gang Level 1 of the Dungeon (14, 3, D:1) a frilled lizard corpse (skeletalised by now) (14, 6, D:1) a bat corpse (skeletalised by now) (15, 5, D:1) a hobgoblin corpse (skeletalised by now) (18, 4, D:1) the scarab talisman of Uhirch {rC+ Dex+4} [scarab talisman] rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). (19, 23, D:1) a +0 club (20, 22, D:1) 4 stones (23, 22, D:1) a frilled lizard skeleton (25, 3, D:1) a +0 quarterstaff (27, 17, D:1) a hobgoblin skeleton (33, 27, D:1) a +0 club 3 stones a hobgoblin skeleton (34, 18, D:1) a +0 club (35, -4, D:1) a rat corpse (skeletalised by now) (37, 25, D:1) a ball python skeleton (40, 18, D:1) a +0 club a goblin skeleton (44, 13, D:1) a hobgoblin skeleton (50, -4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (1, -3, D:2) a +0 sling a +0 club (1, -2, D:2) a +0 club a goblin corpse (1, 7, D:2) a hobgoblin corpse (2, -2, D:2) a ball python corpse (2, 0, D:2) a +0 club a +0 robe a goblin corpse (3, 19, D:2) a bat corpse (10, 10, D:2) a +0 club (10, 11, D:2) a +0 dagger a goblin corpse (15, 14, D:2) a +0 club 4 stones (21, -3, D:2) a +0 club (22, 13, D:2) a bat skeleton (24, 5, D:2) a hobgoblin corpse (skeletalised by now) (24, 14, D:2) a +0 flail a +0 club a gnoll skeleton (24, 17, D:2) a +0 spear a gnoll skeleton (32, -11, D:2) a +0 short sword (33, -10, D:2) a +0 robe (34, 23, D:2) a +0 club (34, 24, D:2) 3 flux baubles (48, 34, D:2) a +0 whip of electrocution (51, 18, D:2) a +0 robe