Dungeon Crawl Stone Soup version 0.35-a0-1010-gd3b51ec87d (webtiles) character file. Game seed: 17861468346712190522 44 gang the Vexing (level 3, 0/27 HPs) Began as a Barachi Hexslinger on Sept 11, 2026. Slain by a goblin ... wielding a +0 dagger ... led by Robin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (1013 turns). gang the Vexing (Barachi Hexslinger) Turns: 1013, Time: 00:01:15 Health: 0/27 AC: 2 Str: 9 XL: 3 Next: 62% Magic: 3/4 EV: 12 Int: 13 God: Gold: 72 SH: 0 Dex: 16 Spells: 2/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, unable to hop, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of dissipation d - a +6 ring of strength Scrolls p - a scroll of poison c - a scroll of vulnerability {unknown} Potions d - a potion of curing {unknown} f - a potion of magic {unknown} Skills: - Level 1.6 Fighting - Level 2.2 Ranged Weapons - Level 2.5 Dodging + Level 1.5 Stealth - Level 1.3 Spellcasting - Level 3.5 Hexes - Level 1.7 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 38% 2 Momentum Strike Conj/Tloc 0% 3d8 38% 2 Sigil of Binding Hex 10% N/A 19% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 54% 4 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10801 Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hop to where? Press: ? - help, Dir - move target Boing! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the goblin. The sling bullet closely misses the goblin. The sling bullet hits Robin! Robin is almost dead. Robin throws the goblin at you! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the goblin. The sling bullet hits the goblin. You kill the goblin! The goblin barely misses you. The goblin hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the goblin. The sling bullet barely misses Robin. The sling bullet hits the goblin. The goblin is moderately wounded. Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin completely misses you. The goblin hits you with a +0 dagger. You die... #. #. #. ### #. #.. #. #.# #. #.# # #. #.## .# # #.#####..##..#.. #g@g.)g..g.).).. #########).##.##. #..........)..# #>#######..##.# ##.## #..# # ###########...######..# #...........#.........# #...........#...#####.# #.######.....##...# #.# You could see Robin and 3 goblins. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 6 endoplasms 4 hobgoblins 3 quokkas A ball python (D:1) 4 bats (D:1) A frilled lizard (D:1) 7 goblins 5 kobolds (D:1) 4 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gang the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 170 | D:1 | Found a faded altar of an unknown god. 240 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 767 | D:2 | Reached XP level 3. HP: 15/27 MP: 4/4 770 | D:2 | Learned a level 2 spell: Jinxbite 869 | D:2 | Reached skill level 1 in Stealth 999 | D:2 | Encountered Robin 1013 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, shapermc_ecumenical_altar_flowoftime D:2: layout_loops_ring, minmay_misc_feat_ornament, kennysheep_generic_room_16, minmay_small_reverse_x, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.5 Fighting | | 1.6 Ranged Weapons | | 2.2 Dodging | | 2.5 Spellcasting | | 1.3 Hexes | | 3.5 Fire Magic | | 1.7 Action || total ---------------------------++------- Fire: Sling || 108 Cast: Jinxbite || 2 Ability: Hop || 1 Armour: Robe || 32 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1197 | 1166 | 31 | 0 | 969 | 2 | 598.5 | Dungeon | 1197 | 1166 | 31 | 0 | 969 | 2 | 598.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 847 daAuts D:2: 350 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+