage. You barely miss the sea snake. The sea snake is moderately wounded. You block the sea snake's attack. You miss the sea snake. The sea snake is moderately wounded. The sea snake bites you but does no damage. Unknown command. You closely miss the sea snake. The sea snake is moderately wounded. You block the sea snake's attack. You barely miss the sea snake. The sea snake is moderately wounded. You block the sea snake's attack. You impale the sea snake!! The sea snake seems to slow down. You freeze the sea snake! The sea snake is severely wounded. You block the sea snake's attack. You slash the sea snake! You freeze the sea snake! You kill the sea snake! You have reached level 18! Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. 2 merfolk come into view. Found a scroll of fog. The merfolk shouts! x2 You block the merfolk's attack. Unknown command. The merfolk hits you but does no damage. Unknown command. You block the merfolk's attack. The merfolk hits you but does no damage. You reach to attack! You puncture the merfolk! You freeze the merfolk. The merfolk is lightly wounded. You reach to attack! You puncture the merfolk! You freeze the merfolk. The merfolk is heavily wounded. You block the merfolk's attack. x2 You reach to attack! You slash the merfolk! You freeze the merfolk. The merfolk is severely wounded. You block the merfolk's attack. x2 You reach to attack! You barely miss the merfolk. The merfolk is severely wounded. The merfolk hits you but does no damage. x2 You reach to attack! You slash the merfolk! You freeze the merfolk! You kill the merfolk! You block the merfolk's attack. You reach to attack! You impale the merfolk!! You freeze the merfolk. The merfolk is heavily wounded. You reach to attack! You closely miss the merfolk. The merfolk is heavily wounded. The merfolk hits you but does no damage. You reach to attack! You impale the merfolk!! You freeze the merfolk! You kill the merfolk! No target in view! No target in view! No target in view! Unknown command. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You don't know any spells. Unknown command. Unknown command. This spell is dangerous to cast! Memorise Manifold Assault, consuming 4 spell levels and leaving 13? Okay, then. This spell is dangerous to cast! Memorise Manifold Assault, consuming 4 spell levels and leaving 13? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'a'. Unknown command. This spell is dangerous to cast! Memorise Volatile Blastmotes, consuming 3 spell levels and leaving 10? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. Unknown command. Unknown command. Unknown command. This spell is impossible to cast! Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 8? Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. This spell is impossible to cast! Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 8? Okay, then. Unknown command. Unknown command. This spell is impossible to cast! Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 8? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. Unknown command. Unknown command. Unknown command. Forget Ensorcelled Hibernation, freeing 2 spell levels for a total of 10? [Y]es or [N]o only, please. Forget Ensorcelled Hibernation, freeing 2 spell levels for a total of 10? Your memory of Ensorcelled Hibernation unravels. Forget Volatile Blastmotes, freeing 3 spell levels for a total of 13? Your memory of Volatile Blastmotes unravels. Unknown command. Things that are here: a +0 trident; a merfolk corpse Splash! You fall into the shallow water. Moving in this stuff is going to be slow. z - 6 scrolls of fog (gained 1) You enter the shallow water. Moving in this stuff is going to be slow. A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! A merfolk siren is nearby! A merfolk siren is nearby! Unknown command. A merfolk siren is nearby! A merfolk siren is nearby! Unknown command. The merfolk siren chants a haunting song. You resist with almost no effort. You reach to attack! You hit the merfolk siren. You freeze the merfolk siren. The merfolk siren is lightly wounded. You block the merfolk siren's attack. You reach to attack! You barely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants a haunting song. You resist with almost no effort. You reach to attack! You slash the merfolk siren! You freeze the merfolk siren. The merfolk siren is severely wounded. You reach to attack! You puncture the merfolk siren! You freeze the merfolk siren. You kill the merfolk siren! