gang Level 1 of the Dungeon (0, 0, D:1) a +0 sling (1, -15, D:1) a +0 club a kobold corpse (skeletalised by now) (3, -4, D:1) a hobgoblin corpse (skeletalised by now) (10, 6, D:1) a +0 whip a kobold corpse (skeletalised by now) (19, -20, D:1) a +0 club (19, -6, D:1) a +0 dagger (20, -19, D:1) an inkwell talisman (21, -7, D:1) an orb of stardust (22, 1, D:1) a +0 arbalest (26, 16, D:1) a rat corpse (skeletalised by now) (28, -32, D:1) a +0 leather armour (29, -23, D:1) a +0 club (33, 1, D:1) a +0 short sword (35, 5, D:1) a +0 robe a frilled lizard skeleton (43, -9, D:1) a +0 ring mail (45, -17, D:1) a frilled lizard corpse (skeletalised by now) (47, -27, D:1) a +0 whip (48, -4, D:1) a +0 spear (48, 7, D:1) a +0 short sword (49, -28, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (31, -11, D:2) a +0 halberd (31, -10, D:2) a +0 club a gnoll corpse (skeletalised by now) (33, -11, D:2) a +0 spear a gnoll corpse (skeletalised by now) (35, -16, D:2) a +1 pair of boots (42, -14, D:2) a +0 sling (48, -21, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (0, 7, D:3) a +0 dagger (0, 10, D:3) an adder corpse (skeletalised by now) (1, -5, D:3) a jackal corpse (skeletalised by now) (2, -7, D:3) a jackal corpse (skeletalised by now) (4, -9, D:3) a +0 club (7, -25, D:3) a +0 whip (12, 7, D:3) a +0 short sword a +0 chain mail a +0 dagger a +0 robe a +0 whip a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, -16, D:3) a +0 short sword a +0 chain mail (28, -15, D:3) a +0 hand axe an orc skeleton (32, -17, D:3) a +0 short sword a +0 leather armour (41, 5, D:3) a +0 hand axe (47, -1, D:3) a +0 heavy trident a +0 short sword a +0 mace a +0 club a kobold skeleton (48, -11, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) an orb of attunement (6, -6, D:4) an orb of pyromania (19, -34, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Yleh Cipp's Tremendous Tomes the Atlas of Massed Hexing (1155 gold) Spells Type Level a - Sigil of Binding Hexes 3 b - Tukima's Dance Hexes 3 c - Inner Flame Hexes/Fire 3 d - Gloom Hexes/Necromancy 3 e - Call Canine Familiar Summoning 3 f - Yara's Violent Unravelling Hexes/Alchemy 5 g - Summon Mana Viper Hexes/Summoning 5 h - Enfeeble Hexes 7 the Cyclopedia of Phantasmal Orogeny (1645 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Martyr's Knell Necromancy/Summoning 4 c - Summon Seismosaurus Egg Summoning/Earth 4 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Bombard Conjuration/Earth 6 f - Sphinx Sisters Hexes/Summoning 7 g - Haunt Necromancy/Summoning 7 h - Shatter Earth 9 Wownyel's Spellbook of Geometries and Force (1101 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Magic Dart Conjuration 1 c - Blink Translocation 2 d - Volatile Blastmotes Fire/Translocation 3 e - Maxwell's Portable Piledriver Translocation 3 f - Rending Blade Conjuration/Forgecraft 4 g - Starburst Conjuration/Fire 6 h - Disjunction Translocation 8 Lehudib's Cyclopedia of Dusty Conjury (1534 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Sandblast Earth 1 c - Stone Arrow Conjuration/Earth 3 d - Brom's Barrelling Boulder Conjuration/Earth 4 e - Conjure Ball Lightning Conjuration/Air 6 f - Magnavolt Earth/Air 7 g - Hellfire Mortar Fire/Earth/Forgecraft 7 h - Shatter Earth 9 the Catalogue of the Entrancing Snowflakes (1671 gold) Spells Type Level a - Freeze Ice 1 b - Gloom Hexes/Necromancy 3 c - Dimensional Bullseye Hexes/Translocation 4 d - Anguish Hexes/Necromancy 4 e - Enfeeble Hexes 7 f - Ozocubu's Refrigeration Ice 7 g - Discord Hexes 8 h - Polar Vortex Ice 9 Itenleja's Tome of Sinister Ceremonies and Sidekicks (1671 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Summon Ice Beast Ice/Summoning 3 c - Anguish Hexes/Necromancy 4 d - Curse of Agony Necromancy 5 e - Sphinx Sisters Hexes/Summoning 7 f - Summon Hydra Summoning 7 g - Malign Gateway Summoning/Translocation 7 h - Death's Door Necromancy 9 the Discursus on Electricity and Immolation (1731 gold) Spells Type Level a - Scorch Fire 2 b - Airstrike Air 4 c - Forge Blazeheart Golem Fire/Forgecraft 4 d - Conjure Ball Lightning Conjuration/Air 6 e - Starburst Conjuration/Fire 6 f - Magnavolt Earth/Air 7 g - Maxwell's Capacitive Coupling Air 8 h - Fire Storm Conjuration/Fire 9 the Vellum