Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 6141419638637811072 2 garlicwater the Magician (level 1, 0/15 HPs) Began as a Djinni Conjurer on Feb 3, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (46 turns). garlicwater the Magician (Djinni Conjurer) Turns: 46, Time: 00:00:07 Health: 0/15 AC: 2 Str: 6 XL: 1 Next: 44% Gold: 0 EV: 1 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of willpower Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Forgecraft + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Fulminant Prism Conj/Alch 8% 3d6 34% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You encounter 2 jackals. Found a scroll labelled WADOUBB CAPTE. There are monsters nearby! There are monsters nearby! There are monsters nearby! You encounter a ball python. The magic dart hits the jackal. The jackal is severely wounded. The jackal barks! You hear a bark! The ball python hisses angrily. You encounter a jackal. The magic dart hits the jackal. You kill the jackal! You encounter a jackal. The magic dart hits the jackal. The jackal is moderately wounded. The magic dart hits the jackal. The jackal is heavily wounded. The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. The magic dart hits the jackal but does no damage. The jackal is severely wounded. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The jackal bites you. The magic dart hits the jackal. You kill the jackal! The ball python bites you. The ball python constricts you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! The ball python's grasp on you weakens, but your attempt to escape fails. The jackal bites you. You die... #ß'''ß# ..###+#.###.####.## ..................# .........#.#.####### .?.......#.#.#.....# ..h........#.#.###.### ........##.#.#.......# ......h..#.#.#.##.#### ......†@.#.........# ......S#...#.#.##### .......#...#...# ..^....##..#...######## ....... ##>#........... ....... #.....#######. ....... #.#......# ####### #.##....## #.###.#.# You could see 2 jackals and a ball python. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | garlicwater the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | garlicwater set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 46 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 7 Armour: Robe || 10 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 46 | 46 | 0 | 0 | 35 | 1 | 46.0 | Dungeon | 46 | 46 | 0 | 0 | 35 | 1 | 46.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 46 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+