garlicwater Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 11, D:1) a +0 dagger (10, -4, D:1) a bat skeleton (16, 4, D:1) a +0 robe (19, -18, D:1) a +0 club a +0 robe (23, -17, D:1) a bat skeleton (23, -15, D:1) a rat corpse (skeletalised by now) (27, -1, D:1) a ball python corpse (skeletalised by now) (30, 2, D:1) a +0 dagger (30, 6, D:1) a +0 chain mail (31, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (33, -20, D:1) a +0 whip (36, 9, D:1) a +0 dagger 3 stones a kobold skeleton (36, 12, D:1) a ball python skeleton a ball python skeleton (41, -9, D:1) a rat corpse (skeletalised by now) (44, -13, D:1) a +2 mace of protection (44, -3, D:1) a ball python skeleton (46, 6, D:1) a +0 chain mail (48, 1, D:1) a +0 ring mail (51, -6, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (2, 0, D:2) a +0 ring mail (6, -11, D:2) a ring of protection from cold (11, -11, D:2) a +0 plate armour (12, -10, D:2) a scroll of identify