gang Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, 10, D:1) a ball python corpse (skeletalised by now) (7, -6, D:1) a +0 ring mail (8, -14, D:1) a jackal skeleton (8, -12, D:1) a jackal skeleton a jackal skeleton (8, 14, D:1) a +0 dagger (12, 24, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 21, D:1) a ball python skeleton (28, -13, D:1) a +0 leather armour (28, -11, D:1) a jackal skeleton (29, -11, D:1) a jackal skeleton (30, -11, D:1) a jackal skeleton (30, 28, D:1) a +0 hand axe (34, 12, D:1) a +0 dagger (37, 22, D:1) a +0 whip a kobold skeleton (38, 22, D:1) a quokka skeleton (39, 22, D:1) a hobgoblin skeleton (42, 3, D:1) a +0 dagger (50, 12, D:1) a +0 club (50, 33, D:1) a rat corpse (skeletalised by now) (52, 33, D:1) a +0 short sword (59, 3, D:1) a quokka skeleton (60, -11, D:1) a +0 ring mail Level 2 of the Dungeon (10, -29, D:2) a +0 club (26, -7, D:2) a potion of haste (30, -5, D:2) 8 gold pieces (36, -23, D:2) an adder corpse (skeletalised by now) (40, -9, D:2) a rat corpse (50, -31, D:2) a +0 sling (58, -29, D:2) a ball python corpse Level 3 of the Dungeon