garlicwater Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones (6, -1, D:1) a +0 dagger (7, -20, D:1) a +0 robe (7, -1, D:1) a rat corpse (skeletalised by now) (11, 14, D:1) a +0 club a goblin skeleton (15, -32, D:1) an inkwell talisman (20, -29, D:1) a +0 club a kobold skeleton (20, -7, D:1) a ball python corpse (skeletalised by now) (21, 9, D:1) a quill talisman (21, 10, D:1) a hobgoblin skeleton (21, 18, D:1) a quokka corpse (skeletalised by now) (33, 7, D:1) a +0 whip a kobold corpse (skeletalised by now) (43, -33, D:1) a rat skeleton (48, -23, D:1) a +0 dagger a hobgoblin skeleton a goblin skeleton (54, -12, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a kobold skeleton an adder skeleton (10, -13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, -3, D:2) a +0 robe (16, -1, D:2) a +0 club a bat skeleton a rat skeleton (16, 16, D:2) an adder skeleton (28, -6, D:2) the +2 dagger "Ciwnor" {drain, *Slow rF+ rN+++ Stlth+} *Slow: It may slow you when you take damage. rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. a hobgoblin corpse (skeletalised by now) (30, 32, D:2) a ball python corpse (skeletalised by now) (36, 19, D:2) a ball python corpse (skeletalised by now) (37, 20, D:2) a +0 hand axe (43, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 10, D:3) a +0 rapier (9, 12, D:3) a +0 dagger (13, 9, D:3) a +0 club (13, 10, D:3) a +0 club (20, 29, D:3) a ball python corpse (22, 20, D:3) a +0 dagger (24, 12, D:3) a rat skeleton (32, 25, D:3) a +0 club a goblin skeleton (36, 39, D:3) a +0 leather armour (38, 22, D:3) a bat skeleton (42, -6, D:3) a +0 sling (43, -4, D:3) a +0 robe (44, 0, D:3) a +0 whip a kobold skeleton (50, 6, D:3) a +0 short sword Level 4 of the Dungeon (3, 5, D:4) a +2 hat (unseen)