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. Things that are here: a +0 spear; a merfolk corpse You enter the shallow water. Moving in this stuff is going to be slow. You sense a monster nearby. A faun comes into view. It is wielding a +0 spear. A faun is nearby! A faun is nearby! The faun shouts! The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. You block the sling bullet with your +3 tower shield of reflection... and reflect it back! The sling bullet hits the faun! A faun is nearby! The faun shoots a sling bullet. The sling bullet hits you but does no damage. You hear a shout! A faun is nearby! Okay, then. Unknown command. Unknown command. Unknown command. A faun is nearby! The faun shoots a sling bullet. You block the sling bullet with your +3 tower shield of reflection... and reflect it back! The sling bullet barely misses the faun. You reach to attack! You slice the faun!! You freeze the faun. The faun is almost dead. The faun shoots a sling bullet. You block the sling bullet with your +3 tower shield of reflection... and reflect it back! The sling bullet misses the faun. A faun is nearby! You reach to attack! You puncture the faun! You freeze the faun. You kill the faun! You sense a monster nearby. No target in view! No target in view! Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. A faun comes into view. It is wielding a +0 club. Found a stone staircase leading down. The faun unwields a +0 club. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits you but does no damage. The faun shoots a sling bullet. You block the sling bullet with your +3 tower shield of reflection... and reflect it back! The sling bullet hits the faun! The faun shoots a sling bullet. You block the sling bullet with your +3 tower shield of reflection... and reflect it back! The sling bullet barely misses the faun. Things that are here: a +0 sling; a +0 spear The faun shoots a sling bullet. You block the sling bullet with your +3 tower shield of reflection... and reflect it back! The sling bullet barely misses the faun. A faun is nearby! You reach to attack! You slash the faun! You freeze the faun. The faun is heavily wounded. The faun shoots a sling bullet. The sling bullet hits you. You reach to attack! You slice the faun!! You freeze the faun. You kill the faun! Your Spellcasting skill increases to level 1! A merfolk siren comes into view. It is wielding a +0 spear. The merfolk siren shouts! Things that are here: a +0 sling; a +0 club; a faun corpse You block the merfolk siren's attack. Unknown command. The merfolk siren chants a haunting song. You resist with almost no effort. Things that are here: a +0 sling; a +0 club; a faun corpse The merfolk siren chants a haunting song. You easily resist. The merfolk siren hits you but does no damage. The merfolk siren hits you but does no damage. You reach to attack! You barely miss the merfolk siren. You reach to attack! You slice the merfolk siren!! You freeze the merfolk siren. The merfolk siren is severely wounded. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! You reach to attack! You slice the merfolk siren!! You freeze the merfolk siren. You are no longer entranced. You kill the merfolk siren! You hear a splash. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. There is a stone staircase leading down here. You climb downwards. Found 4 stones. Found a stone staircase leading down. There is a stone staircase leading up here. Unknown command. A water elemental is nearby! You barely miss the water elemental. You puncture the water elemental! You freeze the water elemental. The water elemental is heavily damaged. You block the water elemental's attack. You hit the water elemental. You freeze the water elemental. The water elemental is severely damaged. You block the water elemental's attack. You impale the water elemental!! You freeze the water elemental. You destroy the water elemental! No target in view! No target in view! No target in view! Unknown command. You see here 4 stones. You now have 1222 gold pieces (gained 17). You enter the shallow water. Moving in this stuff is going to be slow. You sense a monster nearby. