Dungeon Crawl Stone Soup version 0.35-a0-1005-g78a19fd10a (webtiles) character file. Game seed: 12990381318533633999 65 gang the Shooter (level 4, -1/32 HPs) Began as a Barachi Hexslinger on Sept 9, 2026. Slain by Terence ... wielding a +0 flail (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (1206 turns). gang the Shooter (Barachi Hexslinger) Turns: 1206, Time: 00:02:41 Health: -1/32 AC: 2 Str: 9 XL: 4 Next: 14% Magic: 5/5 EV: 11 Int: 14 God: Gold: 45 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) b - a +2 dagger of freezing Armour c - a +0 robe (worn) d - a +0 cloak Wands d - a wand of digging (5) Scrolls p - a scroll of poison c - a scroll of identify {unknown} e - 2 scrolls of blinking {unknown} h - a scroll of teleportation {unknown} Potions d - a potion of attraction {unknown} Skills: - Level 1.2 Fighting + Level 3.6 Ranged Weapons - Level 2.1 Dodging - Level 2.0 Stealth - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 21% 3 Kinetic Grapnel Frge 0% 1d4 26% 1 Inner Flame Hex/Fire 6% N/A 32% 3 Static Discharge Conj/Air 0% 3-3/arc 36% 2 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Ignite Poison Fire/Alch 2% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10556 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Terence is moderately wounded. Terence hits you with a +0 flail. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 flail. You shoot a sling bullet. The sling bullet closely misses Terence. Terence closely misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence barely misses you. Terence hits you with a +0 flail! You are too injured to fight recklessly! Hop to where? Press: ? - help, Dir - move target Boing! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 63% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 63% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. Your memorisation is interrupted. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #........######.#.##.......#.... ##........# ####.#.#........#.... ..........# #...............#...# #.#'####### #.##.#..)............ #.#.# #....#.........[..... #.#.# #######......#####..## #.#.. ...................... #+### ########.#....######## #...@@.)........#..... #.######.#.#...###.### #.# #.#.#...##..... #.# #.#.#.......##. #.# #.#.#..####.##. #.# ###.#.#..# #.##. #.# #........# #[##. #.# #.#.#.##.# #.##. #.# #....#.# #.#.> You could see Terence. Vanquished Creatures Natasha (D:2) An adder (D:2) A ribbon worm (D:2) An orc (D:2) 3 endoplasms A hobgoblin (D:1) 2 jackals (D:2) A quokka (D:2) 6 ball pythons 3 bats 2 frilled lizards 4 goblins 6 kobolds 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gang the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 132 | D:1 | Reached skill level 1 in Stealth 316 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 916 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/4 988 | D:2 | Encountered Natasha 993 | D:2 | Killed Natasha 994 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/5 1189 | D:2 | Encountered Terence 1205 | D:2 | HP: 1/32 [Terence/+0 flail (8)] 1206 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_ring D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.0 Ranged Weapons | 3 | 3.6 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 76 | 15 || 91 Ability: Hop | | 1 || 1 Armour: Robe | 6 | 6 || 12 Dodge: Dodged | 11 | 4 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1442 | 1427 | 15 | 0 | 1228 | 2 | 721.0 | Dungeon | 1442 | 1427 | 15 | 0 | 1228 | 2 | 721.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 736 daAuts D:1: 706 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+