Dungeon Crawl Stone Soup version 0.35-a0-750-g4e1d064212 (webtiles) character file. Game seed: 15630008190548081354 419 gamja3288 the Conjurer (level 6, 0/41 HPs) Began as a Demonspawn Conjurer on July 23, 2026. Was an Initiate of Sif Muna. Slain by a gnoll ... wielding a +0 whip ... led by a gnoll sergeant (4 damage) ... on level 5 of the Dungeon. The game lasted 00:10:58 (6528 turns). gamja3288 the Conjurer (Demonspawn Conjurer) Turns: 6528, Time: 00:10:58 Health: 0/41 AC: 8 Str: 7 XL: 6 Next: 62% Magic: 1/12 EV: 16 Int: 20 God: Sif Muna [......] Gold: 137 SH: 0 Dex: 12 Spells: 10/13 levels left rFire . . . (100%) f - +2 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) g - +0 cloak {Will+} rCorr . (100%) c - +0 pair of gloves SInv . h - +0 pair of boots Will +.... (no amulet) Stlth ++ e - +5 ring of evasion HPRegen 0.26/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: icy blue scales 2, powered by death 1, demonic magic 1 a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 236 gold pieces. You spent 99 gold pieces at shops. Inventory: Hand Weapons f - a +2 dagger of draining (weapon) Missiles b - 11 poisoned darts d - 8 stones Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) g - a +0 cloak of willpower (worn) h - a +0 pair of boots (worn) i - a +0 leather armour j - a +0 scale mail Jewellery e - a +5 ring of evasion (worn) Scrolls i - a scroll of identify N - a scroll of noise b - 3 scrolls of blinking f - a scroll of fear V - a scroll of vulnerability a - a scroll of enchant armour w - 2 scrolls of enchant weapon Potions d - 3 potions of might {unknown} A - 3 potions of attraction k - 2 potions of enlightenment {unknown} l - a potion of haste {unknown} L - 3 potions of lignification f - a potion of ambrosia {unknown} p - a potion of heal wounds {unknown} q - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting - Level 7.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 18% 3d7 9% 3 Soul Splinter Necr 16% N/A 13% 1 Fulminant Prism Conj/Alch 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Frozen Ramparts Ice 8% 1d2 36% 3 Inner Flame Hex/Fire 4% N/A 36% 3 Ozocubu's Armour Ice 4% N/A 36% 3 Swiftness Air 4% N/A 36% 3 Tukima's Dance Hex 4% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Sif Muna Trog Uskayaw Vehumet Shops: D:2 ! Innate Abilities, Weirdness & Mutations You are mostly covered in icy blue scales. (AC +3) You regenerate a little health from kills. Spells you cast may paralyse adjacent enemies. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident of protection and wearing a +0 ring mail (heavily wounded, lightly drained, 91% to hit) You focus your ray upon the gnoll sergeant. The searing ray misses the gnoll sergeant. (Press . to maintain the ray.) Malevolent energies surge around you. The gnoll becomes paralysed! The gnoll sergeant closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident of protection and wearing a +0 ring mail (heavily wounded, lightly drained, 91% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The gnoll sergeant becomes paralysed! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident of protection and wearing a +0 ring mail (severely wounded, paralysed, lightly drained, 100% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. (Press . to maintain the ray.) Malevolent energies surge around you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The helpless gnoll sergeant fails to defend itself. You hit the gnoll sergeant but do no damage. You drain the gnoll sergeant. The gnoll sergeant is almost dead. You stop channelling your searing ray. The gnoll is no longer paralysed. The gnoll hits you with a +0 whip. You die... ###.. #.# #####.. #.... ... ....... #.....#.# ##....... #.....#.# #.......$ #.....####........ #..