Dungeon Crawl Stone Soup version 0.35-a0-33-g7ecffdf5e8 (webtiles) character file. Game seed: 11829280514104357041 57 garlicwater the Ducker (level 4, -5/33 HPs) Began as a Djinni Conjurer on Feb 2, 2026. Slain by an orc ... wielding a +0 trident (11 damage) ... on level 3 of the Dungeon. The game lasted 00:05:10 (1935 turns). garlicwater the Ducker (Djinni Conjurer) Turns: 1935, Time: 00:05:11 Health: -5/33 AC: 2 Str: 6 XL: 4 Next: 18% Gold: 89 EV: 11 Int: 22 God: SH: 5 Dex: 11 rFire + + . (33%) e - +0 whip rCold . . . (100%) f - orb {Mayhem} rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - amulet of reflection Will ..... d - ring of protection from cold Stlth ++ (no ring) HPRegen 0.25/turn %: mayhem, reflection, infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) Armour a - a +0 robe (worn) f - an orb of mayhem (worn) Jewellery c - an amulet of reflection (worn) d - a ring of protection from cold (worn) Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of poison {unknown} h - a scroll of revelation {unknown} j - a scroll of identify {unknown} Potions d - 3 potions of curing {unknown} f - 2 potions of lignification {unknown} k - a potion of enlightenment {unknown} Skills: - Level 2.0 Fighting + Level 3.5 Dodging - Level 2.0 Stealth - Level 3.4 Spellcasting - Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 e - Kinetic Grapnel Frge 72% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc is almost dead. You block the orc's attack. The orc completely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 ring mail (almost dead, 100% to hit) The magic dart hits the orc but does no damage. The orc is almost dead. The orc misses you. The orc hits you from afar with a +0 trident. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 ring mail (almost dead, 100% to hit) The magic dart hits the orc but does no damage. The orc is almost dead. The orc hits you with a +0 club. The orc hits you from afar with a +0 trident. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 ring mail (almost dead, 100% to hit) The magic dart hits the orc but does no damage. The orc is almost dead. The orc hits you with a +0 club. The orc barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 ring mail (almost dead, 100% to hit) The magic dart hits the orc but does no damage. The orc is almost dead. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 ring mail (almost dead, 100% to hit) The magic dart hits the orc. You kill the orc! The orc flies into a frenzy! * * * LOW HITPOINT WARNING * * * The orc hits you from afar with a +0 trident! You die... # # .#. ### #.###..## #.#...ß.# +.'#....# '.'#.o..# #o#...ß.# ##)###..## #@#.# ## ##.## #ß.ß# ##.## .. #†#.# #.# +ß.ß# #.## #.#.# ###..## ##.## #. .....###ß.ß# #.... You could see a neutral orc (frenzied). Vanquished Creatures 2 adders (D:2) 3 endoplasms (D:1) 4 jackals (D:1) 3 orcs (D:3) 3 quokkas (D:1) 8 ball pythons 4 bats 5 goblins 3 hobgoblins (D:2) 6 kobolds 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | garlicwater the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | garlicwater set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 303 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 303 | D:1 | Found a faded altar of an unknown god. 444 | D:1 | Reached skill level 1 in Fighting 877 | D:1 | Reached XP level 3. HP: 27/28 MP: 0/0 877 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1375 | D:2 | Reached XP level 4. HP: 27/33 MP: 0/0 1935 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_corners, hellmonk_ecumenical_altar_pennies_from_heaven, serial_park_tiny_2 D:2: layout_basic, basic_altar D:3: layout_rooms, nrook_loot_triangle, wad_orctagon Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Fighting | 2 | 2.0 Dodging | 3 | 3.5 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | || 5 Melee: Unarmed | 5 | || 5 Cast: Magic Dart | 71 | 26 || 97 Searing Ray | 2 | || 2 Armour: Robe | 7 | 9 || 16 Dodge: Dodged | 7 | 12 || 19 Block: Other | 1 | 4 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1932 | 1889 | 43 | 19 | 1579 | 3 | 644.0 | Dungeon | 1932 | 1889 | 43 | 19 | 1579 | 3 | 644.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 947 daAuts D:2: 902 daAuts D:3: 82 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+