garlicwater Level 1 of the Dungeon (6, 43, D:1) a +0 chain mail (14, 17, D:1) a ball python corpse (skeletalised by now) (15, 2, D:1) a rat corpse (skeletalised by now) (18, 1, D:1) a quill talisman (18, 3, D:1) a +1 heavy hand axe (18, 10, D:1) a +0 whip (19, 15, D:1) a +0 spear (24, -4, D:1) 4 boomerangs (34, -2, D:1) a +3 sling (45, 2, D:1) a frilled lizard corpse (skeletalised by now) (52, 25, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (18, 22, D:2) a rat corpse (skeletalised by now) (20, -34, D:2) a +0 ring mail (20, -27, D:2) a +0 scale mail (22, -37, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (23, -37, D:2) a jackal corpse (skeletalised by now) (23, -15, D:2) a +0 ring mail (29, -26, D:2) a +0 spear (30, 19, D:2) +0 steam dragon scales (32, -31, D:2) a rat corpse (skeletalised by now) (37, -10, D:2) a +0 club (39, -15, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (26, -5, D:3) a parchment of Magic Dart (28, 33, D:3) a jackal corpse (skeletalised by now) (33, -26, D:3) a +0 dagger (37, 7, D:3) a +0 mace (40, 22, D:3) a bat skeleton (42, -12, D:3) 5 atropa-tipped darts {!f} Level 4 of the Dungeon (0, 0, D:4) a +0 mace (3, -34, D:4) a +0 short sword (6, -1, D:4) a +0 whip an orc skeleton (7, -42, D:4) a +0 whip (16, -2, D:4) a scarf of repulsion (17, -32, D:4) a +0 falchion (19, -34, D:4) a +0 ring mail (23, -9, D:4) a +0 quarterstaff (27, -28, D:4) a +0 club (28, -12, D:4) a +2 war axe of freezing a +0 robe (29, -31, D:4) a +0 flail (31, -32, D:4) a rat skeleton (31, -8, D:4) a +0 leather armour (34, -33, D:4) a jackal skeleton (34, -32, D:4) a jackal skeleton (35, 3, D:4) a +0 dagger 4 poisoned darts (36, -21, D:4) a +3 mace a +0 robe a +0 short sword a +0 robe (36, -18, D:4) a +0 long sword a +0 robe (38, -5, D:4) a +0 pair of gloves (40, -41, D:4) a +0 sling (40, -11, D:4) a +0 dagger (41, -10, D:4) a +0 halberd a +0 robe (43, -21, D:4) a +0 dagger (44, -28, D:4) a +0 flail a stone (47, -28, D:4) a medusa talisman Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (1, 9, D:5) a +0 dagger of venom (2, -25, D:5) a +0 dagger an orc corpse (skeletalised by now) (5, -26, D:5) an iguana corpse (skeletalised by now) (11, 20, D:5) a +0 spear (12, -21, D:5) a hound corpse (skeletalised by now) (23, -14, D:5) a +0 sling (25, -10, D:5) a +0 dagger a +0 robe (26, -25, D:5) a +0 rapier a +0 ring mail an orb of mayhem the elf skeleton of Duvessa (27, -24, D:5) a +0 short sword (28, -25, D:5) a +0 falchion an orc skeleton (29, -24, D:5) a +0 trident a +0 leather armour of fire resistance (32, -29, D:5) a +0 chain mail (34, 13, D:5) a +0 giant spiked club (47, -20, D:5) a +0 battleaxe a +0 robe (49, 4, D:5) a hound corpse (skeletalised by now) (56, 18, D:5) a +0 sling Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 dagger a +0 robe an orc skeleton (0, 1, D:6) a +0 flail a +0 club a +0 club a +0 robe a +0 club a +0 dagger a +0 robe a gnoll skeleton a gnoll skeleton an orc skeleton an orc skeleton (0, 2, D:6) a +0 mace a +0 ring mail (1, 2, D:6) a +0 halberd (17, 4, D:6) a +3 trident a +0 robe a +0 club a boomerang a +0 dagger a +0 robe (17, 5, D:6) a +4 dagger a +0 robe a +0 mace a +0 robe a +0 falchion a +0 flail a +0 leather armour a +0 falchion a +0 robe a +6 battleaxe of freezing a +0 robe a +0 dagger a +0 robe an orc skeleton an iguana skeleton an orc skeleton (19, 32, D:6) a +0 club (28, 2, D:6) a +0 giant spiked club an ogre skeleton (28, 7, D:6) the +4 dagger "Imimer" {heavy, rF- Str+9 Int+3} rF-: It makes you vulnerable to fire. Str+9: It affects your strength (+9). