gang Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (1, -6, D:1) a +0 club a goblin skeleton (2, 3, D:1) a +2 dagger of electrocution (5, -2, D:1) a +0 spear (13, -21, D:1) a +1 whip of flaming (14, -6, D:1) a +0 mace (21, -5, D:1) a +0 buckler (28, 1, D:1) a +4 ring mail (29, 22, D:1) a +0 whip (32, 21, D:1) a ball python skeleton (39, 14, D:1) a +0 sling (40, -21, D:1) a +0 club a rat corpse (skeletalised by now) (42, -2, D:1) a +0 war axe Level 2 of the Dungeon [Shop] Siuwirr's Antique Armour Emporium an orb of guile (572 gold) a +0 kite shield (154 gold) a +0 plate armour (396 gold) a +0 robe (19 gold) a +2 leather armour of willpower (418 gold) a +0 ring mail (88 gold) a +0 ring mail (88 gold) a +0 ring mail (88 gold) a +0 robe (19 gold) (3, -10, D:2) a ball python skeleton (8, -21, D:2) a +0 robe (9, -38, D:2) a bat skeleton (22, -36, D:2) the +11 mace of Zoacria {vamp, rF+ Str+5 Dex-3} rF+: It protects you from fire. Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (22, -20, D:2) a +0 club a goblin corpse (skeletalised by now) (23, -8, D:2) a +0 falchion (29, -21, D:2) a +0 short sword a stone a kobold corpse (skeletalised by now) (37, -7, D:2) a hobgoblin corpse (skeletalised by now) (41, -42, D:2) a quokka skeleton (42, -39, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a parchment of Forge Blazeheart Golem (6, -8, D:3) a +0 spear a gnoll corpse (7, 0, D:3) a +0 dagger an orc corpse