gang Level 1 of the Dungeon [Shop] Vobbump's Weapon Shoppe a +0 mace (36 gold) 5 boomerangs (120 gold) a +0 long sword (42 gold) 4 poisoned darts (28 gold) a +0 spear (36 gold) (1, 13, D:1) a ball python skeleton (14, 18, D:1) a +0 long sword (14, 37, D:1) a +0 club (19, 36, D:1) a +0 ring mail (19, 44, D:1) a +0 dagger a goblin skeleton (35, 44, D:1) a +0 scale mail (44, 22, D:1) a bat corpse (skeletalised by now) (44, 25, D:1) a +0 hand axe (50, 33, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (7, 1, D:2) an adder corpse (skeletalised by now) a bat corpse (skeletalised by now) (14, -12, D:2) a +0 sling (21, -35, D:2) a +0 falchion (28, -2, D:2) a +0 sling (29, -3, D:2) a +0 robe (30, -26, D:2) an adder skeleton (41, -14, D:2) a +0 war axe (48, -4, D:2) an adder corpse (skeletalised by now) (49, -28, D:2) a rat corpse (skeletalised by now) (50, -19, D:2) a +0 spear Level 3 of the Dungeon [Shop] Cuavewoi's Weapon Emporium a +0 sling (16 gold) a +0 dagger (22 gold) a +2 dagger of venom (158 gold) the +8 autumn katana {manifold assault} (555 gold) It cannot be enchanted further. a +0 whip (27 gold) a +0 mace (33 gold) 3 poisoned darts (19 gold) the +7 war axe of Propriety {elec, ^Contam rN+ Stlth+} (573 gold) ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (2, -3, D:3) a quokka corpse (skeletalised by now) (5, -2, D:3) a staff of air (8, -3, D:3) a +0 short sword (10, -5, D:3) a ball python corpse (skeletalised by now) (10, 0, D:3) a +0 short sword (11, 18, D:3) a +0 dagger (19, -9, D:3) a frilled lizard corpse (skeletalised by now) (19, 9, D:3) a +0 short sword (20, -8, D:3) a +0 robe (22, 23, D:3) the +3 partisan of Mordant Conatus {venom, Bane rF+++ rN+ Stlth+} Bane: It inflicts you with a random bane when you equip it. rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. (27, -6, D:3) a bat corpse (skeletalised by now) (30, 23, D:3) a +0 hand axe (30, 26, D:3) a human corpse (skeletalised by now) (36, 26, D:3) an adder corpse (skeletalised by now) (39, 11, D:3) a +0 dagger (42, 2, D:3) an adder skeleton (48, 2, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Geteul's One-of-a-Kind Rings a +8 ring of strength (unknown) (605 gold) a +8 ring of dexterity (unknown) (605 gold) a +7 ring of intelligence (495 gold) the ring "Goitz" {MP+9 Int+3 Dex+3} (435 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). a +3 ring of dexterity (unknown) (110 gold) the ring "Axuplofa" {Fly rN+ rCorr Dex+2 SInv} (419 gold) [ring of see invisible] Fly: It grants you flight. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. the ring "Nuheit" {rF+ rMut Dex+6} (611 gold) [ring of dexterity] rF+: It protects you from fire. rMut: It protects you from mutation. Dex+6: It affects your dexterity (+6). (0, 0, D:4) a +0 pair of gloves (2, -23, D:4) a +0 orcbow (9, 18, D:4) a +0 sling (28, -11, D:4) an adder corpse (skeletalised by now) (42, -25, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 partisan (12, -1, D:5) a +0 mace (20, -35, D:5) an adder skeleton (25, -35, D:5) a +0 leather armour (27, -14, D:5) a +0 hand axe an orc corpse (skeletalised by now) (52, -2, D:5) a +0 ring mail a +0 trident an orc skeleton (54, -39, D:5) a +0 spear (54, 4, D:5) a +0 short sword (54, 5, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (55, 3, D:5) a +0 dagger an orc corpse (skeletalised by now) (56, 9, D:5) a +0 dagger (57, 7, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (58, 