garlicwater Level 1 of the Dungeon (2, 3, D:1) a hobgoblin corpse (skeletalised by now) (5, 1, D:1) a +0 dagger (18, -8, D:1) a quokka corpse (skeletalised by now) (18, 8, D:1) a rat skeleton (26, -13, D:1) a bat skeleton (27, 7, D:1) a bat skeleton (29, 9, D:1) a ball python skeleton (36, 0, D:1) a jackal corpse (skeletalised by now) (36, 25, D:1) a +0 robe (37, 18, D:1) a bat corpse (skeletalised by now) (37, 30, D:1) a rat corpse (skeletalised by now) (40, 13, D:1) a +0 robe (44, 20, D:1) a +0 whip (48, -9, D:1) a frilled lizard corpse (skeletalised by now) (51, 27, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Sient's One-of-a-Kind Rings a +9 ring of strength (unknown) (780 gold) the ring of Dishonour {rCorr AC+4 Str+3} (549 gold) [ring of protection] rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). a +6 ring of protection (unknown) (780 gold) the ring of the Indestructible God {*Slow AC+4 Int+5} (479 gold) [ring of protection] *Slow: It may slow you when you take damage. AC+4: It affects your AC (+4). Int+5: It affects your intelligence (+5). a +6 ring of slaying (unknown) (780 gold) a +8 ring of intelligence (unknown) (550 gold) the ring "Fuyr" {*Slow Will+ Dex+8 SInv Clar} (614 gold) [ring of willpower] *Slow: It may slow you when you take damage. Will+: It increases your willpower. Dex+8: It affects your dexterity (+8). SInv: It lets you see invisible. Clar: It protects you from confusion, rage, mesmerisation and fear. (6, -3, D:2) an adder corpse (skeletalised by now) (8, 15, D:2) a quokka corpse (skeletalised by now) (12, -8, D:2) a hobgoblin corpse (skeletalised by now) (16, 29, D:2) a frilled lizard skeleton (19, -5, D:2) a bat corpse (skeletalised by now) (19, 30, D:2) a +0 hand axe (21, 18, D:2) a +0 robe (21, 34, D:2) an adder skeleton (30, 27, D:2) a jackal skeleton (34, -14, D:2) a +0 mace (46, 3, D:2) a +0 dagger (48, 25, D:2) a +0 dagger (51, 8, D:2) a +0 robe (54, 27, D:2) a +1 falchion of venom (56, 2, D:2) a +0 ring mail (58, -7, D:2) a +0 dagger (59, -4, D:2) a ball python corpse (skeletalised by now) (60, 28, D:2) a bat corpse (skeletalised by now) (63, -10, D:2) a +0 club (63, -8, D:2) a +4 scimitar (63, 19, D:2) a +0 club a kobold corpse (skeletalised by now) (66, -3, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (2, 9, D:3) an adder skeleton (4, -22, D:3) a +0 leather armour (7, -4, D:3) a +0 club a goblin skeleton (8, -5, D:3) a +0 quarterstaff (10, -2, D:3) a +0 club a +0 leather armour (14, -14, D:3) a +0 ring mail (26, 18, D:3) a +0 dagger (27, 1, D:3) a +0 ring mail (30, 24, D:3) a +0 dagger (35, 10, D:3) a ball python skeleton (39, -19, D:3) a +0 long sword (51, -22, D:3) a +0 robe (58, 12, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (3, -5, D:4) a +0 robe (4, 13, D:4) a +0 chain mail (12, -24, D:4) a +0 ring mail a +0 dagger (12, -22, D:4) a +0 hand axe (13, -20, D:4) a +0 short sword a +0 leather armour (16, -13, D:4) a +2 hand axe of freezing (17, -24, D:4) a +0 ring mail a +0 mace (17, -13, D:4) a +0 dagger (18, -24, D:4) a +0 whip a +0 hand axe a +0 scale mail a +0 short sword (18, 17, D:4) a +3 short sword (36, 12, D:4) a +1 mace of protection a +0 leather armour (39, -30, D:4) a +2 helmet (40, -3, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) a +4 ring of protection (4, 0, D:5) a potion of heal wounds (7, 6, D:5) 8 gold pieces (8, 6, D:5) 6 gold pieces a +0 mace a wand of flame (20) (9, 6, D:5) 6 gold pieces a +0 dagger a +0 ring mail (13, 3, D:5) a +0 spear (15, 6, D:5) a +0 club a +0 dagger a +0 short sword a +0 robe a +0 dagger a +0 flail (36, 17, D:5) a +0 hand axe