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A snapping turtle comes into view. The snapping turtle moves out of view. No target in view! A merfolk avatar comes into view. The merfolk avatar chants a haunting song. You are mesmerised by the merfolk avatar! You hear a shout! A satyr comes into view. It is wielding a +0 quarterstaff. The satyr shouts! Shadowy forms rise from the deep at the merfolk avatar's song! The merfolk avatar chants its luring song. The satyr plays a frightful melody on his pipes! The satyr radiates an aura of fear! You are terrified of the satyr! The merfolk avatar chants its luring song. Unknown command. Unknown command. Unknown command. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - satyr Aim: a satyr, wielding a +0 quarterstaff (inspiring fear, 60% to hit) You are no longer terrified. The pull of its song draws you forwards. A merfolk comes into view. It is wielding a +0 trident. Unknown command. Unknown command. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - merfolk avatar Aim: a merfolk avatar (mesmerising, 60% to hit) The puff of flame hits the merfolk avatar but does no damage. You are engulfed in a cloud of scalding steam. The merfolk avatar is engulfed in a cloud of scalding steam. The merfolk avatar chants its luring song. The merfolk shouts! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - drowned soul Aim: a drowned soul (water, summoned, 56% to hit) You are engulfed in a cloud of scalding steam. You are no longer entranced. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - satyr, p - drowned soul Aim: a satyr, wielding a +0 quarterstaff (moderately wounded, 60% to hit) You are engulfed in a cloud of scalding steam. The drowned soul is engulfed in a cloud of scalding steam. You destroy the drowned soul! The drowned soul returns to the deep! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - merfolk, p - satyr Aim: a merfolk, wielding a +0 trident (moderately wounded, 60% to hit) The puff of flame hits the merfolk. The merfolk is moderately wounded. You are engulfed in a cloud of scalding steam. The shadowy forms in the deep grow still as others approach. The merfolk avatar chants a haunting song. You resist. The merfolk is engulfed in a cloud of scalding steam. The satyr is engulfed in a cloud of scalding steam. The satyr plays a frightful melody on his pipes! The satyr radiates an aura of fear! You easily resist. The merfolk is engulfed in a cloud of scalding steam. You block the merfolk's attack. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident (steam, heavily wounded, 60% to hit) The puff of flame hits the merfolk. The merfolk is severely wounded. You are engulfed in a cloud of scalding steam. The merfolk avatar chants a haunting song. You resist. The satyr is engulfed in a cloud of scalding steam. The satyr unwields a +0 quarterstaff. The satyr wields a +0 longbow. The satyr shoots an arrow. You block the arrow with your +3 tower shield of reflection... and reflect it back! The arrow hits the satyr! You kill the satyr! You hear a splash. x2 You block the merfolk's attack. Unknown command. You closely miss the drowned soul. Shadowy forms rise from the deep at the merfolk avatar's song! You block the drowned soul's attack. Unknown command. Reach: k) +7 scythe (freeze) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 trident (severely wounded, about 31% to evade your +7 scythe of freezing) You reach to attack! You closely miss the merfolk. The merfolk is severely wounded. You block the merfolk's attack. You block the drowned soul's attack. The merfolk avatar chants a haunting song. You are mesmerised by the merfolk avatar! Reach: k) +7 scythe (freeze) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 trident (severely wounded, about 31% to evade your +7 scythe of freezing) You reach to attack! Your unstable footing causes you to fumble your attack. The drowned soul touches you. The drowned soul drowns you! The merfolk hits you but does no damage. Unknown command. Reach: k) +7 scythe (freeze) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 trident (severely wounded, about 31% to evade your +7 scythe of freezing) You reach to attack! Your unstable footing causes you to fumble your attack. The merfolk avatar chants its luring song. You block the merfolk's attack. Unknown command. Reach: k) +7 scythe (freeze) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 trident (severely wounded, about 31% to evade your +7 scythe of freezing) You reach to attack! You completely miss the merfolk. The merfolk is