gang Level 1 of the Dungeon (1, -56, D:1) a +0 scale mail (1, -38, D:1) a parchment of Swiftness (4, -18, D:1) a +0 whip 3 stones a kobold skeleton (7, -46, D:1) a hobgoblin skeleton (11, -27, D:1) a hobgoblin corpse (skeletalised by now) (13, -42, D:1) a parchment of Lesser Beckoning (15, -42, D:1) a +0 dagger a kobold skeleton (23, -13, D:1) a +0 club 5 stones (24, -13, D:1) a rat corpse (skeletalised by now) (25, -40, D:1) a hobgoblin corpse (skeletalised by now) (25, -39, D:1) a +0 dagger (26, -35, D:1) a rat corpse (skeletalised by now) (39, -46, D:1) a bat corpse (skeletalised by now) (44, -51, D:1) a +0 dagger (48, -43, D:1) a quokka corpse (skeletalised by now) (53, -17, D:1) a +0 dagger a goblin skeleton (56, -40, D:1) a quokka corpse (skeletalised by now) (56, -14, D:1) a +0 dagger (63, -15, D:1) a +0 robe (65, -4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 19, D:2) a ribbon worm corpse (22, 3, D:2) a +0 spear (22, 16, D:2) a ball python corpse (skeletalised by now) (24, -15, D:2) 17 gold pieces (25, -10, D:2) a +0 club (25, -9, D:2) a +0 flail (31, -5, D:2) a parchment of Inner Flame (37, 15, D:2) a parchment of Flame Wave