Dungeon Crawl Stone Soup version 0.35-a0-1039-gcbae639cbf (webtiles) character file. Game seed: 14605811000192190115 515011 gang the Skinwalker (level 24, -1/405 (412) HPs) Began as a Troll Fighter on Sept 18, 2026. Was the Champion of Makhleb. Hit by a large rock thrown by a stone giant (40 damage) ... on level 5 of the Vaults. The game lasted 01:25:54 (52723 turns). gang the Skinwalker (Troll Fighter) Turns: 52723, Time: 01:25:55 HP: -1/405 (412) AC: 22 Str: 53 XL: 24 Next: 45% MP: 23/23 EV: 7 Int: 4 God: Makhleb [******] Gold: 1998 SH: 5 Dex: 15 Spells: 23/23 levels left rFire + . . (50%) - Teeth and claws rCold + . . (50%) j - melded +1 tower shield rNeg . . . (100%) M - melded +7 storm dragon scales rPois + (33%) C - melded +1 hat {Ice} rElec . (100%) R - melded +0 cloak {rPois} rCorr . (100%) q - amulet of reflection SInv . A - ring "Azuim" {AC+4 Str+4} Will +.... x - ring "Ygiecs" {Will++ Dex+6 Stlth+} Stlth ++ e - dragon-coil talisman HPRegen 1.67/turn MPRegen 0.18/turn %: reflection @: about to teleport, dragon-form, weak-willed, marked, frozen, flying, studying Ranged Weapons, lightly drained, very slow A: dragon claw, dragon scales, golden breath, flying, boosted hp, giant, unfitting armour, (claws 3), regeneration 1, (shaggy fur 1), (tough skin 1), Cocytus destruction, Mark of Execution }: 2/15 runes: serpentine, barnacled a: Golden Breath (0%), Renounce Religion (0%), Unleash Destruction (0%), Infernal Servant (3%) You were on level 5 of the Vaults. You worshipped Makhleb. Makhleb was exalted by your worship. You were a fearsome dragon! You visited 9 branches of the dungeon, and saw 43 of its levels. You collected 6453 gold pieces. You spent 4455 gold pieces at shops. Inventory: Missiles c - 79 poisoned darts (quivered) g - 39 stones k - 61 boomerangs n - 15 silver javelins o - 6 javelins p - 9 atropa-tipped darts u - 2 darts of disjunction v - 14 curare-tipped darts z - 110 large rocks E - 6 throwing nets Armour b - a +0 kite shield i - a +0 cloak j - a +1 tower shield (melded) s - a +1 robe of willpower t - +0 acid dragon scales C - a +1 hat of ice (melded) D - the +2 robe of a volcano {Dex+6} (You found it on level 1 of the Lair of Beasts) Dex+6: It affects your dexterity (+6). It cannot be enchanted further. M - +7 storm dragon scales (melded) R - a +0 cloak of poison resistance (melded) Jewellery a - a ring of protection from cold f - an amulet of dissipation l - a ring of see invisible m - a +6 ring of strength q - an amulet of reflection (worn) r - a +6 ring of dexterity x - the ring "Ygiecs" (worn) {Will++ Dex+6 Stlth+} (You took it off an occultist on level 11 of the Dungeon) [ring of dexterity] Will++: It greatly increases your willpower. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. y - the ring of Happiness {EV+5 Slay+2} (You took it off an ogre mage on level 11 of the Dungeon) [ring of evasion] EV+5: It affects your evasion (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). A - the ring "Azuim" (worn) {AC+4 Str+4} (You took it off a deep elf pyromancer on level 11 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). B - the ring "Kimuq" {Fly rF+ Str+3 Int+2 Slay-2} (You took it off a tengu warrior on level 11 of the Dungeon) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). F - a ring of protection from fire G - a +6 ring of dexterity H - an amulet of regeneration I - a ring of protection from cold J - a +6 ring of strength L - an amulet of faith N - a ring of protection from fire P - a ring