gang Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (17, -6, D:1) a +0 ring mail (18, 17, D:1) a +0 club (29, 21, D:1) a bat skeleton (40, -1, D:1) a bat skeleton (40, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 22, D:1) a goblin corpse (skeletalised by now) (42, 8, D:1) a +2 great sword of holy wrath (52, 6, D:1) a rat corpse (skeletalised by now) (53, -17, D:1) a +0 short sword (58, 4, D:1) a frilled lizard skeleton (61, 2, D:1) a ball python skeleton Level 2 of the Dungeon [Shop] Baet's Distillery a potion of moonshine (13 gold) a potion of curing (39 gold) a potion of enlightenment (unknown) (65 gold) a potion of resistance (unknown) (130 gold) a potion of curing (39 gold) a potion of enlightenment (unknown) (65 gold) a potion of enlightenment (unknown) (65 gold) a potion of magic (104 gold) (0, 2, D:2) a rat corpse (skeletalised by now) (0, 3, D:2) a +0 spear (21, -42, D:2) a +0 spear (26, -34, D:2) a +0 ring mail (31, 2, D:2) a +0 club (38, -21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (42, -10, D:2) a +0 dagger 5 stones a kobold skeleton (46, -30, D:2) a +0 leather armour (53, -25, D:2) a +0 dagger (57, -3, D:2) a +0 dagger a +0 sling (60, 6, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin skeleton (2, -8, D:3) a +0 flail a naga skeleton (2, -6, D:3) a merfolk skeleton (3, -7, D:3) a +0 mace a naga skeleton (3, -5, D:3) a human skeleton (8, -44, D:3) a +0 flail a +0 ring mail (9, -44, D:3) a +0 dagger a +0 ring mail (10, -35, D:3) a +0 short sword (11, -44, D:3) a +0 short sword a +0 ring mail (11, -42, D:3) a +0 leather armour (15, -44, D:3) a +0 dagger a +0 chain mail (24, -26, D:3) a rat skeleton (28, -34, D:3) a bat skeleton (36, 1, D:3) a +0 short sword 3 stones a kobold skeleton (37, -30, D:3) a +0 long sword (45, -3, D:3) a rat corpse (skeletalised by now) (52, 14, D:3) a +0 ring mail (54, -42, D:3) a +0 club (58, -36, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quill talisman (10, -15, D:4) a +0 mace (10, 1, D:4) a staff of alchemy (16, -4, D:4) a +0 leather armour (20, -8, D:4) a +0 dagger a +0 helmet (22, -5, D:4) a +0 chain mail a +0 club an orc skeleton (25, 3, D:4) a +0 battleaxe (28, -7, D:4) a +0 club a goblin skeleton (31, 17, D:4) a staff of alchemy (32, -6, D:4) a scarab talisman (32, 14, D:4) a quokka skeleton (32, 23, D:4) a +1 dagger of venom a +0 leather armour (35, 22, D:4) a +0 club a +0 war axe an orc skeleton an orc skeleton (36, 14, D:4) a +0 long sword (37, -7, D:4) a +0 short sword (47, 18, D:4) a parchment of Searing Ray (47, 20, D:4) a +0 dagger a +0 robe (48, -11, D:4) a +0 dagger 3 stones (48, 1, D:4) a +0 leather armour (48, 19, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (49, -9, D:4) a +0 dagger a goblin corpse (skeletalised by now) (51, 5, D:4) a +0 giant spiked club (52, 30, D:4) a +0 leather armour (56, 18, D:4) an inkwell talisman Level 5 of the Dungeon (1, 46, D:5) a +0 pair of boots (2, 32, D:5) a +0 sling (3, 11, D:5) the +2 buckler of Fortification {Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (26, 35, D:5) a +0 spear a gnoll skeleton (33, 5, D:5) a +0 flail an adder corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (33, 7, D:5) a +0 club a gnoll skeleton (33, 20, D:5) a +0 leather armour a +0 partisan a +0 flail (33, 22, D:5) the +3 ring mail of Strozzapreti {MP+9} MP+9: It affects your magic capacity (+9). It cannot be enchanted further. a +0 flail (35, 23, D:5) a +0 robe (35, 31, D:5) a +0 flail (36, 24, D:5) an inkwell talisman (37, 14, D:5) a medusa talisman (48, 50, D:5) an iguana corpse (skeletalised by now) (64, 39, D:5) a +0 helmet of light (64, 49, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (4, 47, D:6) an adder corpse (skeletalised by now) (7, 29, D:6) a +0 leather armour (16, 53, D:6) a +0 chain mail (18, 30, D:6) a +0 leather armour (19, 14, D:6) a +0 robe a +0 dagger a +0 mace an orc skeleton (20, 3, D:6) a +0 leather armour (23, 24, D:6) a +0 plate armour (24, 14, D:6) a +0 robe a +0 dagger an orc skeleton (24, 15, D:6) a +0 short sword (26, 28, D:6) a +0 dagger a +0 robe an orc skeleton (28, 31, D:6) a +2 dagger of venom a +0 robe an orc skeleton (44, 36, D:6) a +0 war axe (54, 17, D:6) a +1 falchion of flaming a +0 robe (54, 44, D:6) a +0 robe a +0 hand axe the orc corpse of Blorkula the orcula (skeletalised by now) (56, 46, D:6) a +0 club a gnoll corpse (skeletalised by now) (57, 1, D:6) a +5 mace a +0 robe (59, -2, D:6) a +3 hand axe a +0 robe (60, -2, D:6) a +2 dagger a +0 robe a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +2 battleaxe a +0 robe a +0 club (3, -1, D:7) a +0 whip (3, 0, D:7) a +0 whip a +0 robe (5, -3, D:7) a +0 club a gnoll skeleton (5, 2, D:7) a black bear skeleton (7, 0, D:7) a +0 spear (11, -6, D:7) a +2 morningstar a +0 robe (11, -4, D:7) a +2 long sword a +0 robe (12, -7, D:7) a +0 robe a +0 spear (21, -20, D:7) a +0 robe a +0 dagger (24, -16, D:7) a +0 robe a +0 dagger (26, 12, D:7) a +0 buckler (29, -17, D:7) a +0 dagger (36, 13, D:7) a +0 robe a +0 falchion (37, 1, D:7) a scroll of noise Level 8 of the Dungeon (0, 0, D:8) a centaur corpse (skeletalised by now) (26, 5, D:8) a +0 hand axe a +0 leather armour (40, -4, D:8) a +0 flail a +0 robe (43, -3, D:8) a +0 great sword a +0 robe a +0 spear a +0 robe (48, 0, D:8) the ring of Xessug {rF+ rC- Str+7 Dex+6} (still there?) [ring of dexterity] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+7: It affects your strength (+7). Dex+6: It affects your dexterity (+6). a +5 battleaxe of freezing (still there?) a +0 robe (still there?) the Ecumenical Temple