Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 10814036560639857888 190 garlicwater the Magician (level 6, -5/40 HPs) Began as a Djinni Conjurer on Feb 2, 2026. Killed from afar by a kobold geomancer (18 damage) ... with a blast of rock fragments ... on level 4 of the Dungeon. The game lasted 00:03:05 (2870 turns). garlicwater the Magician (Djinni Conjurer) Turns: 2870, Time: 00:03:05 Health: -5/40 AC: 4 Str: 6 XL: 6 Next: 1% Gold: 165 EV: 10 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) c - +2 short sword (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +0 leather armour of Incorporation {rC+ Will++} rPois ∞ (0%) b - +0 helmet {Snipe} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ++... (no ring) Stlth + (no ring) HPRegen 0.26/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 165 gold pieces. Inventory: Hand Weapons c - a +2 vampiric short sword (weapon) Missiles d - 3 datura-tipped darts {!f} Armour b - a +0 helmet of sniping (worn) e - the +0 leather armour of Incorporation (worn) {rC+ Will++} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. Will++: It greatly increases your willpower. It cannot be enchanted further. Wands f - a wand of mindburst (14) Scrolls c - 3 scrolls of teleportation {unknown} e - a scroll of fog {unknown} h - 2 scrolls of identify {unknown} k - a scroll of noise {unknown} m - a scroll of amnesia {unknown} q - a scroll of blinking {unknown} Potions d - a potion of lignification {unknown} f - a potion of heal wounds {unknown} j - a potion of ambrosia {unknown} l - 3 potions of curing {unknown} n - 2 potions of attraction {unknown} o - a potion of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 5.3 Spellcasting + Level 5.3 Conjurations + Level 5.3 Hexes + Level 5.3 Summonings + Level 5.3 Necromancy + Level 5.3 Translocations + Level 5.3 Forgecraft + Level 5.3 Fire Magic + Level 5.3 Ice Magic + Level 5.3 Air Magic + Level 5.3 Earth Magic + Level 5.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 c - Fulminant Prism Conj/Alch 13% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 19% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 f - Momentum Strike Conj/Tloc 54% 3d9 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Uskayaw Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found an escape hatch in the ceiling. You reach down and open the door. You encounter a goblin. It is wielding a +2 dagger of speed. There is an open door here. A goblin is nearby! A goblin is nearby! A goblin is nearby! The magic dart hits the goblin! You kill the goblin! You encounter an iguana. The magic dart hits the iguana. The iguana is lightly wounded. The magic dart hits the iguana but does no damage. The iguana is lightly wounded. The magic dart hits the iguana. The iguana is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (moderately wounded, 82% to hit) The searing ray hits the iguana. The iguana is severely wounded. (Press . to maintain the ray.) The iguana closely misses you. The searing ray hits the iguana but does no damage. The iguana is severely wounded. The iguana bites you! The searing ray hits the iguana. The iguana is almost dead. You encounter a kobold geomancer. It is wielding a +0 dagger. The iguana bites you! The searing ray hits the iguana! You kill the iguana! You finish channelling your searing ray. The kobold geomancer shouts! You have reached level 6! The kobold geomancer casts a spell next to you. The stone door frame shatters! The blast of rock fragments hits you!! You die... ### #.#### #..)<# #.#### #.# #.### #####...# #...@##.#.### +....'....... #....#.##'### ####........ #.#....... #.##...... <.# ...... #K. ...... .. .....) You could see a kobold geomancer. Vanquished Creatures A bombardier beetle (D:3) A clockroach (D:3) An iguana (D:4) An orc wizard (D:4) 2 adders (D:3) A dart slug (D:2) A ribbon worm (D:2) 11 orcs 5 endoplasms 7 hobgoblins 2 jackals (D:2) 3 quokkas 5 ball pythons 4 bats 4 frilled lizards 6 goblins 3 kobolds (D:2) 2 rats 60 creatures vanquished. Vanquished Creatures (others) A naga (D:3) An orc (D:3) 2 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | garlicwater the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | garlicwater set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 155 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 877 | D:1 | Found a faded altar of an unknown god. 1118 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 1118 | D:2 | Learned a level 1 spell: Summon Small Mammal 1641 | D:3 | Found a broken altar of Ashenzari. 1643 | D:3 | Killed a naga 1812 | D:3 | Reached XP level 4. HP: 17/31 MP: 0/0 2207 | D:3 | Reached XP level 5. HP: 33/35 MP: 0/0 2207 | D:3 | Learned a level 2 spell: Momentum Strike 2320 | D:3 | Identified the +0 leather armour of Incorporation {rC+ | Will++} 2408 | D:3 | Encountered a human 2415 | D:3 | Encountered an oni 2415 | D:3 | Encountered an elf 2416 | D:3 | Encountered a dwarf 2417 | D:3 | Encountered a dwarf 2424 | D:3 | Found a hide-covered altar of Uskayaw. 2781 | D:3 | Reached skill level 5 in Spellcasting 2781 | D:3 | Reached skill level 5 in Conjurations 2781 | D:3 | Reached skill level 5 in Hexes 2781 | D:3 | Reached skill level 5 in Summonings 2781 | D:3 | Reached skill level 5 in Necromancy 2781 | D:3 | Reached skill level 5 in Translocations 2781 | D:3 | Reached skill level 5 in Forgecraft 2781 | D:3 | Reached skill level 5 in Fire Magic 2781 | D:3 | Reached skill level 5 in Ice Magic 2781 | D:3 | Reached skill level 5 in Air Magic 2781 | D:3 | Reached skill level 5 in Earth Magic 2781 | D:3 | Reached skill level 5 in Alchemy 2868 | D:4 | Encountered a kobold geomancer 2870 | D:4 | Reached XP level 6. HP: 13/40 MP: 0/0 2870 | D:4 | Killed from afar by a kobold geomancer Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, shapermc_ecumenical_altar_petra D:2: layout_basic, corexii_hall_statues_i D:3: layout_basic, nicolae_overflow_some_kind_of_shallow_water_thing, nicolae_uskayaw_OPEN_UP_THE_PIT, nicolae_overflow_sandstone_temple, grunt_decor_mini_mirrors, minmay_misc_feat_hallway, nrook_loot_triangle D:4: layout_basic, nicolae_zig_zag_zippers Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.3 Conjurations | 4 5 | 5.3 Hexes | 4 5 | 5.3 Summonings | 4 5 | 5.3 Necromancy | 4 5 | 5.3 Translocations | 4 5 | 5.3 Forgecraft | 4 5 | 5.3 Fire Magic | 4 5 | 5.3 Ice Magic | 4 5 | 5.3 Air Magic | 4 5 | 5.3 Earth Magic | 4 5 | 5.3 Alchemy | 4 5 | 5.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 10 | || 10 Melee: Unarmed | 10 | || 10 Cast: Magic Dart | 77 | 38 || 115 Searing Ray | 1 | 4 || 5 Fulminant Prism | | 1 || 1 Armour: Robe | 6 | 1 || 7 Leather armour | | 5 || 5 Dodge: Dodged | 3 | 5 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2869 | 2700 | 169 | 26 | 2364 | 4 | 717.2 | Dungeon | 2869 | 2700 | 169 | 26 | 2364 | 4 | 717.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1172 daAuts D:1: 917 daAuts D:2: 720 daAuts D:4: 59 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+