Dungeon Crawl Stone Soup version 0.35-a0-751-g170ea3cddb (webtiles) character file. Game seed: 1363520001211845994 1484 gamja3288 the Conjurer (level 8, -8/57 HPs) Began as a Demigod Conjurer on July 24, 2026. Mangled by a two-headed ogre ... wielding a +0 giant club (29 damage) ... on level 6 of the Dungeon. The game lasted 00:12:14 (6086 turns). gamja3288 the Conjurer (Demigod Conjurer) Turns: 6086, Time: 00:12:15 Health: -8/57 AC: 6 Str: 8 XL: 8 Next: 25% Magic: 1/27 EV: 11 Int: 28 God: Gold: 245 SH: 0 Dex: 12 Spells: 9/16 levels left rFire . . . (100%) p - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) n - +0 helmet rElec . (100%) c - +2 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... o - amulet of dissipation Stlth ++ d - ring of magical power HPRegen 0.29/turn (no ring) MPRegen 0.20/turn %: no passive effects @: studying Shields A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 245 gold pieces. Inventory: Hand Weapons g - a +0 scythe of protection k - a +0 spectral club p - a +2 dagger of venom (weapon) Missiles b - 12 stones f - 2 boomerangs l - 17 poisoned darts q - 2 curare-tipped darts Armour a - a +0 robe (worn) c - a +2 cloak (worn) e - a +0 ring mail h - a +0 scale mail i - the +2 ring mail of Impermeability {rElec rF++ rCorr Str-2} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). It cannot be enchanted further. j - a +0 leather armour m - a +0 animal skin n - a +0 helmet (worn) r - a +0 chain mail s - a +2 cloak of poison resistance Jewellery d - a ring of magical power (worn) o - an amulet of dissipation (worn) Wands e - a wand of charming (3) a - a wand of flame (26) b - a wand of acid (5) p - a wand of polymorph (6) Scrolls c - a scroll of amnesia {unknown} d - a scroll of noise {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of vulnerability {unknown} k - 3 scrolls of identify {unknown} l - a scroll of fear {unknown} m - 3 scrolls of teleportation {unknown} q - a scroll of brand weapon {unknown} u - a scroll of butterflies {unknown} v - 2 scrolls of fog {unknown} y - a scroll of torment {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} j - 2 potions of resistance {unknown} n - 5 potions of haste {unknown} o - a potion of lignification {unknown} p - a potion of curing {unknown} s - a potion of might {unknown} t - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 4.5 Spellcasting - Level 7.0 Conjurations + Level 6.0 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 21% 3d12 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Hailstorm Conj/Ice 25% 3d7 4% 3 Freeze Ice 24% 1d4 7% 1 Soul Splinter Necr 24% N/A 7% 1 Jinxbite Hex 12% 2d2 11% 2 Lesser Beckoning Tloc 12% N/A 11% 2 Iskenderun's Battlesphe Conj/Frge 25% 2d9 17% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 17% 4 Petrify Alch/Erth 11% N/A 21% 4 Frozen Ramparts Ice 12% 1d2 22% 3 Martyr's Knell Necr/Summ 6% N/A 56% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Shops: D:1 = Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The orc priest looks braver for a moment. The orc priest looks braver for a moment. The orc priest looks braver for a moment. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc priest. The orc priest is almost dead. (Press . to maintain the ray.) The orc priest miscasts a cantrip. The searing ray hits the orc priest! You kill the orc priest! The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. Your Alchemy skill increases to level 6! The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the orc priest. The orc priest is moderately wounded. You finish channelling your searing ray. The two-headed ogre closely misses you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, 89% to hit) You focus your ray upon the orc priest. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The searing ray misses the orc priest. The orc priest hits you with a +0 hand axe. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ......†.# .....>#.## ..... #..# .... ##.########. ... ##.......... ..#####..)...##### .........)........ .######oO....#### ##@)....... ####....####. #.......# #..##....# .... ###### #### You could see a two-headed ogre and an orc priest. Vanquished Creatures Sigmund (D:2) 2 ice beasts (D:5) An ogre (D:4) 2 kobold brigands A scorpion (D:5) A howler monkey (D:2) 5 hounds A jelly (D:5) 3 orc priests A sleepcap (D:3) 5 iguanas Ijyb (D:4) Terence (D:2) Natasha (twice) (D:2) An orc wizard (D:5) Robin (D:4) 7 gnolls 9 adders 2 ufetubi (D:6) 2 dart slugs 8 orcs 4 ribbon worms (D:2) 4 endoplasms 13 hobgoblins 3 jackals (D:2) 7 quokkas 8 ball pythons 7 bats 9 frilled lizards 14 goblins 11 kobolds 7 rats 144 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gamja3288 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 214 | D:1 | Found Rexour's Jewellery Shop. 428 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 459 | D:1 | Reached skill level 4 in Conjurations 1064 | D:2 | Learned a level 2 spell: Searing Ray 1326 | D:2 | Reached XP level 3. HP: 26/26 MP: 9/9 1396 | D:2 | Encountered Terence 1402 | D:2 | Killed Terence 1510 | D:2 | Encountered Sigmund 1527 | D:2 | Killed Sigmund 1528 | D:2 | Reached skill level 5 in Conjurations 1528 | D:2 | Reached XP level 4. HP: 24/33 MP: 4/11 1528 | D:2 | Reached XP level 5. HP: 27/38 MP: 4/12 1829 | D:2 | Encountered Natasha 1832 | D:2 | Killed Natasha 1833 | D:2 | Reached skill level 6 in Conjurations 1980 | D:2 | Encountered Natasha 1983 | D:2 | Killed Natasha 1984 | D:2 | Reached XP level 6. HP: 45/45 MP: 14/14 2978 | D:3 | Identified the +2 ring mail of Impermeability {rElec rF++ | rCorr Str-2} 3572 | D:4 | Encountered Ijyb 3576 | D:4 | Killed Ijyb 4034 | D:4 | Encountered Robin 4048 | D:4 | Killed Robin 4177 | D:4 | Reached XP level 7. HP: 50/50 MP: 16/16 4268 | D:4 | Reached skill level 7 in Conjurations 4273 | D:4 | Learned a level 4 spell: Fulminant Prism 4669 | D:5 | Entered Level 5 of the Dungeon 5683 | D:5 | Reached XP level 8. HP: 47/57 MP: 18/18 5796 | D:5 | Reached skill level 5 in Alchemy 5837 | D:5 | Found a statue of an orb of fire. 5838 | D:5 | Found a staircase to the Ecumenical Temple. 5839 | D:5 | Found a statue of an orb of fire. 5936 | Temple | Entered the Ecumenical Temple 6068 | D:6 | Encountered a two-headed ogre 6086 | D:6 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, serial_shops, nicolae_shop_statue_plus D:2: layout_basic, uniq_natasha, uniq_terence, uniq_sigmund D:3: layout_basic, grunt_decor_fettered D:4: layout_loops_ring, uniq_robin, uniq_ijyb D:5: layout_loops_ring, grunt_temple_overflow_cloverleaf, minmay_temple_entry_proselytizer D:6: layout_rooms Temple: hc_temple_tempest_star Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 2 3 4 | 4.5 Conjurations | 4 5 6 7 | 7.0 Alchemy | 4 6 | 6.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | || 1 Melee: Unarmed | | 1 | || 1 Cast: Magic Dart | 68 | 88 | 53 || 209 Searing Ray | 6 | 16 | 26 || 48 Armour: Robe | 4 | 40 | 8 || 52 Dodge: Dodged | 5 | 27 | 9 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6087 | 5966 | 121 | 668 | 4470 | 7 | 869.6 | Dungeon | 6082 | 5961 | 121 | 668 | 4470 | 6 | 1013.7 | Temple | 5 | 5 | 0 | 0 | 0 | 1 | 5.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1329 daAuts D:5: 1304 daAuts D:4: 1226 daAuts D:1: 1086 daAuts D:2: 1026 daAuts D:6: 110 daAuts Temple: 5 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+