9, D:5) a +2 spectral quarterstaff (65, 3, D:5) an adder skeleton Level 6 of the Dungeon (4, -11, D:6) a +3 hand axe a +0 robe (4, -9, D:6) a +0 flail a +0 robe a +0 great sword a +0 robe (5, -11, D:6) a +0 long sword a +0 robe (10, 16, D:6) a +0 orcbow (11, 16, D:6) a +0 giant club (29, 8, D:6) a +0 dagger (29, 11, D:6) a +0 falchion an orc skeleton (33, 14, D:6) a +0 ring mail a +0 mace an orc skeleton (34, 14, D:6) a +1 dagger of electrocution a +0 leather armour a +0 dagger an orc skeleton (39, -15, D:6) an iguana corpse (skeletalised by now) (43, 0, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Fenun's Weapon Boutique 6 large rocks (144 gold) a +0 flail (56 gold) 2 poisoned darts (19 gold) a +7 shortbow (640 gold) 5 curare-tipped darts (96 gold) a +0 quarterstaff (80 gold) a +0 hand axe (48 gold) a +0 war axe (56 gold) 3 poisoned darts (28 gold) the +8 shortbow "Usod" {speed, rF+ Will+ Stlth+} (1142 gold) rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:7) a hound skeleton (8, -2, D:7) the human skeleton of Prince Ribbit (14, -15, D:7) a +0 short sword (14, 17, D:7) a +0 helmet of sniping (17, 5, D:7) a +0 club a +0 club a +0 whip a kobold skeleton (17, 6, D:7) a +0 dagger a kobold skeleton (17, 7, D:7) a +0 whip a kobold skeleton (19, 9, D:7) a +0 club (24, 20, D:7) a +0 short sword a kobold skeleton (25, 19, D:7) a +0 short sword a kobold skeleton (25, 20, D:7) a +1 dagger of draining a +0 short sword (26, 19, D:7) a +0 short sword a kobold skeleton (26, 21, D:7) a +3 whip of draining a +0 whip a kobold skeleton (28, 17, D:7) a +0 club (31, 16, D:7) a +0 war axe (41, 21, D:7) a +0 sling (42, 8, D:7) a +0 partisan of draining +0 swamp dragon scales (44, 8, D:7) a +0 robe a +0 dagger (45, 4, D:7) a +0 leather armour a +0 dagger (46, -11, D:7) the orb of Duty {Guile, rCorr Str-2 Dex+6} rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex+6: It affects your dexterity (+6). (50, 8, D:7) a +0 chain mail a +0 dire flail an orc skeleton (50, 9, D:7) a +0 trident (51, 8, D:7) a +0 mace a +0 mace an orc skeleton Level 8 of the Dungeon (1, 4, D:8) a +0 robe (3, 4, D:8) a granite talisman (5, -14, D:8) a +0 ring mail a +0 falchion an orc skeleton (5, -13, D:8) a +0 robe a +0 dagger a +0 leather armour a +0 flail (6, -14, D:8) a +0 robe a +0 dagger (11, 2, D:8) +0 steam dragon scales a steam dragon skeleton (11, 3, D:8) a steam dragon skeleton (14, -8, D:8) a yak skeleton (29, -10, D:8) a bullfrog skeleton (30, -18, D:8) a +2 great sword a +0 robe (32, -18, D:8) a +3 morningstar a +0 robe a +0 robe a +0 battleaxe a +0 robe a +0 hand axe (37, -12, D:8) a +0 scale mail (40, -16, D:8) a +0 dire flail a +0 great mace (42, -35, D:8) a +0 whip (42, -33, D:8) a +0 leather armour a +0 hand axe (49, -33, D:8) an orb of stardust a +2 robe of cold resistance a +4 trident of draining Level 9 of the Dungeon (0, 0, D:9) a yak corpse (skeletalised by now) (1, 0, D:9) a yak corpse (skeletalised by now) (2, 0, D:9) a yak corpse (skeletalised by now) (9, 5, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger a kobold skeleton a kobold skeleton (10, 5, D:9) a +0 whip a kobold skeleton (10, 6, D:9) a +0 whip (10, 7, D:9) a +0 whip a +0 short sword a kobold skeleton a kobold skeleton (43, -14, D:9) a scarab talisman (unseen) (50, -14, D:9) a parchment of Summon Ice Beast (50, -11, D:9) a +2 helmet the Ecumenical Temple Level 2 of the Abyss