garlicwater Level 1 of the Dungeon (11, -11, D:1) a +0 cloak (12, -1, D:1) a +0 dagger of electrocution (15, 32, D:1) a rat corpse (skeletalised by now) (19, 1, D:1) a ball python corpse (skeletalised by now) (19, 2, D:1) a frilled lizard corpse (skeletalised by now) (26, 19, D:1) a ball python corpse (skeletalised by now) (26, 29, D:1) a ball python corpse (skeletalised by now) (28, -3, D:1) a frilled lizard skeleton (31, 26, D:1) a rat skeleton a ball python skeleton (32, -7, D:1) a +0 club (34, 2, D:1) a +0 ring mail (36, 25, D:1) a +0 dagger (37, 24, D:1) a +0 dagger a stone a bat skeleton (37, 26, D:1) a +0 short sword a stone a kobold skeleton (41, 9, D:1) a ball python skeleton (41, 21, D:1) a +0 dagger (43, 12, D:1) a +0 dagger Level 2 of the Dungeon (2, -6, D:2) an adder skeleton (3, -6, D:2) a +0 dagger (9, -7, D:2) a bat skeleton (20, 29, D:2) a +0 club (23, 0, D:2) a +0 short sword (25, -7, D:2) a +0 quarterstaff a bat corpse (skeletalised by now) (27, 21, D:2) a frilled lizard corpse (skeletalised by now) (29, 19, D:2) a quill talisman (31, -4, D:2) a +0 flail (33, 9, D:2) a +0 dagger (34, 14, D:2) a +0 club (38, 24, D:2) a bat corpse (skeletalised by now) (40, 24, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Emuirren's Jewellery Boutique a fortress talisman (150 gold) a ring of protection from fire (unknown) (250 gold) a ring of protection from cold (unknown) (250 gold) a medusa talisman (125 gold) a +4 ring of protection (unknown) (360 gold) an amulet of wildshape (unknown) (300 gold) a ring of poison resistance (unknown) (200 gold) a ring of positive energy (unknown) (200 gold) an amulet of chemistry (unknown) (300 gold) (0, 0, D:3) a ball python skeleton (3, -11, D:3) a +0 hand axe an orc skeleton (5, 9, D:3) a +0 leather armour (20, 1, D:3) a ball python skeleton (21, -28, D:3) a hobgoblin corpse (skeletalised by now) (25, -12, D:3) a +0 leather armour (26, 14, D:3) a rat skeleton (29, 30, D:3) a +0 dagger (34, -28, D:3) a +0 club (34, -18, D:3) a +0 pair of gloves (55, -2, D:3) the +1 robe of Leixkyps {rPois Dex+4} rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Level 4 of the Dungeon (4, 30, D:4) a +0 leather armour (17, 15, D:4) the felid skeleton of Natasha (21, -11, D:4) a +0 club (26, 7, D:4) a +0 trident (27, -3, D:4) a +0 dagger (37, 22, D:4) a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton (37, 34, D:4) a +1 robe of positive energy (48, 26, D:4) a jackal corpse (skeletalised by now) (50, 13, D:4) a +0 giant spiked club (50, 21, D:4) a +0 vampiric hand axe (51, 20, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (2, -20, D:5) 3 javelins (5, 0, D:5) a +0 flail a +0 chain mail (6, -3, D:5) a +0 hand axe (12, -36, D:5) an adder corpse (skeletalised by now) (12, 18, D:5) a +0 mace an orc corpse (skeletalised by now) (15, -18, D:5) a hound skeleton (15, -14, D:5) a howler monkey skeleton (16, -26, D:5) a +0 robe (26, 12, D:5) a +0 robe (50, -25, D:5) a +0 flail a +0 leather armour (50, 16, D:5) a +0 hand axe (51, -25, D:5) a +0 flail a +0 dagger a +0 chain mail an orc skeleton (52, -22, D:5) a +2 dagger of draining a +0 whip a +0 short sword a +0 ring mail a +0 short sword a +0 dagger a +0 leather armour a +0 hand axe a +0 dagger of venom a +0 robe a +0 falchion a +0 dagger a +0 robe a +1 hand axe of draining a +0 ring mail a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc skeleton (53, -21, D:5) a +0 trident a +0 ring mail an orc skeleton (57, -24, D:5) a +2 short sword of flaming (59, 8, D:5) a +0 robe (60, 20, D:5) a +0 leather armour a +2 dagger of electrocution the goblin skeleton of Ijyb (61, 19, D:5) a +0 leather armour a +0 short sword a +0 leather armour a +0 club an orc skeleton (63, 3, D:5) a +0 giant spiked club Level 6 of the Dungeon (5, 4, D:6) a +0 dagger (6, 19, D:6) a +0 robe (11, 2, D:6) a +0 short sword an orc corpse (skeletalised by now) (12, 3, D:6) a +0 giant club (12, 16, D:6) a boomerang a +0 mace a +0 