>.............. ........###......... ###.....#....#...... ###.[.#@..## ..... #...ğğ### ##.# #.#.... . #......# ........# ##.....># #....... ######## You could see a gnoll sergeant (paralysed, very drained) and a gnoll. Vanquished Creatures 3 scorpions 5 orc wizards 2 gnolls (D:5) An adder (D:2) 2 clockroach zombies (D:3) 6 dart slugs 5 ribbon worms An adder zombie (D:3) 6 endoplasms 5 orcs A quokka (D:4) 5 ball pythons A ball python zombie (D:3) 8 bats 6 frilled lizards 3 goblins 6 hobgoblins 7 kobolds 7 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gamja3288 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 862 | D:1 | Gained mutation: You are partially covered in icy blue | scales. (AC +2) [demonic ancestry] 862 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1749 | D:1 | Learned a level 2 spell: Searing Ray 2188 | D:2 | You fall into a shaft and drop 1 floor! 2222 | D:3 | Reached skill level 5 in Conjurations 2222 | D:3 | Reached XP level 3. HP: 24/24 MP: 6/6 2810 | D:2 | Found Penwuf's Distillery. 2833 | D:2 | Bought a potion of curing for 33 gold pieces 2833 | D:2 | Bought a potion of attraction for 33 gold pieces 2833 | D:2 | Bought a potion of lignification for 33 gold pieces 3118 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 3118 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/7 3483 | D:3 | Reached skill level 6 in Conjurations 3967 | D:3 | Gained mutation: You are mostly covered in icy blue scales. | (AC +3) [demonic ancestry] 3967 | D:3 | Reached XP level 5. HP: 32/35 MP: 1/8 4973 | D:4 | Found a staircase to the Ecumenical Temple. 4974 | D:4 | Found a statue of an orb of entropy. 4976 | D:4 | Found a statue of an orb of entropy. 5008 | Temple | Entered the Ecumenical Temple 5251 | D:4 | Reached skill level 7 in Conjurations 5663 | D:4 | Found a shimmering blue altar of Sif Muna. 5676 | D:4 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 5676 | D:4 | Reached XP level 6. HP: 34/41 MP: 10/10 5677 | D:4 | Became a worshipper of Sif Muna the Loreminder 5902 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 5931 | D:4 | Found a radiant altar of Vehumet. 6236 | D:4 | Found a broken altar of Ashenzari. 6451 | D:5 | Entered Level 5 of the Dungeon 6528 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_loops_ring D:2: layout_rooms, serial_shops, nicolae_shop_stone, minmay_indecisive_spiral D:3: layout_basic, serial_undead, serial_undead_f, serial_undead_e, serial_undead_e D:4: layout_basic, palyth_temple_overflow_mages, nicolae_ashenzari_church_of_fetters, temple_pool_b D:5: layout_rooms, nicolae_makhleb_no_cleanup_necessary, enter_ossuary_3, st_stairs_10, nicolae_wooded_promenade Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.0 Spellcasting | 4 | 4.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 46 | 84 || 130 Melee: Unarmed | 2 | || 2 Dagger | 44 | 84 || 128 Cast: Magic Dart | 98 | 67 || 165 Searing Ray | 1 | 11 || 12 Drink: Curing | | 2 || 2 Magic | | 1 || 1 Read: Identify | | 6 || 6 Stab: Paralysed | | 5 || 5 Sleeping | | 1 || 1 Armour: Robe | 30 | 62 || 92 Dodge: Dodged | 76 | 45 || 121 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6547 | 6365 | 182 | 2507 | 2234 | 6 | 1091.2 | Dungeon | 6469 | 6324 | 145 | 2507 | 2234 | 5 | 1293.8 | Temple | 78 | 41 | 37 | 0 | 0 | 1 | 78.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1987 daAuts D:4: 1770 daAuts D:2: 1409 daAuts D:3: 1225 daAuts Temple: 78 daAuts D:5: 77 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Sif Muna | 0 | 56954 | 15 | 6 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Sif Muna Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Exploration | 0 | 6 || 6 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Exploration | 0 | 821 || 821 ----------------------+-------+-------++-------