gang Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (4, 11, D:1) a +0 mace (10, 17, D:1) an orb of mesmerism (19, 3, D:1) a frilled lizard skeleton (22, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (28, 19, D:1) a +0 scale mail (36, 16, D:1) a +0 quarterstaff (43, 14, D:1) a +0 club Level 2 of the Dungeon (7, -23, D:2) a jackal skeleton (11, -22, D:2) a jackal skeleton (15, -20, D:2) a quokka skeleton (16, -33, D:2) a +0 mace (19, -22, D:2) a +0 club a +0 leather armour a kobold skeleton (22, -18, D:2) a hobgoblin skeleton (29, -11, D:2) a hobgoblin corpse (skeletalised by now) (30, -18, D:2) a +0 club (32, -26, D:2) a ball python skeleton (35, -28, D:2) a hobgoblin skeleton (36, -25, D:2) a rat skeleton (39, -27, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a quill talisman (unseen) (3, 7, D:3) 5 gold pieces (8, -8, D:3) a +0 short sword (9, 6, D:3) a +0 club (11, 3, D:3) a +1 vampiric short sword a +0 chain mail (25, -9, D:3) an atropa-tipped dart (27, -13, D:3) an atropa-tipped dart (30, -26, D:3) a +0 club (31, -4, D:3) a +0 hand axe (42, 9, D:3) a bat corpse (skeletalised by now) (43, -6, D:3) the +8 dagger "Atroroca" {flame, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. Level 4 of the Dungeon (0, 0, D:4) an inkwell talisman (unseen) (7, 16, D:4) a scroll of revelation (8, 38, D:4) a +0 robe (10, 35, D:4) a hobgoblin corpse (skeletalised by now) (11, 14, D:4) a parchment of Hailstorm (13, 31, D:4) a +0 dagger of electrocution a +0 sling (22, 13, D:4) a clockroach corpse (22, 18, D:4) a ribbon worm corpse (24, 11, D:4) a poisoned dart (25, 10, D:4) a poisoned dart (26, 22, D:4) a +0 club (27, 9, D:4) a throwing net (28, 12, D:4) a +0 club a goblin corpse (30, 11, D:4) 3 flux baubles (31, 10, D:4) a scroll of revelation (32, 15, D:4) a parchment of Vhi's Electric Charge