of resist corrosion S - a ring of positive energy Talismans d - a spider talisman e - a dragon-coil talisman (worn) h - a talisman of death w - a blade talisman K - a riddle talisman O - a maw talisman Q - the lupine talisman "Uckujout" {rElec Str+3} (You found it on level 1 of the Vaults) [lupine talisman] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Wands c - a wand of iceblast (32) p - a wand of polymorph (7) e - a wand of charming (42) b - a wand of quicksilver (15) f - a wand of mindburst (6) a - a wand of flame (45) d - a wand of digging (6) Scrolls r - 11 scrolls of revelation V - 3 scrolls of vulnerability I - 5 scrolls of immolation p - 9 scrolls of poison N - 5 scrolls of noise t - 19 scrolls of teleportation W - 5 scrolls of brand weapon x - 10 scrolls of amnesia b - a scroll of blinking S - 5 scrolls of silence i - 34 scrolls of identify f - 3 scrolls of fear A - a scroll of acquirement w - 9 scrolls of enchant weapon g - 3 scrolls of fog Potions w - 6 potions of heal wounds m - 3 potions of might b - 12 potions of brilliance k - 5 potions of moonshine C - 8 potions of cancellation g - 4 potions of magic a - 9 potions of ambrosia L - 4 potions of lignification i - 3 potions of invisibility B - a potion of berserk rage A - 8 potions of attraction M - 4 potions of mutation h - 6 potions of haste r - a potion of resistance e - 3 potions of enlightenment c - 2 potions of curing Miscellaneous h - a +2 lightning rod (4/4) i - a +0 tin of tremorstones (1/2) j - a +3 Gell's gravitambourine (1/2) Baubles g - 2 flux baubles Skills: + Level 22.5 Fighting - Level 2.0 Throwing - Level 2.4 Dodging - Level 8.0 Shields - Level 24.4 Unarmed Combat - Level 2.0 Invocations - Level 25.0 Shapeshifting You had 23 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 50% 1 Kiss of Death Conj/Necr 0% 2d5 50% 1 Poisonous Vapours Alch/Air 0% 1d1 50% 1 Sandblast Erth 0% 2d4 50% 1 Slow Hex 0% N/A 50% 1 Soul Splinter Necr 0% N/A 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Blink Tloc 0% N/A 65% 2 Construct Spike Launche Frge 0% 2d3 65% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 65% 2 Jinxbite Hex 0% 2d2 65% 2 Lesser Beckoning Tloc 0% N/A 65% 2 Mercury Arrow Conj/Alch 0% 2d5 65% 2 Scorch Fire 0% 2d5 65% 2 Static Discharge Conj/Air 0% 3-3/arc 65% 2 Sublimation of Blood Necr 0% N/A 65% 2 Call Canine Familiar Summ 0% N/A 86% 3 Confusing Touch Hex 0% N/A 86% 3 Frozen Ramparts Ice 0% 1d1 86% 3 Gloom Hex/Necr 0% N/A 86% 3 Hailstorm Conj/Ice 0% 3d5 86% 3 Inner Flame Hex/Fire 0% N/A 86% 3 Launch Clockwork Bee Frge 0% N/A 86% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 86% 3 Passwall Erth 0% N/A 86% 3 Sigil of Binding Hex 0% N/A 86% 3 Stone Arrow Conj/Erth 0% 3d7 86% 3 Summon Ice Beast Ice/Summ 0% N/A 86% 3 Teleport Other Tloc 0% N/A 86% 3 Tukima's Dance Hex 0% N/A 86% 3 Vampiric Draining Necr 0% 2d6 86% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 86% 3 Airstrike Air 0% 2d(0-16) 99% 4 Awaken Armour Erth/Frge 0% N/A 99% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Ignite Poison Fire/Alch 0% N/A 99% 4 Leda's Liquefaction Alch/Erth 0% N/A 99% 4 Martyr's Knell Necr/Summ 0% N/A 99% 4 Petrify Alch/Erth 0% N/A 99% 4 Summon Seismosaurus Egg Summ/Erth 0% N/A 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Curse of Agony Necr 0% N/A 100% 5 Detonation Catalyst Fire/Alch 0% 2d21 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Lee's Rapid Deconstruct Erth 0% 3d4* 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Silence