severely wounded. The pull of its song draws you forwards. The merfolk avatar chants its luring song. You block the merfolk's attack. Unknown command. Reach: k) +7 scythe (freeze) Press: ? - help, Dir - move target, f/p - merfolk Aim: a merfolk, wielding a +0 trident (severely wounded, about 31% to evade your +7 scythe of freezing) You hit the merfolk. You freeze the merfolk. The merfolk is severely wounded. The merfolk avatar chants its luring song. You block the merfolk's attack. Unknown command. You closely miss the merfolk. The merfolk is severely wounded. The merfolk avatar chants its luring song. You block the merfolk's attack. You completely miss the merfolk. The merfolk is severely wounded. You block the drowned soul's attack. The merfolk avatar chants its luring song. You block the merfolk's attack. You puncture the merfolk! You freeze the merfolk. You kill the merfolk! You hear a splash. You block the drowned soul's attack. You impale the drowned soul!! You destroy the drowned soul! The drowned soul returns to the deep! The pull of its song draws you forwards. You block the drowned soul's attack. The merfolk avatar chants its luring song. You block the drowned soul's attack. You closely miss the drowned soul. The pull of its song draws you forwards. The merfolk avatar chants its luring song. You block the drowned soul's attack. You closely miss the merfolk avatar. The merfolk avatar is lightly wounded. The merfolk avatar chants its luring song. You block the drowned soul's attack. Your unstable footing causes you to fumble your attack. The merfolk avatar chants its luring song. You block the drowned soul's attack. You hit the merfolk avatar. You freeze the merfolk avatar. The merfolk avatar is lightly wounded. You block the drowned soul's attack. The merfolk avatar chants its luring song. You impale the merfolk avatar!! You freeze the merfolk avatar! The merfolk avatar is heavily wounded. You block the drowned soul's attack. x3 The merfolk avatar chants its luring song. You puncture the merfolk avatar! You freeze the merfolk avatar. The merfolk avatar is heavily wounded. The drowned soul returns to the deep! x2; The drowned soul touches you. The drowned soul drowns you! You block the drowned soul's attack. You barely miss the merfolk avatar. The merfolk avatar is heavily wounded. The merfolk avatar chants its luring song. You block the drowned soul's attack. x2 You impale the merfolk avatar!! You freeze the merfolk avatar. The merfolk avatar is almost dead. The merfolk avatar chants its luring song. You block the drowned soul's attack. The drowned soul touches you. The drowned soul drowns you! Unknown command. Your unstable footing causes you to fumble your attack. The merfolk avatar chants its luring song. The drowned soul touches you. The drowned soul drowns you! Your unstable footing causes you to fumble your attack. The merfolk avatar chants its luring song. You slash the merfolk avatar! You freeze the merfolk avatar. You are no longer entranced. You kill the merfolk avatar! The drowned soul returns to the deep! Unknown command. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. A manticore comes into view. Found a stone. Found a leather armour. The manticore flicks its tail. The volley of spikes hits you but does no damage. You reach to attack! You impale the manticore!! You freeze the manticore! The manticore is almost dead. The manticore flicks its tail. The volley of spikes hits you but does no damage. You reach to attack! You closely miss the manticore. The manticore is almost dead. The manticore flicks its tail. Your +3 tower shield of reflection blocks the volley of spikes... and reflects it back! The volley of spikes hits the manticore! You kill the manticore! You block the snapping turtle's attack. Your Spellcasting skill increases to level 2! You reach to attack! You hit the snapping turtle. You freeze the snapping turtle. The snapping turtle is lightly wounded. You block the snapping turtle's attack. You reach to attack! You slice the snapping turtle!! You freeze the snapping turtle! The snapping turtle is severely wounded. You block the snapping turtle's attack. You reach to attack! You slash the snapping turtle! You freeze the snapping turtle. The snapping turtle is almost dead. You reach to attack! You puncture the snapping turtle! The snapping turtle seems to slow down. You freeze the snapping turtle. You kill the snapping turtle! Unknown command. Key pressed, stopping explore. