fuwafuwa Level 1 of the Dungeon [Shop] Uruf's Distillery a potion of might (40 gold) a potion of heal wounds (50 gold) a potion of haste (100 gold) a potion of might (40 gold) a potion of might (40 gold) a potion of curing (30 gold) a potion of magic (80 gold) (0, 0, D:1) a +0 short sword (3, -29, D:1) 6 stones (9, -29, D:1) a +0 short sword (11, 19, D:1) a +0 club (14, -30, D:1) 2 stones (31, -12, D:1) a +0 dagger (31, 14, D:1) 5 stones (44, 6, D:1) a +0 short sword (45, 8, D:1) a +0 dagger (45, 10, D:1) a +0 short sword 5 stones Level 2 of the Dungeon [Shop] Itein's Jewellery Shoppe a +6 ring of intelligence (360 gold) a +6 ring of strength (360 gold) an amulet of magic regeneration (300 gold) a ring of fire (250 gold) an amulet of guardian spirit (300 gold) an amulet of reflection (300 gold) a ring of fire (250 gold) a ring of protection from cold (250 gold) a ring of ice (250 gold) [Shop] Etwodd's Armour Emporium a +0 robe (9 gold) the +1 leather armour of Igatrawi {MP+9} (427 gold) MP: It affects your magic capacity (+9). a +0 scale mail (52 gold) the +1 robe of Untruth {rN+} (219 gold) rN: It protects you from negative energy. a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) a +4 ring mail of willpower (403 gold) [Shop] Eruss's Assorted Antiques a potion of curing (69 gold) a wand of quicksilver (4) (386 gold) a +0 plate armour of positive energy (621 gold) a +0 hand axe (69 gold) a wand of flame (18) (289 gold) a potion of flight (69 gold) a potion of ambrosia (184 gold) a lightning rod (4/4) (690 gold) [Shop] Lota's Magic Scroll Boutique a scroll of magic mapping (75 gold) a scroll of brand weapon (95 gold) a scroll of amnesia (40 gold) a scroll of vulnerability (40 gold) a scroll of blinking (75 gold) a scroll of fear (40 gold) a scroll of immolation (40 gold) a scroll of identify (20 gold) a scroll of amnesia (40 gold) a scroll of identify (20 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) (1, 39, D:2) a +0 short sword a stone (4, 18, D:2) 8 stones (15, 19, D:2) a +0 short sword (19, 10, D:2) a +0 club (21, 10, D:2) a +0 flail (23, 6, D:2) a +0 spear (36, 39, D:2) a +0 leather armour (38, 7, D:2) 7 stones (47, 20, D:2) a +0 club (56, -4, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) 4 stones (7, 24, D:3) a +0 robe (20, 30, D:3) a +0 leather armour (21, 23, D:3) a +0 club (22, 36, D:3) a river rat corpse (skeletalised by now) (23, 24, D:3) a +0 club (24, 23, D:3) a +0 club (25, 23, D:3) a +0 club a +0 dagger (26, 23, D:3) a +0 club (26, 24, D:3) a +0 whip a +0 animal skin a +0 helmet a +0 dagger (28, 24, D:3) a +0 club (32, 19, D:3) 8 stones (33, 39, D:3) 4 stones (35, 51, D:3) a +0 leather armour (36, 15, D:3) 7 stones (48, 22, D:3) a +0 leather armour (52, 29, D:3) a +0 club (57, 5, D:3) the +1 hand axe "Vebumyn" {heavy, rC+} rC: It protects you from cold. Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 mace (0, 12, D:4) a +0 club a goblin corpse (0, 15, D:4) 4 stones (8, 14, D:4) a hobgoblin corpse (17, 29, D:4) a +0 halberd (25, 37, D:4) a staff of cold (31, 41, D:4) a +0 dagger of draining