gang Level 1 of the Dungeon (0, 17, D:1) a +0 dagger (1, 7, D:1) a +0 mace a +0 leather armour an orc corpse (1, 16, D:1) 12 boomerangs a +0 dagger a +0 sling a kobold skeleton (3, 6, D:1) a +0 club a goblin skeleton (3, 10, D:1) a +0 leather armour (5, 5, D:1) a frilled lizard skeleton (14, 44, D:1) a hobgoblin corpse (skeletalised by now) (18, 25, D:1) a ball python corpse (skeletalised by now) (19, 8, D:1) a ball python skeleton (40, 35, D:1) a frilled lizard skeleton (43, 23, D:1) a +0 hand axe (47, 30, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, 38, D:1) an inkwell talisman (54, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 trident (1, 3, D:2) a ribbon worm corpse (2, 3, D:2) a +0 dagger a goblin corpse (8, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, -2, D:2) a +0 leather armour (10, 11, D:2) a +0 war axe of electrocution (13, 11, D:2) a +0 dagger (15, 11, D:2) a rat corpse (skeletalised by now)