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. Found an escape hatch in the ceiling. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. A snapping turtle comes into view. Unknown command. A snapping turtle is nearby! A snapping turtle is nearby! Unknown command. A snapping turtle is nearby! Unknown command. Unknown command. You block the snapping turtle's attack. You reach to attack! You hit the snapping turtle but do no damage. You block the snapping turtle's attack. You reach to attack! You puncture the snapping turtle! You freeze the snapping turtle. The snapping turtle is moderately wounded. You block the snapping turtle's attack. You reach to attack! You barely miss the snapping turtle. The snapping turtle is moderately wounded. You block the snapping turtle's attack. You reach to attack! You hit the snapping turtle but do no damage. The snapping turtle is moderately wounded. You reach to attack! You impale the snapping turtle!! You freeze the snapping turtle. The snapping turtle is severely wounded. You block the snapping turtle's attack. You reach to attack! You hit the snapping turtle. The snapping turtle seems to slow down. You freeze the snapping turtle. The snapping turtle is almost dead. You block the snapping turtle's attack. You reach to attack! You hit the snapping turtle but do no damage. The snapping turtle is almost dead. You reach to attack! You slice the snapping turtle!! You freeze the snapping turtle. You kill the snapping turtle! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Found a chain mail. Found a stone staircase leading down. 2 harpies come into view. The harpy screeches! x2; You hear a screech! You hear an angry hiss. A harpy comes into view. A sea snake comes into view. The harpy moves out of view. A harpy comes into view. The harpy screeches! Unknown command. You slash the harpy! You freeze the harpy. The harpy is heavily wounded. You block the harpy's attack. x2; The harpy claws you but does no damage. x2 The harpy attacks as you move away! The harpy closely misses you. You block the harpy's attack. x2; The harpy closely misses you. The harpy claws you but does no damage. x2 There is a stone staircase leading down here. You slice the harpy!! You freeze the harpy! The harpy is severely wounded. The harpy claws you but does no damage. You block the harpy's attack. x2 The harpy claws you. The harpy claws you! The harpy claws you but does no damage. The harpy claws you! The harpy misses you. You slice the harpy!! You freeze the harpy. You kill the harpy! You block the harpy's attack. The harpy barely misses you. You hit the harpy. You freeze the harpy. The harpy is lightly wounded. The harpy barely misses you. You block the harpy's attack. x2 The harpy claws you but does no damage. You block the harpy's attack. The harpy barely misses you. The sea snake bites you but does no damage. You hit the harpy. You freeze the harpy. The harpy is heavily wounded. You block the harpy's attack. x2; The harpy claws you but does no damage. You block the harpy's attack. You block the sea snake's attack. You block the harpy's attack. The harpy claws you but does no damage. You slash the harpy! You freeze the harpy. The harpy is heavily wounded. You block the harpy's attack. x3; The harpy claws you but does no damage. x2 You block the harpy's attack. The sea snake bites you but does no damage. You puncture the harpy! You freeze the harpy. The harpy is almost dead. You block the harpy's attack. x2; You block the sea snake's attack. The harpy misses you. The harpy completely misses you. The harpy barely misses you. The harpy claws you! You hit the harpy. You freeze the harpy. The harpy is severely wounded. The harpy claws you but does no damage. You block the harpy's attack. The harpy claws you. You block the harpy's attack. You block the sea snake's attack. The harpy claws you but does no damage. x2 You hit the harpy. You freeze the harpy. You kill the harpy! You block the harpy's attack. x2; You block the sea snake's attack. The harpy claws you. The harpy closely misses you. You slice the harpy!! You freeze the harpy! You kill the harpy! You block the harpy's attack. The harpy closely misses you. You block the sea snake's attack. Your Translocations skill increases to level 11! You completely miss the sea snake. You block