gang Level 1 of the Dungeon [Shop] Inaur's Armour Shop a +0 ring mail (56 gold) a scarf of repulsion (168 gold) a +0 cloak (63 gold) a +0 buckler (63 gold) a +4 ring mail of poison resistance (392 gold) the +12 plate armour "Oleodd" {Bane Int+4} (1307 gold) Bane: It inflicts you with a random bane when you equip it. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 leather armour (28 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (4, -18, D:1) a +0 sling (18, -4, D:1) a +0 whip (19, -12, D:1) a bat skeleton (20, -10, D:1) a quokka skeleton (38, -26, D:1) a +0 dagger of electrocution (39, -34, D:1) a +2 dagger of venom a kobold corpse (skeletalised by now) (39, -25, D:1) a +0 spear (43, -24, D:1) a bat corpse (skeletalised by now) (44, 9, D:1) a +0 dagger (47, 24, D:1) a ball python corpse (skeletalised by now) (54, -21, D:1) a +1 hand axe of flaming (55, -16, D:1) a +0 quarterstaff (56, -20, D:1) a +0 dagger (60, -3, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (6, 26, D:2) a +0 mace (9, -12, D:2) a +0 sling (15, -3, D:2) a bat skeleton an adder skeleton (16, 33, D:2) a hobgoblin corpse (skeletalised by now) (20, 0, D:2) a +0 plate armour (21, 0, D:2) a +0 rapier (21, 23, D:2) the felid corpse of Natasha (skeletalised by now) (40, -17, D:2) a quokka corpse (skeletalised by now) (41, 21, D:2) a +0 club a kobold skeleton (42, 20, D:2) a +0 club (44, 21, D:2) a hobgoblin skeleton (50, 32, D:2) a +0 spear (57, 11, D:2) 5 poisoned darts (57, 13, D:2) the felid corpse of Natasha (skeletalised by now) (62, 17, D:2) a rat skeleton (62, 18, D:2) a +0 hand axe (62, 25, D:2) the felid corpse of Natasha (skeletalised by now) (63, 17, D:2) a frilled lizard skeleton Level 3 of the Dungeon (9, -6, D:3) a +0 club (24, -12, D:3) 5 javelins (26, -18, D:3) an adder skeleton (27, -28, D:3) a ball python corpse (29, -10, D:3) an adder corpse (skeletalised by now) (34, -24, D:3) a bat corpse (skeletalised by now) (35, 9, D:3) a bat corpse (skeletalised by now) (42, 3, D:3) a +0 short sword 2 stones a kobold skeleton (47, 15, D:3) a rat corpse (skeletalised by now) (50, -17, D:3) a bat skeleton (51, 6, D:3) the +0 robe of the Sun {SInv} SInv: It lets you see invisible. It cannot be enchanted further. a +0 sling (51, 14, D:3) a +0 mace (55, -29, D:3) a storm talisman (55, -12, D:3) a +0 dagger a +0 chain mail (55, -4, D:3) a +0 dagger a goblin skeleton (56, -15, D:3) an adder corpse (skeletalised by now)