Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.35-a0-383-g62b9a60c63 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 13193603303769944061, deterministic pregen: 1 Command line: /usr/games/crawl-git-62b9a60c63 -name garlicwater -rc /dgldir/rcfiles/crawl-git/garlicwater.rc -macro /dgldir/rcfiles/crawl-git/garlicwater.macro -morgue /dgldir/morgue/garlicwater/ -webtiles-socket /crawl-master/webserver/sockets/garlicwater:2026-05-25.23:18:37.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-git-62b9a60c63(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x59b35809143e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-62b9a60c63(_Z13do_crash_dumpv+0x43a) [0x59b35809f69a]: do_crash_dump() /usr/games/crawl-git-62b9a60c63(_Z20crash_signal_handleri+0x1fa) [0x59b35809191a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x734d61072330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x734d610686a2]: /usr/games/crawl-git-62b9a60c63(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x59b3582ac420]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-git-62b9a60c63(_Z19fire_item_no_quiverP4dist+0x185) [0x59b35875b755]: fire_item_no_quiver(dist*) /usr/games/crawl-git-62b9a60c63(+0xcd1682) [0x59b358863682]: /usr/games/crawl-git-62b9a60c63(+0xcd20f5) [0x59b3588640f5]: /usr/games/crawl-git-62b9a60c63(main+0x1f7) [0x59b357fc2cd7]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x734d610571ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x734d6105728b]: /usr/games/crawl-git-62b9a60c63(_start+0x25) [0x59b357fc37c5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000734d6113d7d7 in __GI___wait4 (pid=1510433, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000734d6113d7d7 in __GI___wait4 (pid=1510433, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x000059b358091aec in call_gdb (file=0x734d612314e0 <_IO_2_1_stderr_>) at crash.cc:434 gdb = attach_cmd = "attach 1489577\000\000\000\000\000" #2 0x000059b35809f6b8 in do_crash_dump () at dbg-asrt.cc:682 t = 1779751331 dir = "/dgldir/morgue/garlicwater/" name = "/dgldir/morgue/garlicwater/crash-garlicwater-20260525-232211.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x734d612314e0 <_IO_2_1_stderr_> #3 0x000059b35809191a in crash_signal_handler (sig_num=11) at crash.cc:195 No locals. #4 No locals. #5 0x0000734d610686a2 in isspace (c=-1019) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-62b9a60c63/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-62b9a60c63/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-62b9a60c63/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 1 Level vaults: minmay_wonky_spiral layout_rooms serial_shops shop kennysheep_generic_room_7 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, garlicwater the Human Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a +0 buckler, a wand of flame (14), a potion of haste {!q}; and the following spell memorised: Foxfire; and the following spells available to memorise: Inner Flame. Okay, then. You encounter a goblin. It is wielding a +0 club. The goblin shouts! A goblin is nearby! A goblin is nearby! You barely miss the goblin. The goblin hits you with a +0 club. You barely miss the goblin. The goblin closely misses you. You closely miss the goblin. The goblin closely misses you. The goblin hits you but does no damage. You barely miss the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! No target in view! HP restored. You see here a +0 club. You see here a +0 club. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a quokka. Found 6 gold pieces. A quokka is nearby! A quokka is nearby! A quokka is nearby! Casting: Foxfire (safe; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the quokka but does no damage. The foxfire burns the quokka. The quokka is heavily wounded. The quokka bites you. You block the quokka's attack. The quokka barely misses you. Casting: Foxfire (safe; 32% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka bites you but does no damage. The foxfire burns the quokka but does no damage. The quokka is heavily wounded. The foxfire burns the quokka. The quokka is almost dead. The quokka attacks as it pursues you! The quokka bites you. You closely miss the quokka. The quokka is almost dead. The quokka bites you. The quokka barely misses you. You miss the quokka. The quokka is almost dead. The quokka closely misses you. You closely miss the quokka. The quokka is almost dead. The quokka closely misses you. x2 You hit the quokka but do no damage. The quokka is almost dead. The quokka bites you but does no damage. x2 You hit the quokka. You kill the quokka! You start resting. Magic restored. You start resting. HP restored. You see here a quokka corpse. You now have 6 gold pieces. You encounter a goblin. It is wielding a +0 dagger. The goblin shouts! A goblin is nearby! A goblin is nearby! Casting: Foxfire (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. The goblin barely misses you. You barely miss the goblin. The goblin hits you with a +0 dagger. x2 You hit the goblin. You kill the goblin! No target in view! No target in view! Your magical contamination has completely faded away. Magic restored. c - a scroll labelled MOSTRAC IHOGHU You encounter a goblin. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! Casting: Foxfire (safe; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Found a parchment of Blink. The foxfire burns the goblin. The goblin is heavily wounded. The goblin shouts! The foxfire burns the goblin. The goblin is severely wounded. You hear a shout! You encounter a hobgoblin. You encounter a frilled lizard. You barely miss the goblin. The goblin is severely wounded. The frilled lizard hisses angrily. The goblin completely misses you. You hit the goblin. You kill the goblin! Casting: Foxfire (safe; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the frilled lizard. You kill the frilled lizard! The foxfire burns the hobgoblin. The hobgoblin is severely wounded. Casting: Foxfire (safe; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the hobgoblin. The hobgoblin is severely wounded. You hit the hobgoblin. You kill the hobgoblin! You start resting. Your foxfire dissipates. Magic restored. You start waiting. You encounter a ball python. The ball python leaves your sight. You see here a hobgoblin corpse. You pick up a parchment of Blink and begin reading... You add the spell Blink to your library. You now have 22 gold pieces (gained 16). There is a fountain of clear blue water here. You briefly stop to clean your club. d - a golden potion d - 2 golden potions (gained 1) Found a club. e - a scroll labelled UKINUVO XA FEN Okay, then. There is a fountain of clear blue water here. Found a stone staircase leading down. You see here a +0 club. Found a stone staircase leading down. There is a stone staircase leading down here. You encounter a hobgoblin. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! Casting: Foxfire (safe; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the hobgoblin. The hobgoblin is severely wounded. The foxfire burns the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! Your Fire Magic skill increases to level 2! You have reached level 2! Magic restored. You pick up a parchment of Soul Splinter and begin reading... You add the spell Soul Splinter to your library. You encounter a kobold. It is wielding a +0 dagger and quivering stones. A kobold is nearby! A kobold is nearby! A kobold is nearby! You encounter a kobold. It is wielding a +0 whip and quivering stones. The kobold shouts! The kobold throws a stone. You block the stone. The kobold shouts! The kobold hits you with a +0 whip. You closely miss the kobold. The kobold hits you with a +0 whip. You hit the kobold. The kobold is severely wounded. The kobold hits you but does no damage. The kobold completely misses you. You barely miss the kobold. The kobold is severely wounded. You block the kobold's attack. You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. You barely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. x2 You closely miss the kobold. The kobold is severely wounded. You block the kobold's attack. You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold hits you with a +0 whip. Your foxfire dissipates! You hit the kobold. You kill the kobold! The kobold throws a stone. The stone hits you but does no damage. You hit the kobold. The kobold is moderately wounded. The kobold barely misses you. You completely miss the kobold. The kobold is moderately wounded. You block the kobold's attack. You hit the kobold. You kill the kobold! You start resting. Magic restored. You start resting. HP restored. Items here: ( )) †. e - 2 scrolls labelled UKINUVO XA FEN (gained 1) f - 2 sedimented sapphire potions You pick up a parchment of Poisonous Vapours and begin reading... You add the spell Poisonous Vapours to your library. You encounter an endoplasm. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Casting: Foxfire (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. The endoplasm quivers. Casting: Foxfire (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Press: ? - help, v - describe, . - travel The floor. Unknown command. Casting: Foxfire (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm. The endoplasm is heavily wounded. The foxfire burns the endoplasm. The endoplasm is severely wounded. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! Your magical contamination has completely faded away. Magic restored. You encounter a quokka and a rat. There are monsters nearby! There are monsters nearby! There are monsters nearby! You hit the rat. You kill the rat! Casting: Foxfire (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the quokka. The quokka is lightly wounded. The foxfire burns the quokka. The quokka is almost dead. Casting: Foxfire (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the quokka. You kill the quokka! Your foxfire dissipates. You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! Casting: Foxfire (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin shouts! The foxfire burns the goblin. You kill the goblin! Your foxfire dissipates. You encounter a frilled lizard. Found a parchment of Petrify. A frilled lizard is nearby! A frilled lizard is nearby! Casting: Foxfire (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. The frilled lizard hisses angrily. Casting: Foxfire (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. You encounter a kobold. It is wielding a +0 dagger. Casting: Foxfire (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Unknown command. Casting: Foxfire (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the frilled lizard. You kill the frilled lizard! You start resting. Your foxfire dissipates. Your magical contamination has completely faded away. You start resting. Magic restored. You see here a +0 club. You pick up a parchment of Petrify and begin reading... You add the spell Petrify to your library. You now have 36 gold pieces (gained 14). j - a puce potion You encounter an endoplasm and a ball python. The endoplasm quivers. There are monsters nearby! There are monsters nearby! Casting: Foxfire (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire passes through a web. The foxfire burns the endoplasm. The endoplasm is lightly wounded. Found Plato's Atlas of Mechanisms. Found a faded altar of an unknown god. The foxfire burns the endoplasm. The endoplasm is heavily wounded. The ball python hisses angrily. Casting: Foxfire (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm. You kill the endoplasm! Your foxfire passes through a web. The foxfire burns the ball python. You kill the ball python! h - a scroll labelled LETYIB QA MUG You pick up Plato's Atlas of Mechanisms and begin reading... You add the spell Kinetic