the sea snake's attack. A harpy comes into view. The harpy screeches! You slash the harpy! You freeze the harpy. The harpy is moderately wounded. You block the harpy's attack. The harpy closely misses you. You block the sea snake's attack. You slice the harpy!! You freeze the harpy! The harpy is almost dead. You block the harpy's attack. x2; You block the sea snake's attack. You barely miss the harpy. The harpy is almost dead. The harpy claws you but does no damage. You block the harpy's attack. The sea snake bites you! You are poisoned. The sea snake poisons you! You barely miss the harpy. The harpy is almost dead. You feel extremely sick. You block the harpy's attack. x2; The harpy claws you! The harpy claws you but does no damage. You block the sea snake's attack. You slash the sea snake! You freeze the sea snake. The sea snake is moderately wounded. You feel extremely sick. You block the harpy's attack. x2; You block the sea snake's attack. The harpy claws you. The harpy claws you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You slice the harpy!! You freeze the harpy. You kill the harpy! You feel extremely sick. You block the sea snake's attack. The harpy claws you but does no damage. You block the harpy's attack. You block the sea snake's attack. You slash the harpy! You freeze the harpy! The harpy is heavily wounded. You feel very sick. You block the harpy's attack. The harpy claws you. You block the sea snake's attack. You feel purified! The harpy claws you. You block the harpy's attack. The sea snake bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The sea snake poisons you! Okay, then. You feel purified! You block the sea snake's attack. Press: ? - help, Dir - move target, f - sea snake Heal: a sea snake (moderately wounded, chance to pacify: 78%) The sea snake turns neutral. You heal the sea snake. The sea snake is completely healed. You block the harpy's attack. x2 You closely miss the harpy. The harpy is heavily wounded. The harpy claws you but does no damage. You block the harpy's attack. x2 The harpy claws you but does no damage. Press: ? - help, Dir - move target, f - harpy, p - sea snake Heal: a harpy (heavily wounded, chance to pacify: 63%) The harpy turns neutral. You heal the harpy. The harpy is completely healed. Your Spellcasting skill increases to level 3! You start resting. Magic restored. You start resting. You start resting. HP restored. Unknown command. There is a stone staircase leading down here. You see here a harpy skeleton. A manticore comes into view. You hear a splash. A manticore is nearby! A manticore is nearby! A manticore is nearby! A manticore is nearby! The manticore flicks its tail. The volley of spikes hits you but does no damage. The manticore flicks its tail. Your +3 tower shield of reflection blocks the volley of spikes... and reflects it back! The volley of spikes hits the manticore!! The manticore flicks its tail. Your +3 tower shield of reflection blocks the volley of spikes... and reflects it back! The volley of spikes hits the manticore! The manticore flicks its tail. The volley of spikes misses you. The manticore flicks its tail. The volley of spikes hits you but does no damage. The manticore flicks its tail. Your +3 tower shield of reflection blocks the volley of spikes... and reflects it back! The volley of spikes hits the manticore! You enter the shallow water. Moving in this stuff is going to be slow. The manticore dies! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. Key pressed, stopping explore. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. A centaur warrior comes into view. The centaur warrior shouts! The centaur warrior wields a +0 longbow. The centaur warrior shoots an arrow. The arrow hits you but does no damage. A centaur warrior is nearby! A centaur warrior is nearby! A centaur warrior is nearby! A centaur warrior is nearby! A centaur warrior is nearby! The centaur warrior shoots an arrow. You block the arrow with your +3 tower shield of reflection... and reflect it back! The arrow hits the centaur warrior! The centaur warrior shoots an arrow. You block the arrow with your +3 tower shield of reflection... and reflect it back! The arrow hits the centaur warrior!! The centaur warrior shoots an arrow. You block the arrow with your +3 tower shield of reflection... and reflect it back! The arrow hits the centaur warrior! The centaur warrior shoots an arrow. You block the arrow with your +3 tower shield of reflection... and reflect it back! The arrow hits the centaur warrior! You kill the centaur warrior! You hear a splash. