Dungeon Crawl Stone Soup version 0.35-a0-1014-g0549b1e323 (webtiles) character file. Game seed: 12508852634929723485 1 gang the Vexing (level 1, 15/15 HPs) Began as a Barachi Hexslinger on Sept 12, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (19 turns). gang the Vexing (Barachi Hexslinger) Turns: 19, Time: 00:00:11 Health: 15/15 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Scrolls p - a scroll of poison Potions d - a potion of enlightenment {unknown} Skills: - Level 1.2 Fighting - Level 2.0 Ranged Weapons - Level 2.1 Dodging + Level 0.4 Stealth - Level 1.1 Spellcasting - Level 3.2 Hexes - Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% 2d2 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5976 Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Welcome, gang the Barachi Hexslinger. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a ring mail and a yellow potion. Found a staircase leading out of the dungeon. d - a yellow potion Found a ring mail. No target in view! You encounter a hobgoblin. The hobgoblin shouts! You shoot a sling bullet. The sling bullet closely misses the hobgoblin. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is moderately wounded. You encounter an endoplasm. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... ......... #.. ........ #..##....#. ####### #......... ##.....## #........# ##.......# #........####......... #.........##.......... #...#..#+#........... ###.?.@..##............ ....................<.... ......†....##............ ............##........... ..[.....#...###.......... .##.#.......# ##.......[. ...#..##.#.# #+.......# ...j... #...# ##.....## .####.. ....# ####### There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gang the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 19 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_straight_2, infiniplex_forest_clump_diagonal, infiniplex_forest_end_2, infiniplex_forest_lined_3_way, infiniplex_forest_fountain, infiniplex_forest_clump_double, serial_park_tiny_pond Action || total ---------------------------++------- Fire: Sling || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 23 | 23 | 0 | 0 | 13 | 1 | 23.0 | Dungeon | 23 | 23 | 0 | 0 | 13 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 23 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+