Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 11797754142005460088 49 gang the Trooper (level 3, -2/44 HPs) Began as an Oni Fighter on Sept 20, 2026. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (1516 turns). gang the Trooper (Oni Fighter) Turns: 1516, Time: 00:01:19 Health: -2/44 AC: 3 Str: 22 XL: 3 Next: 75% Magic: 3/3 EV: 7 Int: 9 God: Gold: 86 SH: 7 Dex: 8 Spells: 2/2 levels left rFire + . . (50%) a - +0 flail rCold . . . (100%) c - +0 kite shield rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv . e - ring of protection from fire Will ..... (no ring) Stlth + HPRegen 0.27/turn MPRegen 0.08/turn %: no passive effects @: mighty A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 7 stones (quivered) Armour b - a +0 robe (worn) c - a +0 kite shield (worn) Jewellery e - a ring of protection from fire (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of brand weapon {unknown} e - a scroll of revelation {unknown} h - 4 scrolls of teleportation {unknown} Potions m - a potion of might f - a potion of heal wounds {unknown} j - a potion of brilliance {unknown} k - a potion of resistance {unknown} Skills: * Level 6.1 Fighting - Level 2.0 Maces & Flails - Level 2.6 Dodging - Level 2.6 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 96% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Iskenderun's Mystic Bla Conj/Tloc 0% 2d3 (+2d1 100% 4 Summon Forest Summ/Tloc 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16437 Altars: Annotations: D:2 Sigmund D:3 Ijyb Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History You're confused, stopping explore. You're confused, stopping explore. Something hits you. You feel less confused. Sigmund appears from thin air! Sigmund hits you from afar with a +0 scythe! You feel very mighty all of a sudden. Sigmund hits you with a +0 scythe! You closely miss Sigmund. Your headbutt misses Sigmund. You block Sigmund's attack. You barely miss Sigmund. Sigmund barely misses you. You sock Sigmund! Sigmund is moderately wounded. Sigmund barely misses you. You thump Sigmund! Your headbutt misses Sigmund. Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. You are confused. You closely miss Sigmund. Your headbutt misses Sigmund. Sigmund is severely wounded. Sigmund hits you but does no damage. You bump into the rock wall. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You're too confused to move! You closely miss Sigmund. Sigmund is severely wounded. Sigmund misses you. You closely miss Sigmund. Sigmund is severely wounded. You feel less confused. Sigmund hits you with a +0 scythe! * * * LOW HITPOINT WARNING * * * You barely miss Sigmund. Your headbutt misses Sigmund. Sigmund is severely wounded. You block Sigmund's attack. You closely miss Sigmund. Sigmund is severely wounded. Sigmund hits you with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. #.# ########.###..###. #.# #................. #.# #.#######'#######. #.# #.# #........##. #.# #.# #........##. #.# #.# #........### #.# #.#####........# #.# #.#.........#### #.# #@#.........# #.# #.@.........# #.# ###.........# #.# #.........# #.# #.........# #.# #.........# #.# #.........# #.# #.........# #.# #.........# You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 6 endoplasms A hobgoblin (D:1) 7 jackals (D:1) 3 quokkas (D:1) 4 ball pythons 3 bats (D:1) A frilled lizard (D:1) 3 goblins (D:1) 4 kobolds (D:1) 3 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | gang the Oni Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 265 | D:1 | Reached XP level 2. HP: 33/33 MP: 2/2 313 | D:1 | Reached skill level 5 in Fighting 530 | D:1 | Reached XP level 3. HP: 42/42 MP: 3/3 696 | D:1 | Found a faded altar of an unknown god. 1245 | D:2 | Reached skill level 6 in Fighting 1459 | D:2 | Encountered Sigmund 1462 | D:3 | Encountered Ijyb 1516 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic, hellmonk_ecumenical_altar_heavens_door D:2: layout_basic, uniq_sigmund D:3: layout_basic, gup_sewer_entry_bubbles, darby_miner_ambush, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 5 6 | 6.1 Maces & Flails | | 2.0 Dodging | | 2.6 Shields | | 2.6 Action || total ---------------------------++------- Attack: Normal || 102 Melee: Flail || 102 Headbutt || 18 Drink: Might || 1 Armour: Robe || 99 Dodge: Dodged || 37 Block: Kite shield || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1560 | 1527 | 33 | 0 | 1241 | 3 | 520.0 | Dungeon | 1560 | 1527 | 33 | 0 | 1241 | 3 | 520.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1156 daAuts D:2: 399 daAuts D:3: 4 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+