gang Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, 23, D:1) a rat skeleton (3, 22, D:1) a bat skeleton (13, -5, D:1) a +0 whip of flaming (15, -16, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (18, 34, D:1) a +0 spear (38, 43, D:1) a +0 club (39, -17, D:1) a hobgoblin corpse (skeletalised by now) (39, 4, D:1) a +0 robe (40, -6, D:1) a +0 scale mail (41, 23, D:1) a +0 quarterstaff (42, -4, D:1) a +0 whip 5 stones (46, 19, D:1) a +0 scale mail (53, 20, D:1) a +0 short sword (54, -5, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a maw talisman (0, 10, D:2) a +0 robe (2, -20, D:2) a +0 club (3, -25, D:2) an oni skeleton (5, -25, D:2) a jackal skeleton (7, -23, D:2) a jackal skeleton (7, -22, D:2) a dwarf skeleton (8, -22, D:2) a human skeleton (11, -13, D:2) a +0 chain mail (13, -21, D:2) an oni skeleton (14, -26, D:2) a +0 leather armour (23, 0, D:2) a +0 short sword (24, 3, D:2) a frilled lizard skeleton (34, 2, D:2) a quokka skeleton (35, -28, D:2) a hobgoblin corpse (skeletalised by now) (49, 12, D:2) a +0 club (51, 14, D:2) a +0 robe (54, 5, D:2) a frilled lizard corpse (skeletalised by now) (54, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (57, -40, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Naovvon's Jewellery Shoppe a +5 ring of evasion (unknown) (432 gold) the amulet "Wops" {Dissipate rC+ rN+ SInv} (628 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. the ring of Day {rF+ rC+ rN+} (518 gold) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. a ring of magical power (unknown) (240 gold) a ring of poison resistance (unknown) (240 gold) the ring "Weekupax" {Fly rElec Will- Dex+6} (574 gold) [ring of dexterity] Fly: It grants you flight. rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex+6: It affects your dexterity (+6). an amulet of chemistry (360 gold) a ring of magical power (unknown) (240 gold) the inkwell talisman of Disguise {rElec} (258 gold) [inkwell talisman] rElec: It insulates you from electricity. (0, 0, D:3) a +0 club a gnoll corpse (skeletalised by now) (1, -6, D:3) a +0 club a +0 flail a gnoll corpse (skeletalised by now) (1, -5, D:3) a +0 spear a +0 trident a +0 scale mail a +0 buckler a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (2, 7, D:3) a hobgoblin skeleton (5, 5, D:3) a frilled lizard skeleton (8, -11, D:3) a +0 leather armour (15, 1, D:3) a +0 dagger a goblin skeleton (17, 8, D:3) a +0 leather armour (18, 12, D:3) a +0 dagger a goblin skeleton (22, -20, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, -20, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (23, -5, D:3) a +0 mace (24, -21, D:3) a +0 hand axe an orc corpse (skeletalised by now) (25, -3, D:3) a +0 short sword (26, -35, D:3) a +0 plate armour (26, -21, D:3) a ball python skeleton (27, -5, D:3) a hobgoblin skeleton (38, -27, D:3) a jackal corpse (skeletalised by now) (39, -16, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Qymnuura's Armour Emporium a +0 ring mail (52 gold) a +1 scale mail of cold resistance (208 gold) a +0 robe (11 gold) a +0 robe (11 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 cloak (58 gold) the +0 plate armour of Tikheb {rElec Regen+ Int+6 Dex-4} (470 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+6: It affects your intelligence (+6). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. +2 ice dragon scales (806 gold) a +0 helmet of intelligence (149 gold) a +1 robe of resistance (427 gold) [Shop] Heigoulo's Antique Armour Emporium (Shop contents are unknown) [Shop] Touniquikh's Magic Scroll Boutique a scroll of amnesia (40 gold) a scroll of enchant armour (unknown) (75 gold) a scroll of butterflies (unknown) (95 gold) (4, 22, D:4) an iguana skeleton (6, 0, D:4) a +0 dagger a hobgoblin skeleton (7, 7, D:4) an adder skeleton (10, -4, D:4) a +0 club a +0 ring mail (13, 14, D:4) a +0 trident (20, 30, D:4) a +0 robe (33, 4, D:4) a +0 robe (34, 14, D:4) a +0 giant club (36, 29, D:4) a jackal skeleton (37, 27, D:4) a +0 dagger a +0 leather armour an orc skeleton (37, 30, D:4) a +0 club an orc skeleton (38, 9, D:4) an inkwell talisman (38, 31, D:4) a +0 dagger a +0 robe (39, 1, D:4) a +2 dagger of draining (41, -1, D:4) a +0 dagger (42, 24, D:4) a +0 whip Level 5 of the Dungeon (10, -14, D:5) an iguana skeleton (10, 17, D:5) a +0 war axe (12, 8, D:5) the +1 ring mail "Ukoif" {Harm *Silence rCorr Str+3} Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (15, -25, D:5) a +0 buckler (22, -36, D:5) a +0 ring mail (45, 1, D:5) a +0 dagger (48, 23, D:5) a +0 club (54, 11, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 spear (3, 3, D:6) a +1 spear of freezing a gnoll corpse (skeletalised by now) (5, 5, D:6) a +0 club a gnoll corpse (skeletalised by now) (10, 6, D:6) a +0 halberd (22, 20, D:6) an inkwell talisman (32, 43, D:6) an iguana corpse (skeletalised by now) (33, 14, D:6) a +1 cloak (unseen) (33, 15, D:6) 17 gold pieces (33, 16, D:6) a scroll of amnesia (34, 14, D:6) a scroll of teleportation (34, 15, D:6) a scroll of identify (34, 16, D:6) a +0 sling (35, 14, D:6) a +0 shortbow (35, 15, D:6) a +0 athame (35, 16, D:6) a staff of air (unseen) (38, 14, D:6) a +0 whip Level 7 of the Dungeon (7, 27, D:7) the +7 falchion of Anaku {protect, *Rage rF+++ rCorr Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (9, 16, D:7) a +2 dagger of electrocution a +0 hat (21, 5, D:7) a +0 robe (25, 8, D:7) a +0 whip (30, 5, D:7) a +0 flail (31, 4, D:7) a +0 dagger of holy wrath a +0 robe a +0 dagger a +0 robe (38, 0, D:7) a +0 leather armour (59, 35, D:7) a +0 lajatang Level 8 of the Dungeon (0, 0, D:8) a +0 club (5, 8, D:8) a potion of attraction (6, -8, D:8) a +0 whip 3 stones (6, 10, D:8) a +0 dagger a stone (9, -7, D:8) a +0 club a kobold corpse (10, -2, D:8) a +0 flail a +0 ring mail an orc corpse (12, -3, D:8) a +0 flail a gnoll skeleton (13, -4, D:8) a +0 spear (14, -4, D:8) a +0 short sword a +0 chain mail an orc corpse (15, -1, D:8) a +0 whip a +0 club a +0 robe a gnoll skeleton a gnoll skeleton (17, -4, D:8) a +0 flail (17, -2, D:8) a +0 whip a kobold corpse (18, -4, D:8) a +0 hand axe an orc skeleton (18, -3, D:8) a +0 short sword a +0 leather armour an orc skeleton (18, -2, D:8) a +0 dagger (21, -8, D:8) a +0 short sword (25, 3, D:8) a +0 chain mail (36, -25, D:8) a +0 kite shield