Dungeon Crawl Stone Soup version 0.35-a0-1010-gd3b51ec87d (webtiles) character file. Game seed: 14043251737869104218 40 gang the Vexing (level 3, 0/26 HPs) Began as a Barachi Hexslinger on Sept 11, 2026. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:26 (796 turns). gang the Vexing (Barachi Hexslinger) Turns: 796, Time: 00:02:26 Health: 0/26 AC: 2 Str: 9 XL: 3 Next: 50% Magic: 3/4 EV: 11 Int: 13 God: Gold: 18 SH: 0 Dex: 16 Spells: 1/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) c - orb {Mesmerism} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, on mesmerism cooldown, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - an orb of mesmerism (worn) Scrolls p - 2 scrolls of poison c - a scroll of amnesia {unknown} Skills: - Level 1.2 Fighting + Level 3.0 Ranged Weapons - Level 2.1 Dodging - Level 2.0 Stealth - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 b - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Airstrike Air 0% 2d(0-16) 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11056 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet closely misses the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll hits you from afar with a +0 spear. Your orb emits a pulse of dizzying energy. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll snaps out of its daze. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll hits you with a +0 whip. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll is no longer dazed. The gnoll misses you. x2 The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is lightly wounded. You feel your willpower return. The gnoll hits you but does no damage. The gnoll hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip! You die... .. ... ...). .#$# ## ).# #.###.######.# #..#.........# #...#ğ######.# #...#.# #...ğ@# .................# ######.##..####### #. #..# # #..# .... #..## #..# #... You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) 4 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) 2 ball pythons (D:1) 5 bats (D:1) A goblin (D:1) 3 kobolds (D:1) 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gang the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 46 | D:1 | Reached skill level 1 in Stealth 93 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 305 | D:1 | Learned a level 1 spell: Slow 398 | D:1 | Learned a level 2 spell: Jinxbite 781 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/4 796 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic D:2: layout_loops_ring, basic_altar, ebering_ecumenical_altar_petrified, st_stairs_3, nicolae_wormholes Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.0 Ranged Weapons | 3 | 3.0 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 66 Cast: Slow || 5 Jinxbite || 1 Ability: Hop || 1 Armour: Robe || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 942 | 929 | 13 | 0 | 789 | 2 | 471.0 | Dungeon | 942 | 929 | 13 | 0 | 789 | 2 | 471.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 908 daAuts D:2: 33 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+