gang Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 11, D:1) a +0 dagger a goblin skeleton (3, 15, D:1) a +0 sling (8, -9, D:1) a ball python corpse (skeletalised by now) (11, 12, D:1) a +1 whip of draining (20, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, -11, D:1) a +0 dagger 3 stones (30, 13, D:1) a hobgoblin corpse (skeletalised by now) (32, 11, D:1) a jackal corpse (skeletalised by now) (32, 14, D:1) a +0 short sword (34, -19, D:1) a ball python skeleton (35, 13, D:1) a jackal corpse (skeletalised by now) (40, -1, D:1) a +0 dagger (46, -28, D:1) a hobgoblin corpse (skeletalised by now) (47, -21, D:1) a +0 tower shield (48, -24, D:1) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (58, -28, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 17 gold pieces a hobgoblin corpse (2, -10, D:2) a +0 mace (4, 1, D:2) a scroll of fear (7, -40, D:2) a +0 dagger