garlicwater Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 8, D:1) a +0 club 5 stones (4, -8, D:1) a bat corpse (skeletalised by now) (4, 1, D:1) a bat corpse (skeletalised by now) (5, -12, D:1) a rat corpse (skeletalised by now) (5, 3, D:1) a +0 club a kobold corpse (skeletalised by now) (7, -5, D:1) a +0 dagger (8, 2, D:1) a +0 dagger (11, -6, D:1) a ball python skeleton (17, -8, D:1) a +0 ring mail (22, -16, D:1) a bat corpse (skeletalised by now) (35, 1, D:1) a ball python skeleton (37, -2, D:1) a +0 club (42, -8, D:1) a +0 whip 2 stones a ball python skeleton a kobold skeleton (42, 17, D:1) a rat corpse (skeletalised by now) (46, -15, D:1) a +0 pair of gloves (51, 25, D:1) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (52, -6, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Myrgh's Weapon Emporium a +0 rapier of electrocution (204 gold) 6 javelins (234 gold) 3 poisoned darts (23 gold) a +0 spear (39 gold) a +0 great sword (130 gold) 2 poisoned darts (15 gold) a +1 antimagic triple crossbow (871 gold) a +0 rapier (71 gold) a +5 lajatang of speed (936 gold) (0, 0, D:2) a +0 dagger (11, -34, D:2) a +0 leather armour (12, 8, D:2) a hobgoblin skeleton (14, 1, D:2) the +2 robe "Odit" {rF- Str+3 Int-4 SInv} rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. It cannot be enchanted further. (24, -3, D:2) a +0 club 2 stones a kobold skeleton (24, 16, D:2) a quill talisman (38, -31, D:2) a ball python corpse (skeletalised by now) (43, 14, D:2) a +0 dagger (44, -34, D:2) a +0 ring mail (47, -20, D:2) a +0 war axe (53, -22, D:2) a +0 club (55, -19, D:2) a hobgoblin corpse (skeletalised by now) (56, -33, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (58, -24, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (9, -1, D:3) a hobgoblin corpse (skeletalised by now) (13, -19, D:3) a +0 club (18, -14, D:3) a +0 short sword (20, -20, D:3) a frilled lizard skeleton (21, 5, D:3) a hobgoblin skeleton (27, -25, D:3) a +3 falchion of holy wrath a +0 ring mail a bat skeleton (27, 8, D:3) a +0 hand axe (28, -19, D:3) a hobgoblin skeleton (35, -17, D:3) a +0 dagger a goblin corpse (skeletalised by now) (35, -10, D:3) a +0 mace an orc corpse (skeletalised by now) (39, -14, D:3) a +0 robe (40, -15, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Vocyecou's Armour Shoppe a +0 leather armour (30 gold) a +0 kite shield of protection (210 gold) a +0 ring mail (60 gold) a +1 ring mail of poison resistance (195 gold) a +0 leather armour (30 gold) a +0 ring mail (60 gold) the +1 robe "Malusch" {rPois Dex+4 Stlth+} (424 gold) rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 cloak "Uzalejeu" {rElec rC+ rN+++ Dex-3} (603 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +4 ring mail of poison resistance (420 gold) a +2 scale mail of archery (270 gold) (0, 0, D:4) a +0 whip (13, -6, D:4) a ball python skeleton (15, -16, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 21, D:4) a +0 leather armour (26, -2, D:4) a +0 dagger a +0 robe (31, -17, D:4) a +0 dagger (38, -10, D:4) a +0 dagger (40, 19, D:4) a +0 dagger a +0 robe an orc skeleton (41, 17, D:4) a +0 flail a +0 leather armour a +0 club a +0 hand axe an orc skeleton (43, -12, D:4) a +0 dagger (45, -18, D:4) a +0 helmet (46, -8, D:4) an adder skeleton (47, -8, D:4) a +0 dagger a +0 robe an orc skeleton (48, -8, D:4) a +0 club an orc skeleton (57, 15, D:4) a +0 dagger (60, -7, D:4) a +0 club an orc skeleton (62, -14, D:4) a +0 leather armour a +0 dagger (63, -10, D:4) an adder skeleton Level 5 of the Dungeon [Shop] Piskizucy's Antique Weapon Emporium a +0 long sword (73 gold) the +3 battleaxe of Rodd {vamp, rElec} (1239 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +3 antimagic shortbow (546 gold) a +0 hand axe (63 gold) a +0 hand axe (63 gold) a +0 flail (73 gold) a +0 quarterstaff (105 gold) the +10 shortbow of the Chewing Gods {drain, Str+4} (1486 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. (0, 0, D:5) a +0 mace (17, -53, D:5) a +0 flail of draining (25, -51, D:5) a +0 ring mail (27, -52, D:5) a +0 war axe (53, -50, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, 2, D:6) a +0 scale mail (8, 27, D:6) 9 gold pieces a potion of berserk rage (9, 28, D:6) 10 gold pieces (9, 29, D:6) 19 