of the Big Bang (1524 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Petrify Alchemy/Earth 4 c - Iskenderun's Mystic Blast Conjuration/Translocation 4 d - Awaken Armour Earth/Forgecraft 4 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Gell's Gavotte Translocation 6 g - Hellfire Mortar Fire/Earth/Forgecraft 7 h - Disjunction Translocation 8 (19, 9, D:5) an adder corpse (skeletalised by now) (51, 18, D:5) a +0 whip (52, 18, D:5) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (52, 20, D:5) a +2 trident of venom a +0 leather armour (53, 20, D:5) a +0 flail a +3 leather armour an orc corpse (skeletalised by now) Level 6 of the Dungeon (1, 3, D:6) a +2 flail of protection a +0 chain mail the human corpse of Edmund (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) the +8 short sword of the Eternal Void {devious, *Noise ^Fragile rC+++ rN+ rCorr} *Noise: It may make a loud noise when swung. ^Fragile: It will be destroyed if unequipped. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (9, 33, D:7) an iguana corpse (skeletalised by now) (39, -10, D:7) the +1 trident of Honour {spect, *Noise rN+ Str+2 Dex+2} *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (50, 44, D:7) an iguana corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) the +0 ring mail of Meatballs {rPois} rPois: It protects you from poison. It cannot be enchanted further. (1, -21, D:8) a +0 scale mail (47, 1, D:8) a +0 club an orc corpse (skeletalised by now) (51, -2, D:8) a bullfrog corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (51, 1, D:8) a +0 club a +0 ring mail (52, 1, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (53, -2, D:8) an acid dragon corpse (skeletalised by now) Level 9 of the Dungeon (16, 9, D:9) a +0 dagger a +0 robe (19, 9, D:9) a +0 short sword a kobold corpse (skeletalised by now) (19, 10, D:9) a +0 short sword a kobold corpse (skeletalised by now) (20, 8, D:9) a +0 club (22, 9, D:9) a +0 club a kobold corpse (skeletalised by now) (24, -19, D:9) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (25, -22, D:9) the necromancy staff "Tesiqis" {rElec rF++ rN+ Str-4 Necro} [staff of necromancy] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Necro: It increases the power of your Necromancy spells. (30, -42, D:9) a +0 short sword (30, -2, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (31, -42, D:9) a +0 whip a +0 dagger a kobold corpse (skeletalised by now) (42, -11, D:9) a +0 trident (42, -1, D:9) a +0 dagger a +0 leather armour of poison resistance a +0 ring mail a +0 hand axe an orc skeleton an orc skeleton (42, 0, D:9) a +0 flail a +0 plate armour (54, 6, D:9) a +0 whip a +0 leather armour (55, 6, D:9) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (60, -6, D:9) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (60, -3, D:9) a +0 dagger a +0 leather armour (61, -42, D:9) a +0 falchion (61, -7, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (61, -6, D:9) a +0 short sword an orc corpse (skeletalised by now) Level 10 of the Dungeon (23, -14, D:10) the +3 trident "Zuer" {freeze, Will+} Will+: It increases your willpower. It cannot be enchanted further. Level 11 of the Dungeon [Shop] Jenyos's Assorted Antiques (Shop contents are unknown) (21, -3, D:11) a boulder beetle corpse (52, 3, D:11) a +0 sling (57, 37, D:11) a +0 great mace a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) Level 12 of the Dungeon [Shop] Uhuff's Jewellery Shop a ring of flight (unknown) (192 gold) a hive talisman (330 gold) a ring of protection from cold (unknown) (275 gold) an amulet of reflection (unknown) (330 gold) the ring "Beett" {EV+5 Str+4 Slay-6} (396 gold) [ring of evasion] EV+5: It affects your evasion (+5). Str+4: It affects your strength (+4). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). a +6 ring of strength (unknown) (396 gold) a ring of protection from cold (unknown) (275 gold) an amulet of faith (unknown) (440 gold) (0, 0, D:12) a +0 pair of gloves of infusion (1, 11, D:12) a +2 dagger of venom a +0 robe (2, 11, D:12) a +0 dagger a +0 robe (4, 7, D:12) a +0 whip (4, 9, D:12) a +0 mace (23, 13, D:12) a basilisk corpse (28, 6, D:12) a vampire mosquito corpse (29, 6, D:12) a vampire mosquito corpse the Ecumenical Temple