Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 3804672367115319905 2805 garlicwater the Magician (level 10, -11/70 HPs) Began as a Djinni Conjurer on Feb 2, 2026. Killed by an exploding fulminant prism (37 damage) ... created by the player character ... on level 7 of the Dungeon. The game lasted 00:12:22 (8371 turns). garlicwater the Magician (Djinni Conjurer) Turns: 8371, Time: 00:12:22 Health: -11/70 AC: 7 Str: 6 XL: 10 Next: 2% Gold: 176 EV: 11 Int: 25 God: SH: 5 Dex: 11 rFire + + + (20%) f - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +1 leather armour "Dimoulin" {+Inv} rPois ∞ (0%) e - +2 hat rElec . (100%) c - +0 cloak rCorr . (100%) (no gloves) SInv . a - amulet of reflection Will +.... d - ring of protection from fire Stlth +++ (no ring) HPRegen 0.31/turn %: reflection, infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Evoke Invisibility (28%) You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 356 gold pieces. You spent 180 gold pieces at shops. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour b - the +1 leather armour "Dimoulin" (worn) {+Inv} (You found it on level 2 of the Dungeon) +Inv: It lets you turn invisible. It cannot be enchanted further. c - a +0 cloak (worn) e - a +2 hat (worn) Jewellery a - an amulet of reflection (worn) d - a ring of protection from fire (worn) Wands c - a wand of roots (3) Scrolls g - 2 scrolls of fog {!r} i - a scroll of identify h - a scroll of noise {unknown} l - a scroll of fear {unknown} r - 3 scrolls of revelation {!r} q - a scroll of immolation {unknown} u - a scroll of acquirement {unknown} v - a scroll of silence {unknown} c - 3 scrolls of enchant armour {unknown} e - 2 scrolls of enchant weapon {unknown} m - a scroll of poison {unknown} n - 2 scrolls of blinking {unknown} o - a scroll of teleportation {unknown} Potions b - 5 potions of brilliance {!q} c - 5 potions of curing {!q} j - a potion of mutation {unknown} a - 2 potions of ambrosia {!q} r - 2 potions of resistance {!q} o - 2 potions of moonshine w - 2 potions of heal wounds {!q} s - a potion of enlightenment {unknown} d - a potion of attraction {unknown} f - a potion of berserk rage {unknown} k - a potion of might {unknown} Skills: - Level 5.0 Fighting - Level 5.0 Dodging - Level 7.0 Stealth + Level 7.2 Spellcasting + Level 7.2 Conjurations + Level 7.2 Hexes + Level 7.2 Summonings + Level 7.2 Necromancy + Level 7.2 Translocations + Level 7.2 Forgecraft + Level 7.2 Fire Magic + Level 7.2 Ice Magic + Level 7.2 Air Magic + Level 7.2 Earth Magic + Level 7.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 90% N/A 1% 2 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 5% 4 d - Iskenderun's Mystic Conj/Tloc 45% 2d10 (+2d55% 4 e - Apportation Tloc 90% N/A 1% 1 f - Mercury Arrow Conj/Alch 90% 2d11 1% 2 g - Magic Dart Conj 100% 1d8 1% 1 h - Passage of Golubria Tloc 45% N/A 5% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Uskayaw Xom Shops: D:1 * D:4 =[=! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The water moccasin is severely wounded. The water moccasin bites you. Casting: Ensorcelled Hibernation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The water moccasin bites you. The water moccasin bites you. You block the water moccasin's attack. Your fulminant prism crackles loudly. The water moccasin barely misses you. Your fulminant prism explodes! The blast of energy engulfs the water moccasin! You kill the water moccasin! You hear an angry hiss. You hear a shout! You have reached level 10! You encounter a steam dragon. A steam dragon is nearby! A steam dragon is nearby! Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 5% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The steam dragon breathes steam at you. The ball of steam hits you. You resist. Casting: Fulminant Prism (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a steam dragon (catching its breath, ally target, chance to affect: 69%) The steam dragon looks drowsy... Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the steam dragon! The steam dragon is heavily wounded. The steam dragon hisses angrily. The blast of energy engulfs you!!! Ouch! That really hurt! You die... .......##. #......... .#. ...........### .#. #.....#.... .### .. #.....[...##... .. ...........#.. .### #.........#.. ... ##..###...#.#####.###..# ....##....#.#.#§@D...... ...##..........§§#...... .#..#..###....#### ..... .......# #..### ##.# .#....## #.... # ##...## ####... #...## ..... ..... ###. ...## You could see a steam dragon (catching breath). Vanquished Creatures Pikel (D:7) Sigmund (D:5) 3 vampire mosquitoes (D:5) Menkaure (D:4) A water moccasin (D:7) A sky beast (D:7) A black bear (D:4) 3 ogres A centaur (D:6) 2 lemures (D:7) A phantom (D:6) A kobold brigand (D:7) A bullfrog (D:6) A gnoll sergeant (D:6) 2 scorpions (D:4) A bombardier beetle (D:5) 4 hounds A jelly (D:6) 2 sleepcaps 3 iguanas Natasha (thrice) (D:2) An orc wizard (D:4) 7 gnolls 7 adders A shadow imp (D:7) A white imp (D:4) 6 ufetubi 3 dart slugs 17 orcs A ribbon worm (D:3) 12 hobgoblins 9 jackals 4 quokkas 9 ball pythons 10 bats 6 endoplasms 2 frilled lizards 8 goblins 12 kobolds 6 rats 157 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | garlicwater the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | garlicwater set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 141 | D:1 | Found Kaavvasu's Assorted Antiques. 146 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 332 | D:1 | You are sucked into a shaft and drop 1 floor! 375 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 375 | D:2 | Learned a level 1 spell: Apportation 421 | D:2 | Encountered Natasha 429 | D:2 | Killed Natasha 430 | D:2 | Reached XP level 4. HP: 11/31 MP: 0/0 538 | D:2 | Encountered Natasha 644 | D:2 | Identified the +1 leather armour "Dimoulin" {+Inv} 972 | D:2 | Killed Natasha 984 | D:2 | Encountered Natasha 997 | D:2 | Killed Natasha 998 | D:2 | Reached XP level 5. HP: 27/35 MP: 0/0 998 | D:2 | Learned a level 2 spell: Mercury Arrow 1449 | D:2 | Reached skill level 5 in Spellcasting 1449 | D:2 | Reached skill level 5 in Conjurations 1449 | D:2 | Reached skill level 5 in Hexes 1449 | D:2 | Reached skill level 5 in Summonings 1449 | D:2 | Reached skill level 5 in Necromancy 1449 | D:2 | Reached skill level 5 in Translocations 1449 | D:2 | Reached skill level 5 in Forgecraft 1449 | D:2 | Reached skill level 5 in Fire Magic 1449 | D:2 | Reached skill level 5 in Ice Magic 1449 | D:2 | Reached skill level 5 in Air Magic 1449 | D:2 | Reached skill level 5 in Earth Magic 1449 | D:2 | Reached skill level 5 in Alchemy 1904 | D:3 | Reached XP level 6. HP: 39/40 MP: 0/0 3091 | D:4 | Found Nizil's Jewellery Emporium. 