garlicwater Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -7, D:1) a +0 ring mail (4, -11, D:1) a ball python corpse (skeletalised by now) (9, -24, D:1) a +0 spear (13, -2, D:1) a +0 club a goblin skeleton (14, -10, D:1) 4 javelins (15, -8, D:1) a +0 leather armour (20, 7, D:1) a +0 dagger a goblin skeleton (21, 8, D:1) a hobgoblin skeleton (23, 25, D:1) a +0 mace (24, -8, D:1) a quokka skeleton (27, 17, D:1) a rat skeleton (27, 22, D:1) a +0 helmet (28, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 14, D:1) a ball python corpse (skeletalised by now) (47, 12, D:1) a rat skeleton (57, -8, D:1) a +0 mace Level 2 of the Dungeon (0, 5, D:2) a +0 dagger (3, -14, D:2) a +0 mace (4, -23, D:2) a +0 hand axe (5, -41, D:2) an adder corpse (skeletalised by now) (10, -11, D:2) a +0 helmet (15, -28, D:2) a +0 short sword a kobold corpse (skeletalised by now) (18, -10, D:2) 3 poisoned darts (19, -30, D:2) a ball python corpse (skeletalised by now) (25, -12, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (26, -45, D:2) the quill talisman of Wonder {rN+} [quill talisman] rN+: It protects you from negative energy. (26, -42, D:2) a rat corpse (skeletalised by now) (27, -40, D:2) a +0 robe (28, -43, D:2) 5 poisoned darts (28, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (29, -33, D:2) a rat corpse (skeletalised by now) (32, -24, D:2) a bat corpse (skeletalised by now) (34, -19, D:2) a +0 dagger 4 stones (35, -34, D:2) a ball python corpse (skeletalised by now) (51, -16, D:2) a bat corpse (skeletalised by now) (52, -34, D:2) a +0 robe Level 3 of the Dungeon (3, -9, D:3) a bat corpse (skeletalised by now) (10, -23, D:3) a +0 whip (12, -46, D:3) an inkwell talisman (12, -42, D:3) a hound skeleton (12, -6, D:3) a +0 club (16, -32, D:3) a staff of alchemy (18, -31, D:3) a ball python skeleton (44, -19, D:3) a +0 vampiric falchion a +0 scale mail (45, 0, D:3) the +7 short sword of Eternal Vigilance {vamp, ^Drain Str+5 Int+4} ^Drain: It drains your maximum health when unequipped. Str+5: It affects your strength (+5). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (48, -10, D:3) a +0 club a kobold skeleton (58, -54, D:3) a +4 quarterstaff of chaos a +2 cloak of stealth (58, -42, D:3) a +0 hammer (59, -54, D:3) a +0 hammer (59, -44, D:3) a +6 hammer (59, -31, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (3, 2, D:4) a hobgoblin corpse (8, 3, D:4) a +0 club