Dungeon Crawl Stone Soup version 0.35-a0-28-g03f7a86f93 (webtiles) character file. Game seed: 6300159541641937871 151 garlicwater the Trooper (level 5, -7/62 HPs) Began as an Oni Gladiator on Jan 31, 2026. Mangled by an ogre ... wielding a +0 giant club (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:49 (1155 turns). garlicwater the Trooper (Oni Gladiator) Turns: 1155, Time: 00:02:49 Health: -7/62 AC: 3 Str: 20 XL: 5 Next: 33% Magic: 5/5 EV: 9 Int: 9 God: Gold: 24 SH: 0 Dex: 10 Spells: 4/4 levels left rFire + . . (50%) a - +0 flail rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) g - scarf {rC+ rF+} rCorr . (100%) (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.30/turn MPRegen 0.09/turn %: no passive effects @: brilliant A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) {!f} e - a large rock Armour b - a +0 robe (worn) c - a +0 hat (worn) f - a +1 cloak g - a scarf of resistance (worn) Jewellery h - an amulet of guardian spirit Scrolls c - a scroll of amnesia {unknown} h - a scroll of immolation {unknown} N - 2 scrolls of noise t - 2 scrolls of teleportation {!r} Potions M - a potion of mutation Skills: + Level 7.1 Fighting - Level 3.0 Maces & Flails - Level 2.0 Throwing - Level 2.6 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 38% 1 Hailstorm Conj/Ice 0% 3d5 77% 3 Inner Flame Hex/Fire 0% N/A 77% 3 Summon Ice Beast Ice/Summ 0% N/A 77% 3 Anguish Hex/Necr 0% N/A 99% 4 Iskenderun's Battlesphe Conj/Frge 0% 2d7 99% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The orc barely misses you. You closely miss the orc. The orc is heavily wounded. The orc hits you with a +0 whip. You barely miss the orc. The orc is heavily wounded. The orc hits you with a +0 whip. x2 You hit the orc. You kill the orc! You swing at nothing. You swing at nothing. You swing at nothing. You start resting. HP restored. You start waiting. An ogre comes into view. Press: ? - help, v - describe, . - travel Here: an ogre, wielding a +0 giant club (wandering, hasn't noticed you) The floor. Okay, then. Okay, then. An ogre is nearby! The ogre shouts! You start putting on your amulet. You continue putting on your amulet of guardian spirit. x3 The ogre hits you with a +0 giant club!! You stop putting on your amulet. You sock the ogre! You headbutt the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! You barely miss the ogre. You headbutt the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. You hit the ogre but do no damage. You headbutt the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club! You die... .. #..####.......#### . . ##.###......## ## #..# ##....... ....#####..###.....[#. #.........#......... #####..#............ #...##............ #.#######......... #@# #......... #O# #......>.. ..# ........ ...# ........ #.... .....##. ..##. #...# ## ... . ... .... .# .. . You could see an ogre. Vanquished Creatures 2 bombardier beetles (D:3) A drude (D:4) 2 adders (D:3) A dart slug (D:1) 6 orcs (D:3) A ribbon worm (D:3) 3 endoplasms (D:1) 4 hobgoblins A quokka (D:2) 4 ball pythons 4 bats 9 frilled lizards 2 goblins (D:2) 4 kobolds A rat (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | garlicwater the Oni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 42 | D:1 | Reached skill level 3 in Fighting 154 | D:1 | Found Kidunkel's Jewellery Shop. 201 | D:1 | Reached XP level 2. HP: 26/31 MP: 2/2 334 | D:1 | Reached skill level 4 in Fighting 676 | D:2 | You fall into a shaft and drop 2 floors! 696 | D:4 | Reached skill level 5 in Fighting 696 | D:4 | Reached XP level 3. HP: 3/42 MP: 3/3 821 | D:3 | Encountered an ogre 836 | D:3 | Reached XP level 4. HP: 43/52 MP: 4/4 838 | D:3 | Reached skill level 6 in Fighting 845 | D:3 | Reached XP level 5. HP: 52/61 MP: 5/5 948 | D:3 | Reached skill level 7 in Fighting 1153 | D:3 | HP: 1/62 [ogre/+0 giant club (22)] 1155 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_rooms, serial_shops, nicolae_shop_gaudy_bauble, minmay_misc_feat_plants, minmay_lizard_king D:2: minmay_razor_zed, layout_basic, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_clump_small, infiniplex_forest_clump_double, infiniplex_forest_3_way, infiniplex_forest_end_3, infiniplex_forest_lined_2, infiniplex_forest_lined_room_3 D:3: layout_rooms, chequers_serial_rivers_room_a D:4: layout_cave_pods, minmay_temple_entry_junction, nicolae_nh_ransacked_shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 5 6 7 | 7.1 Maces & Flails | | 3.0 Throwing | | 2.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 75 | 39 || 114 Drunken Brawl | 2 | || 2 Melee: Flail | 77 | 39 || 116 Headbutt | 10 | 11 || 21 Drink: Curing | 1 | || 1 Brilliance | | 1 || 1 Read: Identify | 3 | || 3 Teleportation | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 60 | 26 || 86 Dodge: Dodged | 48 | 12 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1183 | 1145 | 38 | 90 | 735 | 4 | 295.8 | Dungeon | 1183 | 1145 | 38 | 90 | 735 | 4 | 295.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 642 daAuts D:3: 449 daAuts D:4: 46 daAuts D:2: 46 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+