3126 | D:4 | Encountered Menkaure 3157 | D:4 | Killed Menkaure 3158 | D:4 | Reached XP level 7. HP: 18/45 MP: 0/0 3158 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 4161 | D:4 | Found Damusmi's Distillery. 4170 | D:4 | Bought a potion of heal wounds for 96 gold pieces 4170 | D:4 | Bought a potion of curing for 36 gold pieces 4187 | D:4 | Reached skill level 5 in Dodging 4192 | D:4 | Bought a potion of brilliance for 48 gold pieces 4558 | D:4 | Reached XP level 8. HP: 42/50 MP: 0/0 4969 | D:4 | Found Wuxabbiw's Jewellery Shop. 4981 | D:4 | Found Quitaz's Armour Shoppe. 5142 | D:5 | Entered Level 5 of the Dungeon 5258 | D:5 | Encountered Sigmund 5264 | D:5 | Killed Sigmund 5496 | D:5 | Reached skill level 5 in Stealth 5584 | D:5 | Found a shimmering altar of Xom. 5586 | D:5 | Found a shimmering altar of Xom. 5625 | D:5 | Reached XP level 9. HP: 12/63 MP: 0/0 5625 | D:5 | Learned a level 4 spell: Passage of Golubria 6244 | D:5 | Reached skill level 5 in Fighting 8007 | D:7 | Encountered Pikel 8031 | D:7 | Killed Pikel 8304 | D:7 | Found a hide-covered altar of Uskayaw. 8361 | D:7 | Reached XP level 10. HP: 32/70 MP: 0/0 8371 | D:7 | Killed by an exploding fulminant prism Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_rooms, serial_shops, shop_statue D:2: layout_basic, kennysheep_generic_room_15, minmay_split_cup_large, uniq_natasha D:3: layout_basic D:4: layout_loops_corners, serial_bayou, serial_bayou_crossing, serial_bayou_shore_a, serial_bayou_pond_e, serial_bayou_shore_a, enter_ossuary_5, serial_shops, nicolae_shop_hallway_stairs, nicolae_shop_trees, kennysheep_mini_moat, shop, amcnicky_mini_pool_small, ebering_dispersal_statue_hall, minivault_27, hangedman_decor_clover_reticule, uniq_menkaure D:5: layout_layer_cave, xom_redecorated, kennysheep_generic_room_14, uniq_sigmund D:6: layout_cave_pods D:7: layout_cave_pools, nicolae_uskayaw_suspiria, mainiacjoe_overflow_surrounded_room, minmay_temple_entry_hall, lemuel_flamethrower_2, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 4 5 6 7 | 7.2 Conjurations | 4 5 6 7 | 7.2 Hexes | 4 5 6 7 | 7.2 Summonings | 4 5 6 7 | 7.2 Necromancy | 4 5 6 7 | 7.2 Translocations | 4 5 6 7 | 7.2 Forgecraft | 4 5 6 7 | 7.2 Fire Magic | 4 5 6 7 | 7.2 Ice Magic | 4 5 6 7 | 7.2 Air Magic | 4 5 6 7 | 7.2 Earth Magic | 4 5 6 7 | 7.2 Alchemy | 4 5 6 7 | 7.2 Dodging | 3 5 | 5.0 Stealth | 2 5 7 | 7.0 Fighting | 4 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | | 44 | || 44 Melee: Short sword | | | 12 | || 12 Dagger | | | 32 | || 32 Cast: Magic Dart | 41 | 108 | 55 | || 204 Searing Ray | 1 | 9 | 18 | || 28 Fulminant Prism | | 1 | 29 | 1 || 31 Ensorcelled Hiber | | | 25 | 1 || 26 Drink: Curing | | | 1 | || 1 Read: Identify | | | 3 | || 3 Revelation | | | 1 | || 1 Fog | | | 1 | || 1 Stab: Sleeping | | | 19 | || 19 Armour: Robe | 3 | 3 | | || 6 Leather armour | | 17 | 102 | 2 || 121 Dodge: Dodged | 2 | 12 | 87 | || 101 Block: Other | | | 25 | || 25 Reflection | | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8381 | 8084 | 297 | 1986 | 5084 | 7 | 1197.3 | Dungeon | 8381 | 8084 | 297 | 1986 | 5084 | 7 | 1197.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1921 daAuts D:5: 1735 daAuts D:4: 1606 daAuts D:6: 1292 daAuts D:2: 996 daAuts D:1: 626 daAuts D:7: 203 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+