garlicwater Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (8, -48, D:1) a +0 plate armour (9, -11, D:1) a bat skeleton (15, -3, D:1) a rat skeleton (19, -45, D:1) a +0 short sword 5 stones (19, 4, D:1) a +0 short sword (20, -9, D:1) a frilled lizard corpse (skeletalised by now) (20, 6, D:1) a +0 robe (22, -8, D:1) a +0 whip (23, -48, D:1) a +0 club (27, 0, D:1) a ball python corpse (skeletalised by now) (28, -29, D:1) a +0 club a goblin skeleton (32, -5, D:1) a +0 whip (42, -39, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 13, D:2) a quokka corpse (skeletalised by now) (5, 6, D:2) a +0 dagger a +0 dagger a goblin skeleton (10, 4, D:2) a frilled lizard corpse (skeletalised by now) (11, 5, D:2) a +0 club a goblin skeleton (11, 21, D:2) a +0 ring mail (11, 23, D:2) a +0 dagger (11, 26, D:2) a rat corpse (skeletalised by now) (15, 4, D:2) a +0 club a goblin skeleton a jackal skeleton (17, 4, D:2) a +0 club a +0 dagger a goblin skeleton (20, 4, D:2) a +0 dagger (22, -29, D:2) a frilled lizard corpse (skeletalised by now) (23, 4, D:2) a +0 club (24, 6, D:2) a +0 animal skin a +0 helmet of light the hobgoblin corpse of Robin (skeletalised by now) (39, 2, D:2) a bat skeleton (45, 7, D:2) a bat skeleton (46, -12, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (8, -4, D:3) a bat skeleton (19, 2, D:3) a +0 cloak (30, -2, D:3) a +0 dagger 2 stones (36, 11, D:3) a frilled lizard corpse (skeletalised by now) (37, -4, D:3) a +0 dagger an orc skeleton (38, -24, D:3) a +0 dagger (50, 13, D:3) 4 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (8, 14, D:4) a +0 leather armour (12, -15, D:4) a +0 dagger (17, -10, D:4) a +2 pair of boots (17, -7, D:4) a ball python skeleton (18, -8, D:4) a +0 dagger (18, -5, D:4) a +0 short sword the +0 leather armour of Liggid {rPois rC+++ Dex-5 Stlth-} rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Dex-5: It affects your dexterity (-5). Stlth-: It makes you less stealthy. It cannot be enchanted further. (25, -10, D:4) an adder skeleton (29, -20, D:4) a +0 club a +0 whip a +0 club a gnoll corpse (skeletalised by now) (29, 7, D:4) a +3 dire flail of draining a +0 chain mail the human skeleton of Edmund (38, -15, D:4) a +0 whip (43, 2, D:4) a +0 giant spiked club an ogre skeleton Level 5 of the Dungeon [Shop] Voghu's Wardrobe Accessories a +0 hat (48 gold) a +0 pair of gloves (54 gold) a +0 helmet (54 gold) a +0 barding (276 gold) a +0 cloak (54 gold) (0, 0, D:5) an adder corpse (skeletalised by now) (11, -18, D:5) a +0 robe (11, 6, D:5) an adder corpse (skeletalised by now) (14, 10, D:5) a water moccasin corpse (skeletalised by now) (14, 16, D:5) a +0 ring mail (20, 27, D:5) a +0 battleaxe a +0 robe (25, 0, D:5) an adder skeleton (32, -24, D:5) a +0 cloak (44, 7, D:5) a +0 scale mail (45, 10, D:5) a +0 dagger a +0 robe a kobold skeleton (51, -3, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Durualuwn's Assorted Antiques a potion of enlightenment (115 gold) a scroll of noise (23 gold) a scroll of identify (46 gold) a +1 spear of entangling (230 gold) a +1 pair of gloves of fire (609 gold) a +0 ring mail (92 gold) a ring of poison resistance (460 gold) a lightning rod (4/4) (920 gold) [Shop] Taynk's Antique Armour Emporium a +0 ring mail (112 gold) a +0 robe (25 gold) a +0 cloak (126 gold) a +0 robe (25 gold) a +0 pair of gloves of stealth (322 gold) a +1 ring mail of willpower (448 gold) a +1 cloak (322 gold) a +0 ring mail (112 gold) a +2 robe (361 gold) a +0 robe (25 gold) the +1 robe "Quddavye" {rC+ Int+4 Stlth+} (870 gold) rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. [Shop] Yvot's Antique Armour Emporium a +0 leather armour (50 gold) a +0 ring mail (100 gold) the +18 Lear's hauberk (2552 gold) It cannot be enchanted further. a +0 robe (22 gold) a +0 pair of gloves (112 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) (0, 0, D:6) the human skeleton of Prince Ribbit (15, 28, D:6) a water moccasin skeleton (16, 24, D:6) a +0 dagger a +0 robe an orc skeleton (17, 24, D:6) a +0 short sword (18, 29, D:6) a +0 halberd a +0 chain mail an orc corpse (skeletalised by now) (20, 11, D:6) a steam dragon skeleton (22, 17, D:6) a +0 ring mail (27, 43, D:6) a +0 shortbow (29, 4, D:6) 10 gold pieces (29, 32, D:6) the +10 dagger of Imbalance {freeze, rF+ Dex+4} rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (30, 2, D:6) a ring of protection from fire (30, 4, D:6) 15 gold pieces (30, 5, D:6) 12 gold pieces (42, 30, D:6) a +0 morningstar (42, 41, D:6) an inkwell talisman (44, 10, D:6) a +4 scimitar a +0 robe (45, 10, D:6) a +0 scimitar a +0 robe (47, 14, D:6) a +3 dire flail a +0 robe (55, 23, D:6) a bullfrog corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Diukloff's Acquisitions Aerie a lightning rod (4/4) (520 gold) a +2 shortbow of electrocution (253 gold) a +0 spear of electrocution (123 gold) a +1 trident of electrocution (204 gold) a lightning rod (4/4) (520 gold) a +1 long sword of electrocution (204 gold) a staff of air (unknown) (325 gold) a book of Storms (317 gold) (0, 0, D:7) a +0 scale mail (0, 14, D:7) a steam dragon corpse (skeletalised by now) (18, -3, D:7) a +0 long sword (22, 18, D:7) an inkwell talisman (23, -2, D:7) a +0 morningstar (26, 15, D:7) a +0 giant spiked club an ogre skeleton (29, 19, D:7) a +0 hand axe an orc skeleton (32, 10, D:7) a hound skeleton (32, 16, D:7) a +0 shortbow (40, 2, D:7) a bullfrog skeleton (45, 23, D:7) a +0 long sword a +0 robe (46, 12, D:7) a +0 short sword (47, 25, D:7) a +0 flail a +0 robe (52, 12, D:7) a +0 scimitar a +0 robe Level 8 of the Dungeon (11, -16, D:8) a +0 quarterstaff (12, -29, D:8) a +0 hand axe a +0 scale mail (14, -15, D:8) a +0 dagger (24, -25, D:8) a +0 club (25, -1, D:8) a +0 whip (26, -3, D:8) a +0 club a kobold corpse (skeletalised by now) (26, -1, D:8) a +0 short sword a +0 robe a +0 dagger a +0 dagger a scarab talisman a kobold corpse (skeletalised by now) (27, -2, D:8) a +0 dagger a kobold corpse (skeletalised by now) (27, -1, D:8) a +0 club 5 stones (30, -2, D:8) a +0 short sword a +0 dagger (31, -2, D:8) a +0 battleaxe a +0 robe a +5 short sword a +0 robe (32, -21, D:8) a +0 hand axe (32, -2, D:8) a +3 falchion of freezing a +0 robe (33, -21, D:8) a +0 robe (34, -24, D:8) a +0 mace a +0 chain mail (36, -16, D:8) a +0 dagger a +0 robe (36, -15, D:8) a +0 flail a boomerang (36, -12, D:8) a +0 dagger a +0 robe a +0 trident a +0 plate armour an orc skeleton (37, -30, D:8) a +0 club a +0 leather armour an orc corpse (38, -30, D:8) a +0 dagger a +0 robe (40, -40, D:8) a +0 dagger (42, -33, D:8) a parchment of Teleport Other (44, -21, D:8) 10 gold pieces Level 10 of the Dungeon Level 11 of the Dungeon (4, 7, D:11) a +0 leather armour the Ecumenical Temple