Dungeon Crawl Stone Soup version 0.35-a0-750-g4e1d064212 (webtiles) character file. Game seed: 338026326319206593 233 gamja3288 the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on July 23, 2026. Slain by a scorpion (3 damage) ... on level 4 of the Dungeon. The game lasted 00:04:57 (3097 turns). gamja3288 the Conjurer (Deep Elf Conjurer) Turns: 3097, Time: 00:04:57 Health: -1/28 AC: 2 Str: 4 XL: 5 Next: 75% Magic: 16/23 EV: 11 Int: 25 God: Gold: 159 SH: 0 Dex: 13 Spells: 7/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.36/turn %: no passive effects @: lethally poisoned (-1 -> -12) A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons g - the +10 quarterstaff of Past Mistakes {venom, rPois rN++ Int+4} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. Missiles b - 4 boomerangs d - 10 stones Armour a - a +0 robe (worn) c - a +0 leather armour e - a +0 ring mail Jewellery f - a ring of magical power (worn) Wands e - a wand of paralysis (8) f - a wand of mindburst (20) Scrolls c - a scroll of revelation {unknown} e - 3 scrolls of identify {unknown} h - 3 scrolls of poison {unknown} j - 6 scrolls of teleportation {unknown} k - a scroll of silence {unknown} m - a scroll of fear {unknown} Potions g - a potion of magic d - 4 potions of haste {unknown} f - 2 potions of curing {unknown} l - a potion of heal wounds {unknown} n - 2 potions of might {unknown} o - a potion of cancellation {unknown} p - a potion of mutation {unknown} q - a potion of resistance {unknown} s - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting - Level 7.0 Conjurations + Level 0.0 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 46% 2d8 3% 2 Slow Hex 24% N/A 9% 1 Call Imp Summ 12% N/A 12% 2 Sublimation of Blood Necr 6% N/A 12% 2 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 19% 4 Fugue of the Fallen Necr 6% N/A 24% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 24% 3 Petrify Alch/Erth 3% N/A 63% 4 Summon Mana Viper Hex/Summ 6% N/A 92% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 88% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. The scorpion barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 88% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. You die... #.#### .. ..# #. #.# #.##.###.# #..s.....# ##.##@##### ####...#.# +....)...# ####..<#.# ##.##.# ## #.# #.# #.# !.# You could see a scorpion. Vanquished Creatures A bombardier beetle (D:3) A hound (D:3) 12 adders 2 dart slugs 3 ribbon worms 7 endoplasms 8 hobgoblins 4 orcs (D:3) 2 quokkas (D:2) 5 ball pythons 7 bats 2 frilled lizards 4 goblins 6 kobolds 7 rats 71 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gamja3288 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 158 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 198 | D:1 | Reached skill level 5 in Conjurations 536 | D:1 | Found a faded altar of an unknown god. 731 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1424 | D:2 | Learned a level 2 spell: Searing Ray 1491 | D:3 | Reached skill level 6 in Conjurations 1491 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/10 2186 | D:3 | Reached skill level 7 in Conjurations 2186 | D:3 | Reached XP level 5. HP: 22/28 MP: 11/11 2885 | D:3 | Reached skill level 5 in Spellcasting 2966 | D:3 | Identified the +10 quarterstaff of Past Mistakes {venom, | rPois rN++ Int+4} 3051 | D:3 | Learned a level 4 spell: Fulminant Prism 3097 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, dreamdust_ecumenical_altar_statues D:2: layout_basic, minmay_pentomino_s2 D:3: layout_loops_ring, minmay_misc_feat_room, minivault_11, minmay_snake_closets D:4: layout_loops_corners, nicolae_gozag_zags_fifth_avenue, serial_shops, nicolae_shop_hallway_stairs Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.0 Spellcasting | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 77 | 60 || 137 Searing Ray | 1 | 4 || 5 Armour: Robe | | 12 || 12 Dodge: Dodged | 1 | 15 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3099 | 2935 | 164 | 599 | 1901 | 4 | 774.8 | Dungeon | 3099 | 2935 | 164 | 599 | 1901 | 4 | 774.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1609 daAuts D:2: 770 daAuts D:1: 698 daAuts D:4: 21 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+