gold pieces (10, 28, D:6) 10 gold pieces (10, 29, D:6) 9 gold pieces (10, 35, D:6) a +0 sling (23, 3, D:6) a +0 spear (28, -3, D:6) a +0 halberd (31, 9, D:6) a +0 dagger (43, 7, D:6) a +0 mace (46, 20, D:6) a +0 short sword of flaming a +0 chain mail (54, 12, D:6) a +0 whip (55, 10, D:6) a +0 hand axe (55, 12, D:6) a +0 whip (57, 8, D:6) a +0 giant club Level 7 of the Dungeon (9, 25, D:7) a +0 dagger a +0 robe (11, 22, D:7) a +0 dagger a +0 robe (11, 25, D:7) a +0 dagger a +0 robe (11, 26, D:7) a +0 club (12, 26, D:7) a +0 trident a +0 leather armour (14, 2, D:7) a +0 robe a +0 battleaxe (14, 4, D:7) a +0 robe a +2 heavy flail (19, 8, D:7) a +0 chain mail a +0 whip (26, 18, D:7) a +4 falchion a +0 robe a +2 whip of draining 7 poisoned darts a +0 dagger (26, 20, D:7) a +0 short sword 2 poisoned darts (27, 21, D:7) a +0 club (28, -26, D:7) a +0 club (28, -25, D:7) a +3 dagger of venom a +0 robe (28, -24, D:7) a +0 dagger a +0 robe (28, -22, D:7) a +0 whip a +0 ring mail (30, -15, D:7) a +2 trident of draining a +0 robe an orb of guile (32, 10, D:7) a +2 short sword a +0 robe (33, -19, D:7) a +0 hand axe a +0 robe (35, -19, D:7) a +1 flail of draining (36, -19, D:7) a +0 short sword (38, 6, D:7) a +0 ring mail (48, -14, D:7) a +0 club a +0 club (51, -14, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (9, -43, D:8) a +0 club a +0 scale mail (10, 6, D:8) a +1 mace a +0 robe (14, -46, D:8) a +0 mace (14, -2, D:8) a +0 whip (15, 6, D:8) a +0 morningstar (21, -10, D:8) a +0 spear (23, -42, D:8) a +1 hat (23, -33, D:8) a +0 whip of electrocution (23, -32, D:8) a +0 whip a +0 leather armour a +0 flail (23, -31, D:8) a +0 halberd (36, -33, D:8) a +0 short sword a +0 cloak of willpower (52, -25, D:8) a +0 ring mail Level 9 of the Dungeon (2, 2, D:9) a +0 dagger (2, 3, D:9) a +0 short sword a +0 whip (3, 3, D:9) a +0 short sword of electrocution (4, 3, D:9) a +0 dagger a +0 robe (8, -13, D:9) a +0 long sword (8, -5, D:9) a +1 pair of gloves (26, 1, D:9) a +0 whip (27, 1, D:9) a +0 dagger a +0 robe (28, 0, D:9) a +0 scimitar a +0 chain mail a +0 club (28, 1, D:9) a +2 vampiric dagger a +0 robe (33, 6, D:9) a +0 short sword (33, 7, D:9) a +0 dagger a +0 dagger a +0 whip a +0 dagger (33, 8, D:9) a +0 dagger a +0 club 5 stones (34, 8, D:9) a +0 club (36, -4, D:9) a +0 ring mail (40, 15, D:9) a staff of cold (40, 25, D:9) a +0 club (41, -6, D:9) an orb of guile (42, -7, D:9) a +0 flail (43, 0, D:9) a +0 dagger of protection a +0 robe (43, 26, D:9) a +0 club a stone (45, 26, D:9) a +2 dagger of venom a stone (46, 26, D:9) a +0 short sword (54, 32, D:9) a +0 halberd of flaming +0 acid dragon scales Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (18, -9, D:10) a +0 war axe (19, -4, D:10) a +0 short sword (27, -5, D:10) a wand of flame (5) (27, -4, D:10) 12 gold pieces (27, -3, D:10) a scroll of identify (28, -5, D:10) 13 gold pieces (28, -4, D:10) a dragon-coil talisman (28, -3, D:10) a scroll of poison (29, -5, D:10) 12 gold pieces (29, -4, D:10) 17 gold pieces (29, -3, D:10) 19 gold pieces (40, 8, D:10) a +0 shortbow (49, -4, D:10) a +0 chain mail Level 11 of the Dungeon (2, 4, D:11) a parchment of Apportation (16, -3, D:11) a +0 orcbow (19, 9, D:11) 3 large rocks (19, 12, D:11) a +0 devious dagger a +0 robe (20, 8, D:11) a +0 club a +0 chain mail (20, 9, D:11) a +0 long sword a +0 plate armour (21, 7, D:11) a +0 morningstar (21, 8, D:11) a +2 vampiric dagger (23, 20, D:11) a +0 short sword (24, 2, D:11) a +0 great sword (25, 30, D:11) a +4 war axe of sundering (29, -4, D:11) a +0 club a +0 hand axe a +0 plate armour a +0 scimitar a +0 chain mail (30, -8, D:11) a +0 orcbow (30, -4, D:11) a +0 orcbow a +4 hand axe a +0 chain mail (31, -3, D:11) a +0 hand axe a +0 scale mail (32, -5, D:11) a +0 shortbow (33, -8, D:11) a +0 orcbow (33, -5, D:11) a +0 orcbow (34, 40, D:11) a +0 broad axe (40, 5, D:11) a +0 rapier of flaming (47, 25, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 morningstar (0, 6, D:12) 5 gold pieces a +0 mace a +0 orcbow a +0 plate armour (1, -5, D:12) a +0 pair of gloves (1, 2, D:12) 9 gold pieces (3, 2, D:12) a +0 halberd (3, 4, D:12) 9 gold pieces (5, -5, D:12) 13 gold pieces (13, 28, D:12) 6 javelins (25, -6, D:12) a +0 chain mail the Ecumenical Temple