Dungeon Crawl Stone Soup version 0.35-a0-1014-g0549b1e323 (webtiles) character file. Game seed: 10232383741324044722 146 gang the Shooter (level 5, -3/37 HPs) Began as a Barachi Hexslinger on Sept 12, 2026. Shot with an arrow by a centaur (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:05 (2864 turns). gang the Shooter (Barachi Hexslinger) Turns: 2864, Time: 00:04:06 Health: -3/37 AC: 4 Str: 9 XL: 5 Next: 28% Magic: 5/6 EV: 11 Int: 14 God: Gold: 184 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) f - orb {Stardust} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +1 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-3 -> -15), weak-willed, on stardust cooldown, slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles h - 2 poisoned darts i - 2 throwing nets Armour b - a +0 robe (worn) e - a +1 pair of boots (worn) f - an orb of stardust (worn) g - a +2 hat of willpower Jewellery c - a +6 ring of strength d - a ring of magical power Scrolls p - a scroll of poison c - 2 scrolls of identify {unknown} d - a scroll of blinking {unknown} e - 2 scrolls of noise {unknown} h - a scroll of fear {unknown} k - a scroll of teleportation {unknown} Potions f - a potion of might {unknown} j - a potion of heal wounds {unknown} Skills: - Level 1.2 Fighting + Level 4.8 Ranged Weapons - Level 2.1 Dodging - Level 2.0 Stealth - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 21% 3 Magic Dart Conj 0% 1d3 26% 1 Inner Flame Hex/Fire 6% N/A 32% 3 Searing Ray Conj 0% 2d4 36% 2 Cause Fear Hex 4% N/A 56% 4 Frozen Ramparts Ice 0% 1d1 61% 3 Hailstorm Conj/Ice 0% 3d5 61% 3 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Fortress Blast Frge 0% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 14791 Altars: Annotations: D:3 Grinder, Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The ribbon worm is moderately wounded. A giggling sprite leaps out and smacks the ribbon worm with its own tail. The ribbon worm is heavily wounded. The shooting star hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm is knocked back. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are caught in a web! You are caught in a web! You disentangle yourself. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is severely wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm! You kill the ribbon worm! You shoot a sling bullet. The sling bullet hits the centaur. The centaur is lightly wounded. You are ready to hop once more. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. You shoot a sling bullet. The sling bullet barely misses the centaur. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your shooting star dissipates! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. You are engulfed in poison gas. You are lethally poisoned! * * * LOW HITPOINT WARNING * * * x2 You feel very sick. The centaur shoots an arrow. The arrow hits you! You die... ... #####..... #ζc...w... #ℓ# #.# #ζ# #.# #.# #@# #.# #.################ #§#............... #.#.####.#####.### #...##......##.### ##########.##....... #....#####.#.....### #.##..........####.. You could see a centaur. Vanquished Creatures 7 gnolls 2 adders (D:2) 3 dart slugs 2 ribbon worms 2 orcs (D:3) 8 hobgoblins 2 jackals (D:2) 3 quokkas 8 ball pythons 8 bats 4 endoplasms 5 frilled lizards 3 goblins 4 kobolds 5 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gang the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 8 | D:1 | Encountered an electric eel 44 | D:1 | Reached skill level 1 in Stealth 100 | D:1 | Found a faded altar of an unknown god. 216 | D:1 | Reached XP level 2. HP: 19/21 MP: 3/3 219 | D:1 | Learned a level 2 spell: Jinxbite 753 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/4 955 | D:2 | Reached skill level 3 in Ranged Weapons 1014 | D:2 | Reached XP level 4. HP: 32/32 MP: 2/5 1177 | D:2 | Reached skill level 4 in Ranged Weapons 2287 | D:3 | Encountered Grinder 2532 | D:3 | Reached XP level 5. HP: 37/37 MP: 3/6 2770 | D:3 | Encountered Sigmund 2849 | D:3 | Encountered a centaur 2864 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic, shapermc_ecumenical_altar_notcrosses D:2: layout_loops_cross D:3: layout_basic, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_small_a, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, chequers_serial_rivers_large_b, chequers_serial_rivers_room_a, uniq_sigmund, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.0 Ranged Weapons | 3 4 | 4.8 Fighting | | 1.2 Dodging | | 2.1 Spellcasting | | 1.1 Hexes | | 3.2 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 58 | 67 || 125 Cast: Jinxbite | 12 | 28 || 40 Ability: Hop | 1 | 1 || 2 Read: Poison | | 1 || 1 Armour: Robe | 3 | 13 || 16 Dodge: Dodged | 6 | 14 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3207 | 3049 | 158 | 0 | 2689 | 3 | 1069.0 | Dungeon | 3207 | 3049 | 158 | 0 | 2689 | 3 | 1069.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1287 daAuts D:3: 1049 daAuts D:1: 870 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+