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (43, 23, D:6) a +0 robe (46, 20, D:6) a +0 flail an orc skeleton (46, 21, D:6) a +0 dagger a +0 ring mail a +0 dagger a +0 robe an orc skeleton (46, 22, D:6) a +0 whip an orc skeleton (49, -1, D:6) an adder corpse (skeletalised by now) (56, -8, D:6) a +0 leather armour Level 7 of the Dungeon (5, 38, D:7) an orb of glass (6, 48, D:7) a +0 robe a +3 mace (6, 50, D:7) a +3 dire flail a +0 robe (7, 49, D:7) a +0 robe a +2 short sword (14, 45, D:7) a +0 robe a +0 dagger (18, 19, D:7) a +2 quarterstaff of chaos a +0 cloak (19, 21, D:7) a +0 hammer (19, 41, D:7) a +0 shortbow (62, 49, D:7) a +0 ring mail (64, 41, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Zin's Purification Station 2 potions of curing (270 gold) (0, 0, D:8) a +0 short sword (8, 18, D:8) a +0 orcbow (11, 16, D:8) a +2 great sword a +0 leather armour (13, 17, D:8) a +0 war axe a +0 robe (16, 1, D:8) a +0 spear (24, 23, D:8) a +0 ring mail (31, 32, D:8) a +0 spear (32, 32, D:8) a medusa talisman (35, 30, D:8) the +8 chain mail "Heloa" {Command, rPois MP+7 Str-3 Int+2} rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). Str-3: It affects your strength (-3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (44, 11, D:8) a staff of earth (55, 45, D:8) a +0 falchion 2 boomerangs a +0 chain mail (56, -4, D:8) a +0 halberd (56, 6, D:8) a +0 whip (57, 6, D:8) a +0 whip a +0 spear a +0 ring mail Level 9 of the Dungeon [Shop] Nuyjaos's Jewellery Boutique the ring "Ewoatax" {rF+ rC+} (819 gold) [ring of protection from fire] rF+: It protects you from fire. rC+: It protects you from cold. a ring of magical power (unknown) (420 gold) the ring "Jisuc" {rElec Wiz Dex+3} (1056 gold) [ring of wizardry] rElec: It insulates you from electricity. Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). a ring of flight (unknown) (367 gold) a ring of see invisible (unknown) (315 gold) a ring of wizardry (unknown) (630 gold) the wellspring talisman of the Big Bang {+Inv Str+2 Int+4} (1220 gold) [wellspring talisman] +Inv: It lets you turn invisible. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). a ring of resist corrosion (unknown) (420 gold) an amulet of reflection (unknown) (630 gold) the amulet of Enet {Wildshape Regen+} (777 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Regen+: It increases your rate of health regeneration. a ring of poison resistance (unknown) (420 gold) (8, -10, D:9) a +0 plate armour (8, 1, D:9) a +0 sling (15, 4, D:9) a +0 leather armour (20, 11, D:9) a +0 club (20, 18, D:9) a +0 whip a +0 leather armour (21, 20, D:9) a +0 flail (21, 22, D:9) a +2 falchion of electrocution a +0 leather armour a +0 war axe a +0 chain mail (22, -21, D:9) a +0 dagger a +0 robe (23, -21, D:9) a +0 ring mail (25, -21, D:9) a +0 giant spiked club a +0 giant club (31, -28, D:9) a +1 pair of boots (33, -11, D:9) a +0 robe (34, 13, D:9) a +0 halberd (37, 13, D:9) a curare-tipped dart {!f} a +0 club a +0 ring mail a +0 trident (38, 13, D:9) a +0 dagger a stone a +0 dagger a +0 club (40, 10, D:9) a +0 halberd (47, 13, D:9) a +0 flail (48, 11, D:9) a +0 leather armour a +0 club a +0 chain mail a +0 short sword (48, 12, D:9) a +0 flail a +0 club a +0 war axe a +0 spear a +0 mace a +0 whip a +0 leather armour a +0 hand axe 8 poisoned darts a +0 club a +0 halberd (48, 13, D:9) a +0 spear a +0 dagger a +0 giant club (49, 11, D:9) a +0 plate armour a +0 short sword 6 poisoned darts a +0 spear of venom a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) 7 gold pieces a +0 mace (2, -4, D:10) a +0 leather armour (2, 2, D:10) 10 gold pieces (3, 2, D:10) 5 gold pieces (still there?) a +2 short sword of flaming (still there?) (4, -1, D:10) a +0 dagger a +0 robe (7, 3, D:10) 6 gold pieces (8, -4, D:10) a +0 leather armour (12, 2, D:10) 20 gold pieces the Ecumenical Temple