garlicwater Level 1 of the Dungeon (0, 0, D:1) an orb of pyromania (23, -24, D:1) a ball python corpse (skeletalised by now) (23, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (24, -17, D:1) a hobgoblin corpse (skeletalised by now) (24, 11, D:1) a rat corpse (skeletalised by now) (24, 23, D:1) a hobgoblin corpse (skeletalised by now) (25, 22, D:1) a +0 spear (26, -30, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, -3, D:1) a +0 sling (29, 11, D:1) a +0 pair of gloves (30, 11, D:1) a frilled lizard corpse (skeletalised by now) (31, 9, D:1) a +0 chain mail (33, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 16, D:1) a +0 club (42, -3, D:1) a +0 leather armour (45, -11, D:1) a rat corpse (skeletalised by now) (48, -31, D:1) a +0 short sword Level 2 of the Dungeon (1, 14, D:2) a +0 short sword (17, 41, D:2) a hobgoblin corpse (21, 28, D:2) a +2 helmet (23, 28, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (25, 30, D:2) a +0 dagger a goblin corpse (skeletalised by now) (27, 3, D:2) a +0 dagger a goblin skeleton (30, 10, D:2) a +0 whip (31, 0, D:2) an orb of pyromania (31, 12, D:2) a +0 spear (32, 23, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (35, -3, D:2) the +0 ring mail "Sem Aby" {rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. (35, 0, D:2) a ball python skeleton (36, 13, D:2) a bat skeleton (42, 2, D:2) a +0 club (42, 26, D:2) a +0 hammer