Grapnel to your library. There is a faded altar of an unknown god here. You encounter a dart slug. A dart slug is nearby! A dart slug is nearby! Casting: Foxfire (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart hits you. Found a stone staircase leading down. The foxfire burns the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug but do no damage. The dart slug is moderately wounded. The dart slug closely misses you. You hit the dart slug but do no damage. The dart slug is moderately wounded. The dart slug barely misses you. You hit the dart slug but do no damage. The dart slug is moderately wounded. You hit the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. The dart slug is severely wounded. The dart slug bites you. Casting: Foxfire (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You block the dart slug's attack. You are too injured to fight recklessly! You hit the dart slug. You kill the dart slug! You start resting. Your foxfire dissipates. x2 Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. e - 3 scrolls labelled UKINUVO XA FEN (gained 1) You now have 44 gold pieces (gained 8). You encounter a ball python. The ball python hisses angrily. A ball python is nearby! A ball python is nearby! A ball python is nearby! You barely miss the ball python. The ball python bites you but does no damage. The ball python closely misses you. The ball python barely misses you. You barely miss the ball python. You block the ball python's attack. The ball python grabs you. The ball python constricts you. You barely miss the ball python. You block the ball python's attack. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You barely miss the ball python. The ball python bites you. The ball python constricts you. The ball python bites you. The ball python constricts you. You hit the ball python. You kill the ball python! No target in view! No target in view! You now have 50 gold pieces (gained 6). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You encounter a quokka. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! Casting: Foxfire (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the quokka. The quokka is heavily wounded. The foxfire burns the quokka. The quokka is almost dead. Casting: Foxfire (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the quokka. You kill the quokka! You start resting. Your foxfire dissipates. Your magical contamination has completely faded away. You start resting. A kobold comes into view. A kobold is nearby! A kobold is nearby! Casting: Foxfire (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the kobold. You kill the kobold! You hear a splash. x2 Your foxfire dissipates. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You now have 59 gold pieces (gained 9). You see here a +0 dagger. You encounter a dart slug. Found a parchment of Summon Small Mammal. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! Casting: Foxfire (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. The dart slug is lightly wounded. Your foxfire dissipates! You start resting. A dart slug comes into view. Casting: Foxfire (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug. The dart slug is heavily wounded. The foxfire burns the dart slug. The dart slug is severely wounded. Casting: Foxfire (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the dart slug but does no damage. The dart slug is severely wounded. The foxfire burns the dart slug. The dart slug is almost dead. The dart slug bites you. You hit the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 HP restored. Magic restored. You pick up a parchment of Summon Small Mammal and begin reading... You add the spell Summon Small Mammal to your library. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You see here a frilled lizard skeleton. Things that are here: a +0 dagger; a goblin skeleton You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Search for what [? for help]? . Search for what [Enter for "."]? . Unknown command. Unknown command. Search for what [Enter for "."]? . You enter the shallow water. Moving in this stuff is going to be slow. Items here: ( )) ÷. d - a +0 whip; e - 9 stones You unwield your +0 club. d - a +0 whip (weapon) You drop a +0 club. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? d - a +0 whip (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 whip (weapon) Search for what [Enter for "."]? . There is a faded altar of an unknown god here. This altar belongs to (a) Vehumet, (b) Ignis or (c) Cheibriados, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. There is a stone staircase leading down here. You climb downwards. You encounter a bat and a rat. The rat squeaks loudly. You hear a shout! Found three items. There is a stone staircase leading up here. Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You encounter a goblin. It is wielding a +0 dagger. Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the bat. The bat is moderately wounded. The foxfire burns the bat but does no damage. The bat is moderately wounded. You block the bat's attack. Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the bat. The bat is severely wounded. The foxfire burns the bat. You kill the bat! You encounter a goblin. It is wielding a +0 club. The foxfire burns the rat but does no damage. The foxfire burns the rat. You kill the rat! Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the goblin. You kill the goblin! The foxfire burns the goblin. The goblin is severely wounded. You encounter an endoplasm. You closely miss the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! You hit the endoplasm. The endoplasm is almost dead. The endoplasm misses you. You hit the endoplasm. You kill the endoplasm! Training target 3.0 for Fire Magic reached! Your Fire Magic skill increases to level 3! You need to enable at least one skill for training. Magic restored. Found a stone staircase leading up. You encounter a rat. A rat is nearby! Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The rat squeaks loudly. The foxfire burns the rat. You kill the rat! Okay, then. Unknown command. Unknown command. Your foxfire dissipates. You encounter an adder. An adder is nearby! An adder is nearby! Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. There is a stone staircase leading up here. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You pick up a parchment of Freeze and begin reading... You add the spell Freeze to your library. Found a chain mail. k - a scroll labelled GIYM CIOFUTITI An adder comes into view. The adder hisses angrily. Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the adder. The adder is lightly wounded. The foxfire burns the adder. The adder is heavily wounded. Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder bites you but does no damage. x2 The foxfire burns the adder but does no damage. The adder is heavily wounded. The foxfire burns the adder. The adder is severely wounded. The adder attacks as it pursues you! The adder closely misses you. Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. You block the adder's attack. You closely miss the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You hit the adder. You kill the adder! You feel sick. Your Stealth skill increases to level 1! No target in view! You start resting. You feel sick. x4 You are no longer poisoned. You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You start resting. Magic restored. You see here a staff of alchemy. d - a staff of alchemy There is a stone staircase leading up here. You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin shouts! You encounter a ball python. The foxfire burns the goblin. The goblin is moderately wounded. The foxfire burns the goblin. You kill the goblin! You encounter a frilled lizard. Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The frilled lizard hisses angrily. You encounter an adder. The foxfire burns the ball python. The ball python is severely wounded. The foxfire burns the ball python. You kill the ball python! Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the frilled lizard. You kill the frilled lizard! The foxfire burns the adder. The adder is lightly wounded. There is a stone staircase leading up here. Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You encounter a frilled lizard. The foxfire burns the adder. The adder is heavily wounded. The foxfire burns the adder. The adder is severely wounded. The adder bites you but does no damage. You climb upwards. There is a stone staircase leading down here. You hit the adder. The adder is almost dead. The adder bites you but does no damage. The adder bites you. You closely miss the adder. The adder is almost dead. You block the adder's attack. You miss the adder. The adder is almost dead. The adder bites you but does no damage. The adder closely misses you. You hit the adder. You kill the adder! No target in view! You start resting. HP restored. You start resting. Magic restored. You climb downwards. The frilled lizard bites you but does no damage. The frilled lizard misses you. There is a stone staircase leading up here. You closely miss the frilled lizard. The frilled lizard bites you. You barely miss the frilled lizard. The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard barely misses you. You miss the frilled lizard. The frilled lizard bites you. You miss the frilled lizard. The frilled lizard bites you. x2 You barely miss the frilled lizard. The frilled lizard barely misses you. You miss the frilled lizard. The frilled lizard bites you but does no damage. You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! HP restored. You see here a frilled lizard corpse. Found a stone staircase leading down. Found an escape hatch in the floor. You now have 72 gold pieces (gained 13). You encounter a ball python. A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ball python hisses angrily. The foxfire burns the ball python. You kill the ball python! Your foxfire dissipates. Magic restored. Found a stone staircase leading down. l - a smoky red potion You encounter an adder. An adder is nearby! An adder is nearby! Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Found a scroll labelled GIYM CIOFUTITI. Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. The foxfire burns the adder but does no damage. The adder hisses angrily. The foxfire burns the adder. The adder is moderately wounded. Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.35-a0-383-g62b9a60c63 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [garlicwater] Species: Human Job: Wanderer HP: 24/24; mods: 0/0 MP: 0/4; mod: 0 Stats: 12 15 11 Position: (31, 34), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 1 | 51 | 1/100 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 0 | 0 | 0 | 0 | 0/50 Stealth | X | 1 | 100 | 1 | 109 | 67/84 Shields | X | 0 | 0 | 2 | 151 | 1/150 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 1 | 60 | 1/119 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 3 | 300 | 0/200 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 1 | 43 | 1/84 Evocations | X | 0 | 0 | 4 | 501 | 1/250 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 72 #49: 144 #73: 16776 Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #2, inv slot #2: +0 buckler eq slot #3, inv slot #1: +0 robe eq slot #1, inv slot #0: +0 whip }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ...#####.. ##........... ........####..#..###.### #.............[.##.... #..>>.......###..#.... . #......##...# #...... ... ####......#.####...... ....####..)..†...†........ #$.....#.###....<###...) ##.S...@................ ...............##########. .............### #. .........##### #. .......... #. ..$.....#.. +. ........### +. .?......# dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>