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. A merfolk avatar and a faun come into view. The merfolk avatar shouts! The faun shouts! The faun casts a spell at you. You resist with almost no effort. The merfolk avatar chants a haunting song. You are mesmerised by the merfolk avatar! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Unknown command. Shadowy forms rise from the deep at the merfolk avatar's song! The faun unwields a +0 spear. The faun wields a +0 sling. The faun shoots a sling bullet. The sling bullet hits you but does no damage. The merfolk avatar chants its luring song. The pull of its song draws you forwards. The faun shoots a sling bullet. You block the sling bullet with your +3 tower shield of reflection... and reflect it back! The sling bullet closely misses the faun. The merfolk avatar chants its luring song. Found a chain mail. The pull of its song draws you forwards. The faun shoots a sling bullet. You block the sling bullet with your +3 tower shield of reflection... and reflect it back! The sling bullet closely misses the faun. The merfolk avatar chants its luring song. The merfolk avatar chants its luring song. The faun gestures at you while chanting. Your willpower is stripped away! The merfolk avatar chants its luring song. The faun shoots a sling bullet. The sling bullet hits you but does no damage. The merfolk avatar chants its luring song. Unknown command. The faun shoots a sling bullet. You block the sling bullet with your +3 tower shield of reflection... and reflect it back! The sling bullet hits the faun!! The merfolk avatar chants its luring song. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line, f - merfolk avatar Aim: a merfolk avatar (mesmerising, 60% to hit) You are no longer entranced. The faun shoots a sling bullet. You block the sling bullet with your +3 tower shield of reflection... and reflect it back! The sling bullet hits the faun! The merfolk avatar is engulfed in a cloud of scalding steam. The merfolk avatar chants a haunting song. You resist. That's the wrong kind of item! (Use * to select it.) Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.30.2 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [fuwafuwa] Species: Formicid Job: Monk HP: 134/134; mods: 0/0 MP: 36/36; mod: 0 Stats: 28 (28) 19 (19) 22 (22) Position: (27, 19), god: Elyvilon (12), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 9 | 2249 | 357/441 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 14 | 6050 | 425/900 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 11 | 2974 | 136/567 Dodging | X | 0 | 0 | 10 | 3300 | 0/713 Stealth | X | 0 | 0 | 0 | 0 | 0/29 Shields | X | 0 | 0 | 19 | 6499 | 18/788 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 50 | 3 | 352 | 52/200 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 0 | 0 | 0/35 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 50 | 11 | 4136 | 123/803 Transmutations | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/35 Poison Magic | X | 0 | 0 | 0 | 0 | 0/29 Invocations | X | 0 | 0 | 12 | 3194 | 331/531 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: #54: 210 #114: 1 Attributes: #12: 2882 #13: 1660 #23: 8651 #24: -316812990 #49: 2479 Mutations: antennae: 3 (innate) four strong arms: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #10: +7 scythe of freezing eq slot #1, inv slot #15: +2 cloak eq slot #3, inv slot #24: +2 pair of gloves of hurling eq slot #4, inv slot #19: +2 pair of boots eq slot #5, inv slot #6: +3 tower shield of reflection eq slot #6, inv slot #0: +2 crystal plate armour of cold resistance eq slot #7, inv slot #14: ring "Woileen" {MP+9 Str+4 Dex+6} eq slot #8, inv slot #41: ring of Ojeluk {+Blink Str+3 Int+6 SInv} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ~~~~~~~~~~~~~~~~..~. ~~~~~~~~..~~~~~~~.~~.... ~~~~......~~~~~~..~~~~~~ .......~~~~~~~~~~.....~~ #........~~~......##..~ #....[ #......~~~.##~P ##.....###......~~~~..PP ..~§§c~....#..##.~~.#.PP ~~~m§m≈@..###.#.~~~...~P ..~§§≈WW..# #~~~~~~~P~~P ....P...###~~~~~~~~~~~~P ...##P~.##..~~~~~~~~~~~≈ .P #.~~....~~~~~~~~~~≈≈ ~ ..~~~...~~{≈≈≈~~~~~~~ >~P~~~P~~~≈≈≈≈~)~~~~~ ~..~~~P~ ~~≈≈~~~~~~~~~ ~~~~~ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>