Dungeon Crawl Stone Soup version 0.35-a0-1010-gd3b51ec87d (webtiles) character file. Game seed: 18367489309433339483 220 gang the Skirmisher (level 5, -3/37 HPs) Began as a Barachi Hexslinger on Sept 11, 2026. Slain by Ijyb ... wielding a +0 club (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:20 (2050 turns). gang the Skirmisher (Barachi Hexslinger) Turns: 2050, Time: 00:03:21 Health: -3/37 AC: 2 Str: 9 XL: 5 Next: 97% Magic: 1/6 EV: 11 Int: 14 God: Gold: 101 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of positive energy HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, unable to hop, jinxed, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) c - a +0 helmet f - a +0 helmet g - a +0 pair of gloves Jewellery d - a ring of positive energy (worn) e - a ring of positive energy h - an amulet of wildshape Scrolls p - a scroll of poison Potions d - a potion of might {unknown} Skills: - Level 1.2 Fighting + Level 12.0 Ranged Weapons - Level 2.1 Dodging - Level 2.0 Stealth - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 36% N/A 7% 1 Sigil of Binding Hex 9% N/A 21% 3 Poisonous Vapours Alch/Air 0% 1d1 26% 1 Summon Small Mammal Summ 0% N/A 26% 1 Scorch Fire 6% 2d5 26% 2 Inner Flame Hex/Fire 6% N/A 32% 3 Call Imp Summ 0% N/A 36% 2 Mercury Arrow Conj/Alch 0% 2d5 36% 2 Cause Fear Hex 4% N/A 56% 4 Frozen Ramparts Ice 0% 1d1 61% 3 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Olgreb's Toxic Radiance Alch 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15699 Altars: Ru Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of roots (heavily wounded, heavily drained, chance to call a sprite on attack: 58%, 53% to hit) You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The roots around you sink back into the ground. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of roots (heavily wounded, heavily drained, chance to call a sprite on attack: 58%, 53% to hit) You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. The roots erupt in riotous growth! The roots grab you! Ijyb is unaffected. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Okay, then. It was a potion of curing. You feel better. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * It was a potion of experience. You feel more experienced! Your Ranged Weapons skill gained 8 levels and is now at level 12! Training target 8.0 for Ranged Weapons reached! You need to enable at least one skill for training. You have reached level 5! Ijyb hits you but does no damage. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * The roots around you sink back into the ground. You shoot a sling bullet. The sling bullet completely misses Ijyb. Ijyb barely misses you. You shoot a sling bullet. The sling bullet hits Ijyb. Ijyb is severely wounded. Ijyb seems less drained. Ijyb hits you with a +0 club! You die... Ijyb moans, "Good help so hard to find!" #.......... #.......... ####.##.... ##....#.. ##...###.. #....# #.. ##.#..###.. ###### #.......... #...@######.......... #....g...........##.. #....##.##..#.#####.. #.....[ ##..#.# #... ###### #..#.# #.#. .....# .... ##..... ... ...... ...)### You could see Ijyb. Vanquished Creatures Terence (D:3) Robin (D:2) An adder (D:2) 3 dart slugs A ribbon worm (D:2) 2 orcs 6 endoplasms 7 hobgoblins 2 jackals (D:1) 5 quokkas 8 ball pythons 5 bats 4 frilled lizards 14 goblins 5 kobolds 5 rats 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gang the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 83 | D:1 | Reached skill level 1 in Stealth 88 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 110 | D:1 | Learned a level 2 spell: Jinxbite 518 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/4 1093 | D:2 | Reached skill level 3 in Ranged Weapons 1093 | D:2 | Encountered Robin 1107 | D:2 | Killed Robin 1218 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/5 1764 | D:3 | Found a sacrificial altar of Ru. 1780 | D:3 | Encountered Ijyb 1784 | D:3 | Reached skill level 4 in Ranged Weapons 1889 | D:3 | Encountered Terence 1906 | D:3 | Killed Terence 2048 | D:3 | Reached skill level 12 in Ranged Weapons 2048 | D:3 | Reached XP level 5. HP: 6/37 MP: 1/6 2050 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic D:2: layout_rooms, uniq_robin D:3: layout_rooms, nicolae_overflow_four_foyers_orthogonal, nemelex_altar_shiori, mainiacjoe_overflow_small_starburst, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.0 Ranged Weapons | 3 12 | 12.0 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 104 | 80 || 184 Cast: Jinxbite | 18 | 14 || 32 Ability: Hop | 1 | 4 || 5 Drink: Curing | | 1 || 1 Experience | | 1 || 1 Read: Poison | 1 | || 1 Armour: Robe | 7 | 34 || 41 Dodge: Dodged | 7 | 14 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2299 | 2268 | 31 | 94 | 1740 | 3 | 766.3 | Dungeon | 2299 | 2268 | 31 | 94 | 1740 | 3 | 766.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1184 daAuts D:2: 746 daAuts D:3: 368 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+