garlicwater Level 1 of the Dungeon (0, 0, D:1) a +1 dagger (2, -13, D:1) a rat corpse (skeletalised by now) (7, -21, D:1) an inkwell talisman (9, -29, D:1) a ball python corpse (skeletalised by now) (9, -28, D:1) a quokka corpse (skeletalised by now) (12, 14, D:1) a frilled lizard corpse (skeletalised by now) (19, -18, D:1) a +0 ring mail (21, -35, D:1) a +0 short sword (28, -15, D:1) 2 stones (32, -37, D:1) a rat corpse (skeletalised by now) (32, -34, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (35, -31, D:1) a +0 short sword a kobold skeleton (36, 6, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (37, 6, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (41, 1, D:1) a +0 club (45, 9, D:1) a +0 club a kobold skeleton (48, -13, D:1) a +0 whip (60, 13, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Elaf's Jewellery Shoppe a ring of see invisible (unknown) (165 gold) a +4 ring of protection (unknown) (396 gold) a +5 ring of evasion (unknown) (396 gold) a +4 ring of protection (unknown) (396 gold) a +4 ring of protection (unknown) (396 gold) a ring of wizardry (unknown) (330 gold) a ring of flight (unknown) (192 gold) an amulet of magic regeneration (330 gold) (0, 0, D:2) an adder skeleton (9, -10, D:2) a +0 falchion (9, 3, D:2) a +0 flail (11, 11, D:2) a +0 dagger (14, 19, D:2) a bat skeleton (17, -10, D:2) a +0 club a +0 robe (28, 23, D:2) a +0 dagger (33, 17, D:2) a quokka corpse (skeletalised by now) (35, 3, D:2) a +0 spear (37, 6, D:2) a +0 sling (38, 8, D:2) a quokka skeleton (41, 19, D:2) a bat skeleton (42, -21, D:2) a +0 club a goblin corpse (skeletalised by now) (49, 4, D:2) a +0 short sword (49, 5, D:2) a rat skeleton (53, 12, D:2) a +0 short sword a kobold skeleton Level 3 of the Dungeon (13, 1, D:3) a +0 dagger (16, 36, D:3) a bat corpse (skeletalised by now) (18, 32, D:3) a ball python corpse (skeletalised by now) (18, 33, D:3) a +0 dagger (18, 36, D:3) a frilled lizard corpse (skeletalised by now) (26, -6, D:3) a +0 mace (30, 28, D:3) a +0 club (31, 32, D:3) a +0 dagger a goblin skeleton (32, 18, D:3) a +0 dagger an orc corpse (skeletalised by now) (33, 15, D:3) a +0 short sword 2 poisoned darts a kobold corpse (skeletalised by now) (34, 15, D:3) a +0 dagger an orc corpse (skeletalised by now) (35, 11, D:3) a +0 dagger a goblin corpse (skeletalised by now) (36, 23, D:3) a +0 flail a +0 chain mail (39, 23, D:3) an adder corpse (skeletalised by now) (41, 18, D:3) the +0 robe of the Hurricane {rF+ rCorr Str-3 SInv} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. Level 4 of the Dungeon (5, -17, D:4) an adder corpse (9, 3, D:4) a +0 whip (11, -3, D:4) a +0 ring mail (12, 17, D:4) a +0 chain mail (13, 10, D:4) 2 flux baubles (15, -36, D:4) a +0 club a goblin corpse (22, -28, D:4) a bombardier beetle corpse (30, -21, D:4) a +0 scale mail (33, -28, D:4) a jackal corpse a jackal corpse a sewer (0, 0, Sewer) a potion of berserk rage (13, -5, Sewer) a bat corpse