Hex/Air 0% N/A 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Haunt Necr/Summ 0% N/A 100% 7 Magnavolt Erth/Air 0% 4d9 100% 7 Malign Gateway Summ/Tloc 0% N/A 100% 7 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15)* Zot: 25445 Temple (1/1) D:5 Zot: 5948 Lair (5/5) D:8 Zot: 21963 Shoals (4/4) Lair:2 Zot: 19626 Snake (4/4) Lair:3 Zot: 19223 Slime (0/5) Lair:5 Orc (2/2)* D:12 Zot: 9540 Elf (3/3) Orc:2 Zot: 13765 Vaults (5/5) D:14 Zot: 24572 Crypt (0/3) Vaults:2 Depths (4/4) D:15 Zot: 18012 Zot (0/5) Depths:4 *You can no longer be shafted in this branch The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: D:6 ( D:9 [ D:12 ! Orc:2 (=*[!: Elf:2 :[ Elf:3 :!=*( Shoals:2 !:? Vaults:2 *: Depths:2 :([( Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: D:13** Pandemonium: Orc:2 Depths:2 Depths:4 Ziggurat: Depths:2 Annotations: D:12 2 transporters Innate Abilities, Weirdness & Mutations You are a fearsome dragon! You have a powerful clawing attack. Your giant scaled body is strong and resilient, but less evasive. You can breathe a blast of fire, cold, and poison. You are flying. Your maximum health is greatly increased. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You are too large for most types of armour. (You have claws for hands.) Your natural rate of healing is unusually fast. (You are covered in fur. (AC +1)) (You have tough skin. (AC +1)) You draw destruction from the frigid wastes of Cocytus. You bear the Mark of Execution. Message History The ettin hits you with a +0 dire flail!! The ettin hits you with a +0 great mace! You hear some strange, mumbled words. Something tries to affect you, but you resist. You encounter a vault sentinel. It is wielding a +0 falchion and wearing a +6 ring of dexterity. You encounter a stone giant. The vault warden hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * The ironbound preserver gestures wildly while chanting. The ironbound preserver begins to accept its allies' injuries. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. You block the invisible dread lich's attack. The ettin hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * The ettin hits you with a +0 great mace! * * * LOW HITPOINT WARNING * * * The vault warden hits you with a +0 dire flail!! * * * LOW HITPOINT WARNING * * * The ironbound convoker points at the ironbound preserver and mumbles some strange words. The ironbound preserver seems to grow stronger. The tengu reaver barely misses you. The tengu reaver pecks you but does no damage. The tengu reaver claws you but does no damage. The vault warden unwields a +0 arbalest. The vault warden wields a +3 dire flail. The vault warden hits you with a +3 dire flail!! * * * LOW HITPOINT WARNING * * * Okay, then. Blink to where? Press: ? - help, Q - select action, ( or ) - cycle Dir - move target You encounter a vault guard and a shock serpent. The vault guard is wielding the +2 scimitar "Apesil" {venom, rN++ rCorr Int-5 Dex+3}, wearing the ring "Efopsyib" {^Drain rElec rN++ rCorr Wiz} and quivering curare-tipped darts. Found a short sword. As you read the scroll of blinking, it crumbles to dust. The runic seals fade away. The shock serpent changes into a glass eye! The vault sentinel points at you and mumbles some strange words. You barely resist. The stone giant throws a large rock. The large rock hits you!!! You die... ###.#..2#"## ...# .#.###.#pCQ#....#.. #...#.###p.p.p.C..G ####### ##p.pQ)...###### ...pG.......... ....Cp<......... ....pp..<........ .....C.<