gang Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -7, D:1) a +0 ring mail (5, 6, D:1) a ball python corpse (skeletalised by now) (10, -5, D:1) a +0 dagger (20, 0, D:1) a +0 ring mail (20, 1, D:1) a +0 dagger (21, 2, D:1) a +0 short sword a +0 dagger a bat skeleton a frilled lizard skeleton (22, 1, D:1) a rat skeleton (23, -25, D:1) a bat skeleton (23, -14, D:1) a +0 sling (27, -6, D:1) a +0 dagger (29, 16, D:1) a dwarf skeleton (30, 14, D:1) a dwarf skeleton (32, -21, D:1) a +0 dagger (37, 1, D:1) a bat skeleton (38, -19, D:1) a +0 dagger (39, 15, D:1) a dwarf skeleton (40, 16, D:1) a dwarf skeleton (49, -24, D:1) a hobgoblin skeleton (50, -16, D:1) a rat skeleton (52, -18, D:1) a +0 dagger (59, -13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (4, -12, D:2) a hobgoblin corpse (skeletalised by now) (18, 0, D:2) a ball python skeleton (26, 4, D:2) a parchment of Volatile Blastmotes (27, -8, D:2) an adder skeleton (31, -13, D:2) a rat skeleton (33, 19, D:2) 3 stones a hobgoblin skeleton a kobold skeleton (36, 20, D:2) the quill talisman "Anixkul" {Rampage +Blink} [quill talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. (43, -3, D:2) a +0 falchion (53, 16, D:2) a +0 dagger 3 stones a kobold skeleton Level 3 of the Dungeon (10, 0, D:3) a ring of poison resistance (12, 12, D:3) a +0 dagger (15, 6, D:3) 4 boomerangs a +0 long sword (18, -1, D:3) a +0 dagger a +0 sling (19, -8, D:3) a quokka corpse (skeletalised by now) (21, -8, D:3) an adder corpse (skeletalised by now) (28, -6, D:3) a +0 flail (30, 30, D:3) a +0 sling (32, -9, D:3) a +0 hand axe (33, -8, D:3) a +0 short sword (35, -8, D:3) a +0 dagger a +0 sling a +0 dagger an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (36, -8, D:3) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (44, 33, D:3) a +0 spear (45, 35, D:3) a +2 heavy flail (46, 30, D:3) a +0 whip (46, 35, D:3) a +1 spear of flaming (48, -1, D:3) a +0 hand axe (49, 7, D:3) a +0 dagger a +0 scale mail (54, 0, D:3) a +0 dagger a +0 robe (54, 2, D:3) a +0 club (54, 3, D:3) a +1 dagger of venom a +0 robe an orc corpse (skeletalised by now) (59, 40, D:3) a +0 whip Level 4 of the Dungeon [Shop] Ezowixor's Weapon Shoppe a +0 bardiche of entangling (204 gold) 2 boomerangs (48 gold) a +0 falchion (36 gold) a +0 great sword (120 gold) 5 boomerangs (120 gold) a +0 rapier (66 gold) 3 javelins (108 gold) a +0 war axe (42 gold) [Shop] Nufuwo's Weapon Shop a +0 sling (18 gold) 6 poisoned darts (43 gold) a +0 club (6 gold) a +0 sling (18 gold) a +0 sling (18 gold) 5 boomerangs (120 gold) a +8 arbalest of electrocution (728 gold) a +0 dagger (24 gold) a +0 mace of protection (67 gold) [Shop] Cuit's Antique Weapon Shoppe a +2 quarterstaff of pain (661 gold) a +0 flail (94 gold) a +0 war axe (94 gold) a +0 flail (94 gold) the +7 shortbow of Qinerall {heavy, rF+ rC++ rCorr Int-3} (1922 gold) rF+: It protects you from fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +0 mace of holy wrath (199 gold) a +0 dagger (54 gold) a +0 mace (81 gold) (10, -4, D:4) a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) (12, -10, D:4) a +0 mace (13, -9, D:4) a hobgoblin skeleton (14, 6, D:4) a +0 club (15, -8, D:4) a howler monkey skeleton (19, 18, D:4) a -3 dagger (19, 20, D:4) a -1 sling (21, 18, D:4) a -1 sling (21, 20, D:4) a -3 dagger (21, 23, D:4) a +0 flail (23, -2, D:4) a +0 giant club (24, 24, D:4) a +0 trident (32, -16, D:4) a ball python corpse (skeletalised by now) (32, 24, D:4) a +0 spear (35, 15, D:4) a +0 scythe (36, 14, D:4) a ball python skeleton (39, 5, D:4) a scroll of identify (39, 11, D:4) a +0 dagger (40, 18, D:4) a ball python corpse (skeletalised by now) (44, 5, D:4) 11 gold pieces (45, 6, D:4) a potion of brilliance (53, 18, D:4) 4 boomerangs (55, 14, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (4, -16, D:5) a +0 giant club (8, 11, D:5) 5 javelins (11, 8, D:5) a quill talisman (21, 0, D:5) a +0 orcbow a centaur skeleton (23, -5, D:5) a +1 flail of concussion a +0 ring mail (23, -4, D:5) a hound skeleton (37, 3, D:5) a riddle talisman (40, 5, D:5) a +0 short sword a +0 shortbow an orc skeleton (40, 6, D:5) a +0 dagger a +0 robe (41, 2, D:5) a +0 mace a +0 dagger a +0 robe an orc skeleton (44, -4, D:5) 5 poisoned darts (47, 18, D:5) a +0 shortbow the Necropolis (14, 31, Necropolis) a +0 mace (14, 32, Necropolis) a +0 short sword (15, 33, Necropolis) a staff of air (unseen) (16, 34, Necropolis) a parchment of Leda's Liquefaction (17, 34, Necropolis) a +0 hand axe (20, 25, Necropolis) a potion of attraction (21, 25, Necropolis) 6 gold pieces (22, 26, Necropolis) 4 gold pieces (23, 27, Necropolis) a scroll of identify (23, 28, Necropolis) a scroll of revelation (34, 26, Necropolis) a +4 mace of chaos (34, 27, Necropolis) 4 poisoned darts (41, 22, Necropolis) a swamp drake corpse (skeletalised by now) (62, 35, Necropolis) a ball python skeleton (63, 31, Necropolis) a +0 mace