dagger a kobold skeleton (12, 22, D:6) a +0 club a +0 leather armour (13, 17, D:6) a +0 orcbow a +0 orcbow a centaur corpse (skeletalised by now) (13, 22, D:6) a bullfrog corpse (skeletalised by now) (41, 7, D:6) a +0 leather armour (47, 20, D:6) a +0 hand axe an orc corpse (skeletalised by now) (47, 33, D:6) a +0 hand axe a +0 scale mail (48, 6, D:6) a +0 plate armour (52, -17, D:6) a +0 quarterstaff (53, -13, D:6) a +0 short sword (58, -4, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 whip an orc skeleton (5, -29, D:7) a +0 leather armour (5, -24, D:7) a +0 robe (5, -19, D:7) a +0 scale mail (7, 3, D:7) a +0 heavy flail (7, 4, D:7) a +0 robe a +0 dagger an orc skeleton (9, 4, D:7) a +0 club an orc skeleton (11, -31, D:7) a +0 ring mail (18, -14, D:7) a +0 robe a +0 battleaxe (18, 2, D:7) 5 stones (18, 3, D:7) 3 boomerangs (19, 2, D:7) 4 boomerangs (19, 3, D:7) 8 stones (20, -12, D:7) a +0 robe a +0 spear (21, -14, D:7) a +0 robe a +0 war axe (21, -12, D:7) a +0 halberd (22, -11, D:7) a +0 whip a gnoll skeleton (23, -6, D:7) a +4 vampiric spear (25, -11, D:7) a +0 club a +0 leather armour a +0 club (27, -11, D:7) a +0 whip a gnoll skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 spear (0, 2, D:8) a +4 spear of flaming a +0 ring mail (2, 3, D:8) a +0 spear (4, 7, D:8) a +0 morningstar a +0 robe (4, 12, D:8) a +0 scimitar of pain a +0 robe a +3 hand axe a +0 robe (4, 18, D:8) a +0 halberd a +0 robe (12, 23, D:8) a +0 pair of gloves (14, 4, D:8) a +0 club (14, 24, D:8) a +0 flail (15, 3, D:8) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 chain mail a +0 war axe (15, 20, D:8) a +0 flail (15, 21, D:8) a +0 flail (15, 23, D:8) a +0 flail (16, 37, D:8) a +0 mace (17, 37, D:8) a +0 sling (19, 1, D:8) a +0 hand axe (21, 3, D:8) a +0 club a +0 club a +0 giant spiked club a +0 dire flail (27, 32, D:8) a +0 hand axe (31, 19, D:8) a +0 halberd (32, 18, D:8) a +0 robe a +0 club (39, 8, D:8) a +0 robe a +0 dagger a kobold skeleton (39, 11, D:8) a +0 plate armour a +2 vampiric trident (42, 14, D:8) a +0 chain mail a +0 hand axe Level 9 of the Dungeon (0, 2, D:9) a +0 dagger a +0 robe (1, 2, D:9) a +0 trident a +0 chain mail (2, 2, D:9) a +0 club (3, -25, D:9) a +0 hand axe a +0 dagger (3, -24, D:9) a +0 club (4, -24, D:9) a +0 short sword 4 stones a +0 club (4, -23, D:9) a +0 dagger a +0 dagger of venom (4, -22, D:9) a +0 whip (4, -21, D:9) a +0 dagger (5, -22, D:9) a +0 dagger (6, -32, D:9) a +1 devious dagger (11, -17, D:9) a +0 dagger of venom 4 stones (15, -7, D:9) the +0 pair of boots of Howling Wind {rCorr Str-4 Int+2 Earth} rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). Earth: It increases the power of your Earth spells. It cannot be enchanted further. (17, -35, D:9) a +0 robe (33, -24, D:9) a +0 robe (34, -25, D:9) a +0 dagger a +0 robe (34, -19, D:9) a +0 war axe the +2 robe of Impermeability {rF+ rC+ Regen+} rF+: It protects you from fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (36, -30, D:9) a +0 plate armour (41, -15, D:9) a +1 dagger of pain a +0 leather armour (42, -29, D:9) the +7 trident of Sounula {heavy, rPois Dex+4} rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (42, -9, D:9) a +0 club (44, -27, D:9) the +6 great mace of Fury {freeze, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (46, -28, D:9) a +6 falchion a +0 robe (46, -27, D:9) a +0 dire flail a +0 robe (46, -22, D:9) a +0 dagger (46, -15, D:9) a +0 dagger (47, -29, D:9) a +0 halberd a +0 robe (47, -21, D:9) a +0 dagger a +0 short sword (47, -15, D:9) a +0 dagger (48, -35, D:9) a +0 buckler (48, -32, D:9) a +0 dagger of protection a +0 robe (48, -27, D:9) a +4 morningstar of protection (48, -21, D:9) a +0 whip a +0 dagger (48, 2, D:9) a +0 falchion a +0 robe a +0 dagger (49, -34, D:9) 5 large rocks (49, -28, D:9) a +2 mace a +0 robe (49, -18, D:9) a +0 shortbow (50, -20, D:9) a +0 whip a +0 dagger Level 10 of the Dungeon (0, 0, D:10) 14 gold pieces the Ecumenical Temple