gang Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (4, -12, D:1) a +0 dagger a stone (5, 8, D:1) a ball python corpse (skeletalised by now) (7, 16, D:1) a hobgoblin corpse (skeletalised by now) (8, 10, D:1) a +0 war axe (18, -14, D:1) a +0 sling (25, -8, D:1) a +0 dagger (32, -6, D:1) a +0 dagger (40, 15, D:1) a +0 barding (50, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (58, 2, D:1) a +0 leather armour (58, 5, D:1) a +0 short sword a rat corpse (skeletalised by now) (59, 7, D:1) a ball python corpse (skeletalised by now) (60, 21, D:1) a +0 dagger a stone (61, 12, D:1) a +0 war axe (61, 21, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (2, -3, D:2) a ball python corpse (skeletalised by now) (3, -4, D:2) a ball python corpse (skeletalised by now) (3, -1, D:2) a rat corpse (skeletalised by now) (6, 20, D:2) a +0 ring mail (9, -14, D:2) a +2 robe of positive energy a +0 club a +0 club a +0 sling the human corpse of Jessica (skeletalised by now) a goblin corpse (skeletalised by now) (10, 3, D:2) an adder skeleton (15, 24, D:2) a frilled lizard skeleton (18, -8, D:2) a +0 whip (18, 0, D:2) a frilled lizard corpse (skeletalised by now) (19, 31, D:2) a +0 dagger a kobold skeleton (20, 33, D:2) a jackal skeleton (21, 15, D:2) the +4 spear of Eternity {speed, rElec Str-4 Dex+6 Stlth+} rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. (22, 28, D:2) a +0 dagger a +0 robe (38, 2, D:2) a +0 long sword (39, 6, D:2) a +0 club a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (39, 39, D:2) a bat corpse (skeletalised by now) (40, 2, D:2) a +0 club a +0 sling (42, 6, D:2) a lupine talisman (44, -13, D:2) a +0 club 4 stones (53, 17, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (54, 5, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (12, -7, D:3) a +0 leather armour (24, -15, D:3) a +0 rapier (29, 8, D:3) a ball python skeleton (33, 21, D:3) a rat skeleton (37, 1, D:3) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (38, 26, D:3) a jackal corpse (39, -25, D:3) a +0 mace (39, 1, D:3) a +0 whip a +0 scale mail a +0 whip an orc corpse (skeletalised by now) (40, -1, D:3) a +0 short sword an orc corpse (skeletalised by now) (51, 14, D:3) a maw talisman (52, 6, D:3) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (55, 9, D:3) a +0 leather armour Level 4 of the Dungeon (0, 25, D:4) a poisoned dart (1, 24, D:4) a poisoned dart (3, -5, D:4) a +0 ring mail (4, 23, D:4) a potion of curing the Ecumenical Temple