gang Level 1 of the Dungeon [Shop] Sublicw's Weapon Shop the +9 long sword "Raisin" {pain, rElec rF+ Will+} (963 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. 2 boomerangs (48 gold) a +0 hand axe (36 gold) a +0 club (6 gold) a +1 demon trident of flaming (624 gold) a +0 short sword (36 gold) a +0 hand axe (36 gold) a +0 whip (30 gold) a +0 war axe (42 gold) a +0 sling (18 gold) the +1 mace "Ohidaa" {drain, rN++ Dex+3} (410 gold) rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 0, D:1) a +0 plate armour (3, -1, D:1) a +0 club (11, -16, D:1) a +0 club (14, -26, D:1) a rat corpse (skeletalised by now) (18, -4, D:1) a +0 spear (26, -6, D:1) a +0 scale mail of willpower (28, -21, D:1) a +0 short sword a kobold skeleton (36, -14, D:1) a +0 whip (37, -34, D:1) a hobgoblin skeleton (40, -31, D:1) a +0 leather armour (45, -16, D:1) a bat corpse (skeletalised by now) (47, -33, D:1) a hobgoblin skeleton (47, -21, D:1) a frilled lizard skeleton (48, -32, D:1) a rat skeleton (48, -31, D:1) a +0 club a goblin skeleton (49, -30, D:1) a +0 scale mail (50, -25, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 spear (11, 9, D:2) a +0 mace (18, 15, D:2) a rat corpse (23, 5, D:2) a quill talisman (23, 15, D:2) a +0 sling (25, -4, D:2) a hobgoblin corpse